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Searched defs:SoundEvent (Results 1 – 18 of 18) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/buried/
H A Dsnddata.h33 struct SoundEvent { struct
34 int16 eventID;
35 int16 fileNameID;
36 int16 flags;
37 int16 volumeLevel;
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/events/
H A DSoundEvent.java28 public class SoundEvent extends RPEvent { class
50 public SoundEvent(final String sound, final SoundLayer layer) { in SoundEvent() method in SoundEvent
64 public SoundEvent(final SoundID id, final SoundLayer layer) { in SoundEvent() method in SoundEvent
80 public SoundEvent(final String sound, final int volume, final SoundLayer layer) { in SoundEvent() method in SoundEvent
95 public SoundEvent(final SoundID id, final int volume, final SoundLayer layer) { in SoundEvent() method in SoundEvent
112 public SoundEvent(final String sound, final int radius, final int volume, final SoundLayer layer) { in SoundEvent() method in SoundEvent
129 public SoundEvent(final SoundID id, final int radius, final int volume, final SoundLayer layer) { in SoundEvent() method in SoundEvent
/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/
H A Dsound.cxx262 struct SoundEvent struct
280 AudioSamples* samples; /* event sound effect */
304 SoundEvent::SoundEvent() in SoundEvent() argument
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/
H A Dsound.cxx262 struct SoundEvent struct
280 AudioSamples* samples; /* event sound effect */
304 SoundEvent::SoundEvent() in SoundEvent() argument
/dports/games/openbve/OpenBVE-1.8.2.1/source/RouteManager2/Events/
H A DSound.cs11 public class SoundEvent : GeneralEvent class
39 …public SoundEvent(HostInterface Host, double TrackPositionDelta, SoundHandle SoundBuffer, bool Pla… in SoundEvent() method in RouteManager2.Events.SoundEvent
60 …public SoundEvent(HostInterface Host, double TrackPositionDelta, SoundHandle SoundBuffer, bool Pla… in SoundEvent() method in RouteManager2.Events.SoundEvent
72 …public SoundEvent(HostInterface Host, double TrackPositionDelta, SoundHandle SoundBuffer, bool Pla… in SoundEvent() method in RouteManager2.Events.SoundEvent
/dports/games/openbve/OpenBVE-1.8.2.1/source/Plugins/Route.Mechanik/Structures/
H A DSoundEvent.cs30 internal class SoundEvent class
43 …internal SoundEvent(int soundIndex, Vector3 position, bool looped, bool speedDependant, int volume) in SoundEvent() method in MechanikRouteParser.SoundEvent
/dports/games/pioneer/pioneer-20210723/src/sound/
H A DSound.cpp178 struct SoundEvent { struct
179 const Sample *sample;
180 OggVorbis_File *oggv; // if sample->buf = 0 then stream this
181 OggFileDataStream ogg_data_stream;
182 Uint32 buf_pos;
183 float volume[2]; // left and right channels
184 eventid identifier;
185 Uint32 op;
187 float targetVolume[2];
188 float rateOfChange[2]; // per sample
[all …]
/dports/devel/upp/upp/examples/Synth/
H A DSynth.h104 struct SoundEvent : Moveable<SoundEvent> { struct
116 Vector<Vector<SoundEvent>> event; argument
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/
H A DCommonEvents.h29 SoundEvent(const PlaySfx &p) : playSfx(p) in SoundEvent() function
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/client/events/
H A DSoundEvent.java35 class SoundEvent extends Event<Entity> { class
/dports/x11/workrave/workrave-1.10.44/frontend/common/include/
H A DSoundTypes.hh32 enum SoundEvent enum
/dports/games/kuklomenos/kuklomenos-0.4.5/
H A Dsound.cc58 SoundEvent::SoundEvent(RelPolarCoord pos, Mix_Chunk* chunk, in SoundEvent() function in SoundEvent
/dports/games/eboard/eboard-1.1.3/
H A Dsound.cc52 SoundEvent::SoundEvent() { in SoundEvent() function in SoundEvent
/dports/games/allacrost/allacrost-1.0.2/src/modes/map/
H A Dmap_events.cpp116 SoundEvent::SoundEvent(uint32 event_id, string sound_filename) : in SoundEvent() function in hoa_map::private_map::SoundEvent
/dports/games/allacrost/allacrost-1.0.2/src/
H A Ddefs.h291 class SoundEvent; variable
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/
H A Dmap_events.cpp152 SoundEvent::SoundEvent(const std::string& event_id, in SoundEvent() function in vt_map::private_map::SoundEvent
/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/
H A Dwsnes9x.cpp315 HANDLE SoundEvent; variable
/dports/games/libretro-snes9x/snes9x-73aa348/win32/
H A Dwsnes9x.cpp144 HANDLE SoundEvent; variable