/dports/biology/iqtree/IQ-TREE-2.0.6/terraphast/ |
H A D | README.md | 62 ### Implemented: 75 ### Planned:
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/dports/cad/abc/abc-a4518e6f833885c905964f1233d11e5b941ec24c/src/bdd/cudd/ |
H A D | testcudd.c | 140 int approach; /* reordering approach */ in main() local 739 int approach /* reordering approach */, in testWalsh()
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/dports/devel/godot2-tools/godot-2.1.6-stable/servers/physics/ |
H A D | body_pair_sw.cpp | 344 float approach = -0.1f * (depth - max_penetration) / (CMP_EPSILON + max_penetration); in setup() local
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/dports/devel/godot2/godot-2.1.6-stable/servers/physics/ |
H A D | body_pair_sw.cpp | 344 float approach = -0.1f * (depth - max_penetration) / (CMP_EPSILON + max_penetration); in setup() local
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/dports/devel/py-fabric3/Fabric3-1.14.post1/sites/docs/usage/ |
H A D | execution.rst | 651 .. _failures:
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/dports/games/beret/beret-freebsd-ab3c397400be60ce69903389727acf6cdf0a3119/ |
H A D | physics.c | 400 float approach(float cur, float trg, float inc) { in approach() function
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/math/ |
H A D | vecmat.cpp | 1676 float approach(float w_in, float w_max, float theta_goal, float aa, float delta_t, float *w_out, in… in approach() function
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/ |
H A D | combat.h | 38 approach = 1, // Approaching a foe to attack. enumerator
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/dports/games/flightgear/flightgear-2020.3.11/src/Navaids/ |
H A D | FlightPlan.hxx | 262 Approach* approach() const in approach() function in flightgear::FlightPlan
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/dports/games/flightgear/flightgear-2020.3.11/test_suite/system_tests/Instrumentation/ |
H A D | testgps.cxx | 321 WayptVec approach; in testGPS() local
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/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/ |
H A D | action.c | 444 static int approach(int type) in approach() function
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/externalized/internals/ |
H A D | enums.cc | 7 const char* Internals::getApproachName(enum Approach approach) in getApproachName()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | Interface_Dialogue.cc | 3011 Approach approach; in HandleNPCDoAction() local
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TacticalAI/ |
H A D | NPC.cc | 618 static UINT8 NPCConsiderTalking(UINT8 const ubNPC, UINT8 const ubMerc, Approach const approach, UIN… in NPCConsiderTalking() 2144 static void NPCTriggerNPC(UINT8 const npc, UINT8 const record, Approach const approach, bool const … in NPCTriggerNPC() 2149 …DialogueEventTriggerNPC(ProfileID const npc, UINT8 const record, Approach const approach, bool con… in NPCTriggerNPC() 2364 BOOLEAN NPCHasUnusedRecordWithGivenApproach(UINT8 const ubNPC, Approach const approach) in NPCHasUnusedRecordWithGivenApproach() 2380 BOOLEAN NPCHasUnusedHostileRecord(UINT8 const ubNPC, Approach const approach) in NPCHasUnusedHostileRecord() 2432 BOOLEAN TriggerNPCWithGivenApproach(UINT8 const ubTriggerNPC, Approach const approach) in TriggerNPCWithGivenApproach()
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/dports/games/ltris/ltris-1.2.1/src/ |
H A D | tools.h | 101 double approach; /* approaching value usually used for a smooth counter display */ member
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | travel-open-doors-type.h | 11 approach, enumerator
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/dports/games/taisei/taisei-1.3.2/src/util/ |
H A D | miscmath.c | 22 double approach(double v, double t, double d) { in approach() function
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/dports/games/ufoai-data/ufoai-data-2.5_1/base/ai/ |
H A D | alien.lua | 37 function approach( target ) function
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/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Runtime/tests/System/ |
H A D | GCTests.cs | 500 public static void GCNotificationTests(bool approach, int timeout) in GCNotificationTests() 746 public static void TestWait(bool approach, int timeout) in TestWait()
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/dports/math/brial/BRiAl-1.2.10/cudd/ |
H A D | testcudd.c | 142 int approach; /* reordering approach */ in main() local 754 int approach /* reordering approach */, in testWalsh()
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/dports/math/cudd/cudd-3.0.0/cudd/ |
H A D | testcudd.c | 132 int approach; /* reordering approach */ in main() local 742 int approach /* reordering approach */, in testWalsh()
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/dports/math/cudd/cudd-3.0.0/dddmp/ |
H A D | testdddmp.c | 1914 Cudd_ReorderingType approach = CUDD_REORDER_SIFT; in DynamicReordering() local
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/dports/math/py-numpy/numpy-1.20.3/doc/neps/ |
H A D | nep-0022-ndarray-duck-typing-overview.rst | 78 Principle 1: Focus on “full” duck arrays, but don’t rule out “partial” duck arrays 162 Principle 2: Take advantage of duck typing 210 Principle 3: Focus on protocols 252 Principle 4: Reuse existing methods when possible 270 Principle 5: Make it easy to do the right thing
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/dports/math/py-z3-solver/z3-z3-4.8.10/examples/maxsat/ |
H A D | maxsat.c | 573 int smtlib_maxsat(char * file_name, int approach) in smtlib_maxsat()
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/dports/math/z3/z3-z3-4.8.13/examples/maxsat/ |
H A D | maxsat.c | 573 int smtlib_maxsat(char * file_name, int approach) in smtlib_maxsat()
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