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Searched defs:SUBTYPE_FLYDIE (Results 1 – 5 of 5) sorted by relevance

/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h153 #define SUBTYPE_FLYDIE 7 // Now obstacles can be hit and fly like on Simpsons/TMNT macro
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h153 #define SUBTYPE_FLYDIE 7 // Now obstacles can be hit and fly like on Simpsons/TMNT macro
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h154 #define SUBTYPE_FLYDIE 7 // Now obstacles can be hit and fly like on Simpsons/TMNT macro
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h269 SUBTYPE_FLYDIE, // Now obstacles can be hit and fly like on Simpsons/TMNT enumerator
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h498 SUBTYPE_FLYDIE = (1 << 7), // Now obstacles can be hit and fly like on Simpsons/TMNT enumerator