/dports/games/scummvm/scummvm-2.5.1/engines/buried/ |
H A D | snddata.h | 33 struct SoundEvent { struct 34 int16 eventID; 35 int16 fileNameID; 36 int16 flags; 37 int16 volumeLevel;
|
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/events/ |
H A D | SoundEvent.java | 28 public class SoundEvent extends RPEvent { class 50 public SoundEvent(final String sound, final SoundLayer layer) { in SoundEvent() method in SoundEvent 64 public SoundEvent(final SoundID id, final SoundLayer layer) { in SoundEvent() method in SoundEvent 80 public SoundEvent(final String sound, final int volume, final SoundLayer layer) { in SoundEvent() method in SoundEvent 95 public SoundEvent(final SoundID id, final int volume, final SoundLayer layer) { in SoundEvent() method in SoundEvent 112 public SoundEvent(final String sound, final int radius, final int volume, final SoundLayer layer) { in SoundEvent() method in SoundEvent 129 public SoundEvent(final SoundID id, final int radius, final int volume, final SoundLayer layer) { in SoundEvent() method in SoundEvent
|
/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/ |
H A D | sound.cxx | 262 struct SoundEvent struct 280 AudioSamples* samples; /* event sound effect */ 304 SoundEvent::SoundEvent() in SoundEvent() argument
|
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/ |
H A D | sound.cxx | 262 struct SoundEvent struct 280 AudioSamples* samples; /* event sound effect */ 304 SoundEvent::SoundEvent() in SoundEvent() argument
|
/dports/games/openbve/OpenBVE-1.8.2.1/source/RouteManager2/Events/ |
H A D | Sound.cs | 11 public class SoundEvent : GeneralEvent class 39 …public SoundEvent(HostInterface Host, double TrackPositionDelta, SoundHandle SoundBuffer, bool Pla… in SoundEvent() method in RouteManager2.Events.SoundEvent 60 …public SoundEvent(HostInterface Host, double TrackPositionDelta, SoundHandle SoundBuffer, bool Pla… in SoundEvent() method in RouteManager2.Events.SoundEvent 72 …public SoundEvent(HostInterface Host, double TrackPositionDelta, SoundHandle SoundBuffer, bool Pla… in SoundEvent() method in RouteManager2.Events.SoundEvent
|
/dports/games/openbve/OpenBVE-1.8.2.1/source/Plugins/Route.Mechanik/Structures/ |
H A D | SoundEvent.cs | 30 internal class SoundEvent class 43 …internal SoundEvent(int soundIndex, Vector3 position, bool looped, bool speedDependant, int volume) in SoundEvent() method in MechanikRouteParser.SoundEvent
|
/dports/games/pioneer/pioneer-20210723/src/sound/ |
H A D | Sound.cpp | 178 struct SoundEvent { struct 179 const Sample *sample; 180 OggVorbis_File *oggv; // if sample->buf = 0 then stream this 181 OggFileDataStream ogg_data_stream; 182 Uint32 buf_pos; 183 float volume[2]; // left and right channels 184 eventid identifier; 185 Uint32 op; 187 float targetVolume[2]; 188 float rateOfChange[2]; // per sample [all …]
|
/dports/devel/upp/upp/examples/Synth/ |
H A D | Synth.h | 104 struct SoundEvent : Moveable<SoundEvent> { struct 116 Vector<Vector<SoundEvent>> event; argument
|
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/ |
H A D | CommonEvents.h | 29 SoundEvent(const PlaySfx &p) : playSfx(p) in SoundEvent() function
|
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/client/events/ |
H A D | SoundEvent.java | 35 class SoundEvent extends Event<Entity> { class
|
/dports/x11/workrave/workrave-1.10.44/frontend/common/include/ |
H A D | SoundTypes.hh | 32 enum SoundEvent enum
|
/dports/games/kuklomenos/kuklomenos-0.4.5/ |
H A D | sound.cc | 58 SoundEvent::SoundEvent(RelPolarCoord pos, Mix_Chunk* chunk, in SoundEvent() function in SoundEvent
|
/dports/games/eboard/eboard-1.1.3/ |
H A D | sound.cc | 52 SoundEvent::SoundEvent() { in SoundEvent() function in SoundEvent
|
/dports/games/allacrost/allacrost-1.0.2/src/modes/map/ |
H A D | map_events.cpp | 116 SoundEvent::SoundEvent(uint32 event_id, string sound_filename) : in SoundEvent() function in hoa_map::private_map::SoundEvent
|
/dports/games/allacrost/allacrost-1.0.2/src/ |
H A D | defs.h | 291 class SoundEvent; variable
|
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/ |
H A D | map_events.cpp | 152 SoundEvent::SoundEvent(const std::string& event_id, in SoundEvent() function in vt_map::private_map::SoundEvent
|
/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/ |
H A D | wsnes9x.cpp | 315 HANDLE SoundEvent; variable
|
/dports/games/libretro-snes9x/snes9x-73aa348/win32/ |
H A D | wsnes9x.cpp | 144 HANDLE SoundEvent; variable
|