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Searched defs:framestart (Results 1 – 17 of 17) sorted by last modified time

/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dmdsprite.c236 int md_defineanimation (int modelid, const char *framestart, const char *frameend, int fpssc, int f… in md_defineanimation()
/dports/emulators/dosbox-staging/dosbox-staging-0.78.0/include/
H A Dvga.h162 double framestart = 0; member
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h1992 int framestart; //Frame to start quake. member
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dmdsprite.cpp347 int32_t md_defineanimation(int32_t modelid, const char *framestart, const char *frameend, int32_t f… in md_defineanimation()
/dports/games/devilutionX/devilutionX-1.2.1/Source/
H A Dscrollrt.cpp59 int framestart; variable
/dports/graphics/xmedcon/xmedcon-0.17.0/source/
H A Dm-acr.h88 float timeslottime, frametime, framestart, frameduration, nrframes; member
/dports/games/libretro-dosbox/dosbox-libretro-aa71b67/include/
H A Dvga.h143 double framestart; member
/dports/graphics/libgphoto2/libgphoto2-2.5.26/camlibs/sonix/
H A Dlibrary.c203 unsigned int framestart[1024]; in get_file_func() local
/dports/emulators/dosbox/dosbox-0.74-3/include/
H A Dvga.h144 double framestart; member
/dports/audio/sc3-plugins/sc3-plugins-Version-3.9.0/source/ConcatUGens/
H A DConcat.cpp732 int framestart= (sourcecounter + sourcesize- framesize)%sourcesize; in sourcefeatures() local
811 int framestart= (controlcounter + controlsize- framesize)%controlsize; in matchfeatures() local
969 int framestart= (sourcecounter + sourcesize- framesize)%sourcesize; in sourcefeatures2() local
1030 int framestart= (controlcounter + controlsize- framesize)%controlsize; in matchfeatures2() local
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h1507 int framestart; //Frame to start quake. member
/dports/games/zdoom/zdoom-2.8.1/src/r_data/
H A Dsprites.cpp123 int framestart; in R_InstallSprite() local
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h712 int framestart; //First frame of counter range. member
742 int framestart; //Frame animation loops back to. member
749 int framestart; //Frame to start quake. member
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h699 int framestart:16; //First frame of counter range. member
729 int framestart:16; //Frame animation loops back to. member
736 int framestart:16; //Frame to start quake. member
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h696 short int framestart; //First frame of counter range. member
732 short int framestart; //Frame animation loops back to. member
739 short int framestart; //Frame to start quake. member
/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/
H A Dgl_cin.h26 byte *framestart; member
/dports/graphics/rayshade/rayshade.4.0/libshade/
H A Doptions.h81 framestart, /* start time of the current frame */ member