/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/opengl/ |
H A D | mesh3ds_opengl_shader.h | 44 OpenGL::ShaderGL *_shader; variable
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H A D | meshx_opengl_shader.h | 54 OpenGL::ShaderGL *_shader; variable
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/dports/games/residualvm/residualvm-0.3.1/engines/stark/gfx/ |
H A D | openglsfade.h | 50 OpenGL::Shader *_shader; variable
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H A D | openglssurface.h | 56 OpenGL::Shader *_shader; variable
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H A D | openglsactor.h | 52 OpenGL::Shader *_shader; variable
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H A D | openglsprop.h | 53 OpenGL::Shader *_shader; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/stark/gfx/ |
H A D | openglsfade.h | 54 OpenGL::ShaderGL *_shader; variable
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H A D | openglssurface.h | 59 OpenGL::ShaderGL *_shader; variable
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H A D | openglsactor.h | 56 OpenGL::ShaderGL *_shader, *_shadowShader; variable
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H A D | openglsprop.h | 57 OpenGL::ShaderGL *_shader; variable
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/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/render/frontend/ |
H A D | SphereRenderable.h | 11 Shader* _shader; variable
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/dports/graphics/magnum-examples/magnum-examples-2019.10/src/cubemap/ |
H A D | CubeMap.h | 49 Resource<GL::AbstractShaderProgram, CubeMapShader> _shader; variable
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H A D | Reflector.h | 50 Resource<GL::AbstractShaderProgram, ReflectorShader> _shader; variable
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/dports/graphics/magnum-examples/magnum-examples-2019.10/src/audio/ |
H A D | AudioExample.cpp | 73 Shaders::Flat3D _shader{NoCreate}; member in Magnum::Examples::AudioExample 151 Shaders::Flat3D& _shader; member in Magnum::Examples::WireframeDrawable
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/dports/graphics/magnum-examples/magnum-examples-2019.10/src/box2d/ |
H A D | Box2DExample.cpp | 67 Shaders::Flat2D _shader{NoCreate}; member in Magnum::Examples::Box2DExample 89 Shaders::Flat2D& _shader; member in Magnum::Examples::BoxDrawable
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/dports/science/chrono/chrono-7.0.1/src/chrono_opengl/UI/ |
H A D | ChOpenGLGraphs.cpp | 26 bool ChOpenGLGraphs::Initialize(ChOpenGLMaterial mat, ChOpenGLShader* _shader) { in Initialize()
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/dports/graphics/magnum-examples/magnum-examples-2019.10/src/triangle/ |
H A D | TriangleExample.cpp | 47 Shaders::VertexColor2D _shader; member in Magnum::Examples::TriangleExample
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/dports/graphics/magnum-examples/magnum-examples-2019.10/src/shadows/ |
H A D | DebugLines.h | 71 Shaders::VertexColor3D _shader; variable
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/dports/science/chrono/chrono-7.0.1/src/chrono_opengl/shapes/ |
H A D | ChOpenGLCloud.cpp | 33 …ud::Initialize(const std::vector<glm::vec3>& data, ChOpenGLMaterial mat, ChOpenGLShader* _shader) { in Initialize()
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H A D | ChOpenGLWires.cpp | 33 …es::Initialize(const std::vector<glm::vec3>& data, ChOpenGLMaterial mat, ChOpenGLShader* _shader) { in Initialize()
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/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/libs/picomodel/ |
H A D | RenderablePicoSurface.h | 28 Shader* _shader; variable
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/dports/graphics/magnum-examples/magnum-examples-2019.10/src/textured-triangle/ |
H A D | TexturedTriangleExample.cpp | 56 TexturedTriangleShader _shader; member in Magnum::Examples::TexturedTriangleExample
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/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/textool/ |
H A D | TexTool.h | 40 IShader* _shader; variable
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/dports/graphics/magnum-examples/magnum-examples-2019.10/src/text/ |
H A D | TextExample.cpp | 67 Shaders::DistanceFieldVector2D _shader; member in Magnum::Examples::TextExample
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/dports/graphics/magnum-examples/magnum-examples-2019.10/src/bullet/ |
H A D | BulletExample.cpp | 73 Shaders::Phong _shader{NoCreate}; member in Magnum::Examples::BulletExample 112 Shaders::Phong& _shader; member in Magnum::Examples::ColoredDrawable
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