/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | mdsprite.c | 236 int md_defineanimation (int modelid, const char *framestart, const char *frameend, int fpssc, int f… in md_defineanimation()
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/dports/emulators/dosbox-staging/dosbox-staging-0.78.0/include/ |
H A D | vga.h | 162 double framestart = 0; member
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 1992 int framestart; //Frame to start quake. member
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | mdsprite.cpp | 347 int32_t md_defineanimation(int32_t modelid, const char *framestart, const char *frameend, int32_t f… in md_defineanimation()
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/dports/games/devilutionX/devilutionX-1.2.1/Source/ |
H A D | scrollrt.cpp | 59 int framestart; variable
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/dports/graphics/xmedcon/xmedcon-0.17.0/source/ |
H A D | m-acr.h | 88 float timeslottime, frametime, framestart, frameduration, nrframes; member
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/dports/games/libretro-dosbox/dosbox-libretro-aa71b67/include/ |
H A D | vga.h | 143 double framestart; member
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/dports/graphics/libgphoto2/libgphoto2-2.5.26/camlibs/sonix/ |
H A D | library.c | 203 unsigned int framestart[1024]; in get_file_func() local
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/dports/emulators/dosbox/dosbox-0.74-3/include/ |
H A D | vga.h | 144 double framestart; member
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/dports/audio/sc3-plugins/sc3-plugins-Version-3.9.0/source/ConcatUGens/ |
H A D | Concat.cpp | 732 int framestart= (sourcecounter + sourcesize- framesize)%sourcesize; in sourcefeatures() local 811 int framestart= (controlcounter + controlsize- framesize)%controlsize; in matchfeatures() local 969 int framestart= (sourcecounter + sourcesize- framesize)%sourcesize; in sourcefeatures2() local 1030 int framestart= (controlcounter + controlsize- framesize)%controlsize; in matchfeatures2() local
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 1507 int framestart; //Frame to start quake. member
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/dports/games/zdoom/zdoom-2.8.1/src/r_data/ |
H A D | sprites.cpp | 123 int framestart; in R_InstallSprite() local
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 712 int framestart; //First frame of counter range. member 742 int framestart; //Frame animation loops back to. member 749 int framestart; //Frame to start quake. member
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 699 int framestart:16; //First frame of counter range. member 729 int framestart:16; //Frame animation loops back to. member 736 int framestart:16; //Frame to start quake. member
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/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 696 short int framestart; //First frame of counter range. member 732 short int framestart; //Frame animation loops back to. member 739 short int framestart; //Frame to start quake. member
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/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/ |
H A D | gl_cin.h | 26 byte *framestart; member
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/dports/graphics/rayshade/rayshade.4.0/libshade/ |
H A D | options.h | 81 framestart, /* start time of the current frame */ member
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