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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionDispatch/
H A DbtManifoldResult.cpp28 btScalar friction = body0->getFriction() * body1->getFriction(); in calculateCombinedFriction() local
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionDispatch/
H A DbtManifoldResult.cpp28 btScalar friction = body0->getFriction() * body1->getFriction(); in calculateCombinedFriction() local
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionDispatch/
H A DbtManifoldResult.cpp28 btScalar friction = body0->getFriction() * body1->getFriction(); in calculateCombinedFriction() local
/dports/science/plumed/plumed2-2.7.2/src/cltools/
H A Dpesmd.cpp130 double& friction, in read_input()
170 double temp, tstep, friction; bool lperiod; in main() local
/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/common/data/
H A DBltObjects.h18 float friction, restitution; // collision pars member
/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/
H A Dbox2dcontact.cpp88 void Box2DContact::setFriction(qreal friction) in setFriction()
H A Dbox2dfixture.cpp61 float Box2DFixture::friction() const in friction() function in Box2DFixture
66 void Box2DFixture::setFriction(float friction) in setFriction()
/dports/games/frogatto/frogatto-1.3.1/src/
H A Dcollision_utils.hpp22 int friction; member
/dports/science/chrono/chrono-7.0.1/src/demos/robot/robosimian/sequential/
H A Ddemo_ROBOT_RoboSimian_Rigid.cpp132 float friction = 0.8f; in CreateTerrain() local
170 float friction = 0.8f; in SetContactProperties() local
/dports/devel/juce/JUCE-f37e9a1/examples/Assets/Box2DTests/
H A DVaryingFriction.h103 float friction[5] = {0.75f, 0.5f, 0.35f, 0.1f, 0.0f}; in VaryingFriction() local
/dports/devel/juce/JUCE-f37e9a1/examples/DemoRunner/Builds/Android/app/src/main/assets/Box2DTests/
H A DVaryingFriction.h103 float friction[5] = {0.75f, 0.5f, 0.35f, 0.1f, 0.0f}; in VaryingFriction() local
/dports/devel/love08/love-0.8.0/src/modules/physics/box2d/
H A DContact.cpp89 void Contact::setFriction(float friction) in setFriction()
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Testbed/Tests/
H A DVaryingFriction.h103 float friction[5] = {0.75f, 0.5f, 0.35f, 0.1f, 0.0f}; in VaryingFriction() local
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Testbed/Tests/
H A DVaryingFriction.h103 float friction[5] = {0.75f, 0.5f, 0.35f, 0.1f, 0.0f}; in VaryingFriction() local
/dports/misc/box2d/box2d-2.4.1/testbed/tests/
H A Dfriction.cpp106 float friction[5] = {0.75f, 0.5f, 0.35f, 0.1f, 0.0f}; in Friction() local
/dports/devel/juce/JUCE-f37e9a1/modules/juce_box2d/box2d/Dynamics/
H A Db2Fixture.h77 float32 friction; member
309 inline void b2Fixture::SetFriction(float32 friction) in SetFriction()
/dports/devel/love08/love-0.8.0/src/libraries/Box2D/Dynamics/
H A Db2Fixture.h77 float32 friction; member
309 inline void b2Fixture::SetFriction(float32 friction) in SetFriction()
/dports/devel/love/love-11.3/src/libraries/Box2D/Dynamics/
H A Db2Fixture.h77 float32 friction; member
309 inline void b2Fixture::SetFriction(float32 friction) in SetFriction()
/dports/devel/love10/love-0.10.2/src/libraries/Box2D/Dynamics/
H A Db2Fixture.h77 float32 friction; member
309 inline void b2Fixture::SetFriction(float32 friction) in SetFriction()
/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/Box2D/Dynamics/
H A Db2Fixture.h77 float32 friction; member
309 inline void b2Fixture::SetFriction(float32 friction) in SetFriction()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Box2D/Box2D/Dynamics/
H A Db2Fixture.h77 float32 friction; member
309 inline void b2Fixture::SetFriction(float32 friction) in SetFriction()
/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/Dynamics/
H A Db2Fixture.h77 float32 friction; member
309 inline void b2Fixture::SetFriction(float32 friction) in SetFriction()
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D/Dynamics/
H A Db2Fixture.h77 float32 friction; member
309 inline void b2Fixture::SetFriction(float32 friction) in SetFriction()
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/Box2D/Dynamics/
H A Db2Fixture.h77 float32 friction; member
309 inline void b2Fixture::SetFriction(float32 friction) in SetFriction()
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D_Install/include/Box2D/Dynamics/
H A Db2Fixture.h77 float32 friction; member
309 inline void b2Fixture::SetFriction(float32 friction) in SetFriction()

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