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/dports/games/reminiscence/REminiscence-0.4.9/
H A Dgraphics.h12 struct Graphics { struct
13 static const int AREA_POINTS_SIZE = 256 * 2; // maxY * sizeof(Point) / sizeof(int16_t)
14 uint8_t *_layer;
15 int _layerPitch;
16 int16_t _areaPoints[AREA_POINTS_SIZE * 2];
17 int16_t _crx, _cry, _crw, _crh;
/dports/print/latex-beamer/beamer-3.57/doc/
H A Dbeamerug-graphics.tex14 \section{Graphics} section
20 \subsection{Including External Graphic Files Versus Inlines Graphics}
81 \subsection{Including Graphic Files Ending \texttt{.eps} or \texttt{.ps}}
88 …ction{Including Graphic Files Ending \texttt{.pdf}, \texttt{.jpg}, \texttt{.jpeg} or \texttt{.png}}
93 \subsection{Including Graphic Files Ending \texttt{.mps}}
106 \subsection{Including Graphic Files Ending \texttt{.mmp}}
/dports/games/scummvm/scummvm-2.5.1/doc/docportal/settings/
H A Dkeymaps.rst95 Graphics subsection
98 .. _FULS:
103 .. _CAPT:
108 .. _SCRS:
113 .. _ASPT:
118 .. _FILT:
123 .. _STCH:
128 .. _SCL:
136 .. _FLT1:
141 .. _FLT2:
[all …]
/dports/devel/love5/love-0.5-0/src/liblove/include/love/
H A Dmodspec.h60 struct Graphics : public modspec struct
65 void (*clear)();
66 void (*present)();
67 void (*reset)();
68 bool (*setMode)(int, int, bool, bool, int);
69 bool (*isCreated)();
70 void (*setCaption)(const char *);
/dports/net-im/kaidan/kaidan-0.8.0/
H A DCONTRIBUTING.md55 ## Graphics section in Contributing
60 ### Optimization
64 ### Copyright
72 ### Logo
/dports/shells/ion/ion-a8872014dbce730ccd00aaa722397dc394a52bf4/cargo-crates/piston2d-graphics-0.32.0/src/
H A Dlib.rs96 where G: Graphics in clear()
104 where G: Graphics in image()
115 where G: Graphics in ellipse_from_to()
125 where G: Graphics in ellipse()
138 where G: Graphics in circle_arc()
149 where G: Graphics in rectangle_from_to()
159 where G: Graphics in rectangle()
169 where G: Graphics in polygon()
181 where G: Graphics in line_from_to()
192 where G: Graphics in line()
/dports/devel/sfml/SFML-2.5.1/
H A Dchangelog.md31 ### Graphics subsection
109 ### Graphics subsection
188 ### Graphics subsection
219 ### Graphics subsection
293 ### Graphics subsection
356 ### Graphics subsection
380 ### Graphics subsection
436 ### Graphics subsection
551 ### Graphics subsection
655 ### Graphics subsection
/dports/devel/juce/JUCE-f37e9a1/extras/Projucer/Source/Utility/UI/
H A Djucer_ProjucerLookAndFeel.h38 void drawTabAreaBehindFrontButton (TabbedButtonBar&, Graphics&, int, int) override {} in drawTabAreaBehindFrontButton() argument
40 void drawPropertyComponentBackground (Graphics&, int, int, PropertyComponent&) override {} in drawPropertyComponentBackground() argument
49 void drawTextEditorOutline (Graphics&, int, int, TextEditor&) override {} in drawTextEditorOutline() argument
/dports/emulators/ppsspp/ppsspp-1.12.3/assets/lang/
H A Des_LA.ini446 [Graphics] section
453 2x = ×2
455 3x = ×3
457 4x = ×4
459 5x = ×5
463 8x = ×8
467 16x = ×16
510 FPS = FPS
520 High = Alta
527 Low = Baja
[all …]
H A Dfi_FI.ini446 [Graphics] section
453 2x = 2×
455 3x = 3×
457 4x = 4×
459 5x = 5×
463 8x = 8×
467 16x = 16×
472 Auto = Auto
510 FPS = FPS
527 Low = Low
[all …]
H A Dvi_VN.ini446 [Graphics] section
453 2x = 2×
455 3x = 3×
457 4x = 4×
459 5x = 5×
463 8x = 8×
467 16x = 16×
520 High = Cao
527 Low = Thấp
541 Off = Tắt
[all …]
H A Dzh_TW.ini453 2x = 2
455 3x = 3
457 4x = 4
459 5x = 5
463 8x = 8
467 16x = 16
472 Auto = 自
483 Both = 兩
520 High =
527 Low =
[all …]
H A Djv_ID.ini446 [Graphics] section
453 2x = 2×
455 3x = 3×
457 4x = 4×
459 5x = 5×
463 8x = 8×
467 16x = 16×
510 FPS = FPS
533 Mode = Mode
558 Safe = Aman
[all …]
H A Dko_KR.ini453 2x = 2
455 3x = 3
457 4x = 4
459 5x = 5
463 8x = 8
467 16x = 16
472 Auto = 자
510 FPS = FPS
520 High = 높
527 Low = 낮
[all …]
H A Dlt-LT.ini446 [Graphics] section
453 2x = 2 kartus
455 3x = 3 kartus
457 4x = 4 kartus
459 5x = 5 kartus
463 8x = 8 kartus
483 Both = Abu
520 High = Aukšta
527 Low = Žema
539 None = Nieko
[all …]
H A Dms_MY.ini446 [Graphics] section
453 2x = 2×
455 3x = 3×
457 4x = 4×
459 5x = 5×
463 8x = 8×
467 16x = 16×
472 Auto = Auto
510 FPS = FPS
527 Low = Low
[all …]
H A Dsv_SE.ini446 [Graphics] section
453 2x = 2×
455 3x = 3×
457 4x = 4×
459 5x = 5×
463 8x = 8×
467 16x = 16×
472 Auto = Auto
510 FPS = FPS
527 Low = Low
[all …]
H A Duk_UA.ini446 [Graphics] section
453 2x = 2×
455 3x = 3×
457 4x = 4×
459 5x = 5×
463 8x = 8×
467 16x = 16×
472 Auto = Авто
510 FPS = FPS
527 Low = Низька
[all …]
H A Dzh_CN.ini453 2x = 2
455 3x = 3
457 4x = 4
459 5x = 5
463 8x = 8
467 16x = 16
472 Auto = 自
520 High =
527 Low =
541 Off = 关
[all …]
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/assets/lang/
H A Dhu_HU.ini446 [Graphics] section
453 2x = 2×
455 3x = 3×
457 4x = 4×
459 5x = 5×
463 8x = 8×
467 16x = 16×
472 Auto = Auto
510 FPS = FPS
541 Off = Ki
[all …]
H A Dko_KR.ini453 2x = 2
455 3x = 3
457 4x = 4
459 5x = 5
463 8x = 8
467 16x = 16
472 Auto = 자
510 FPS = FPS
520 High = 높
527 Low = 낮
[all …]
H A Dms_MY.ini446 [Graphics] section
453 2x = 2×
455 3x = 3×
457 4x = 4×
459 5x = 5×
463 8x = 8×
467 16x = 16×
472 Auto = Auto
510 FPS = FPS
527 Low = Low
[all …]
H A Dsv_SE.ini446 [Graphics] section
453 2x = 2×
455 3x = 3×
457 4x = 4×
459 5x = 5×
463 8x = 8×
467 16x = 16×
472 Auto = Auto
510 FPS = FPS
527 Low = Low
[all …]
H A Dbg_BG.ini446 [Graphics] section
453 2x = 2×
455 3x = 3×
457 4x = 4×
459 5x = 5×
463 8x = 8×
467 16x = 16×
520 High = High
527 Low = Low
539 None = Нищо
[all …]
H A Dcz_CZ.ini446 [Graphics] section
453 2x = 2×
455 3x = 3×
457 4x = 4×
459 5x = 5×
463 8x = 8×
467 16x = 16×
483 Both = Obojí
510 FPS = FPS
527 Low = Nízké
[all …]

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