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Searched defs:playername (Results 1 – 25 of 149) sorted by relevance

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/dports/games/minetest/minetest-5.4.1/src/script/lua_api/
H A Dl_particles.cpp47 std::string playername; in l_add_particle() local
157 std::string playername; in l_add_particlespawner() local
264 std::string playername; in l_delete_particlespawner() local
/dports/games/freeminer/freeminer-0.4.10.4/src/script/cpp_api/
H A Ds_server.cpp27 bool ScriptApiServer::getAuth(const std::string &playername, in getAuth()
98 void ScriptApiServer::createAuth(const std::string &playername, in createAuth()
114 bool ScriptApiServer::setPassword(const std::string &playername, in setPassword()
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/core/engine/dbcommand/
H A DReadHallOfFamePointsCommand.java27 private String playername; field in ReadHallOfFamePointsCommand
37 public ReadHallOfFamePointsCommand(String playername, String fametype) { in ReadHallOfFamePointsCommand()
H A DWriteHallOfFamePointsCommand.java27 private String playername; field in WriteHallOfFamePointsCommand
41 public WriteHallOfFamePointsCommand(String playername, String fametype, int points, boolean add) { in WriteHallOfFamePointsCommand()
/dports/games/minetest/minetest-5.4.1/src/script/cpp_api/
H A Ds_server.cpp24 bool ScriptApiServer::getAuth(const std::string &playername, in getAuth()
105 void ScriptApiServer::createAuth(const std::string &playername, in createAuth()
122 bool ScriptApiServer::setPassword(const std::string &playername, in setPassword()
/dports/games/freeminer/freeminer-0.4.10.4/src/script/lua_api/
H A Dl_particles.cpp46 const char *playername = ""; in l_add_particle() local
131 const char *playername = ""; in l_add_particlespawner() local
235 const char *playername = luaL_checkstring(L, 2); in l_delete_particlespawner() local
/dports/games/0ad/0ad-0.0.23b-alpha/source/network/
H A DNetServerTurnManager.cpp98 const CStrW& playername = session.GetUserName(); in NotifyFinishedClientUpdate() local
155 for (const CStrW& playername : OOSPlayerNames) in NotifyFinishedClientUpdate() local
/dports/games/dunelegacy/dunelegacy-0.96.4/include/players/
H A DPlayer.h92 void setPlayername(const std::string& playername) { this->playername = playername; }; in setPlayername()
290 std::string playername; variable
H A DAIPlayer.h44 …static Player* create(House* associatedHouse, const std::string& playername, Difficulty difficulty… in create()
H A DSmartBot.h44 …static Player* create(House* associatedHouse, const std::string& playername, Difficulty difficulty… in create()
H A DQuantBot.h54 …static Player* create(House* associatedHouse, const std::string& playername, Difficulty difficulty… in create()
/dports/games/dunelegacy/dunelegacy-0.96.4/src/GUI/dune/
H A DWaitingForOtherPlayers.cpp70 for(const std::string& playername : pNetworkManager->getConnectedPeers()) { in update() local
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/core/events/
H A DGuaranteedDelayedPlayerTextSender.java36 final String playername = player.getName(); in onTurnReached() local
/dports/games/scorched3d/scorched/src/server/server/
H A DServerAuthHandlerDefault.cpp65 const LangString &playername) in authenticateUserName()
H A DServerAuthHandlerMinKills.cpp72 const LangString &playername) in authenticateUserName()
/dports/games/hedgewars-server/hedgewars-src-1.0.0/project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/netplay/
H A DMessageLog.java102 void appendPlayerJoin(String playername) { in appendPlayerJoin()
106 void appendPlayerLeave(String playername, String partMsg) { in appendPlayerLeave()
/dports/games/hedgewars/hedgewars-src-1.0.0/project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/netplay/
H A DMessageLog.java102 void appendPlayerJoin(String playername) { in appendPlayerJoin()
106 void appendPlayerLeave(String playername, String partMsg) { in appendPlayerLeave()
/dports/audio/uade/uade-2.13/src/include/
H A Duade.h10 char playername[PATH_MAX]; /* filename of eagleplayer */ member
/dports/devel/llvm70/llvm-7.0.1.src/tools/lld/test/COFF/
H A Dinclude.test33 SectionData: B82A000000C3
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Commands/
H A DChatCommands.cs31 public bool OnChat(string playername, string message) in OnChat()
/dports/games/chessx/chessx-1.5.6/src/database/
H A Dplayerdatabase.cpp225 PlayerData PlayerDatabase::readPlayerData(const QString& playername) in readPlayerData()
303 bool PlayerDatabase::add(const QString& playername) in add()
325 void PlayerDatabase::setCurrent(const QString& playername) in setCurrent()
/dports/audio/uade/uade-2.13/src/frontends/uadesimple/
H A Duadesimple.c48 char playername[PATH_MAX] = ""; in main() local
/dports/games/blobby/blobby-1.0/src/
H A DNetworkMessage.cpp70 ServerInfo::ServerInfo(const std::string& playername) in ServerInfo()
/dports/games/dunelegacy/dunelegacy-0.96.4/src/Menu/
H A DCustomGamePlayers.cpp555 std::string playername = curHouseInfo.player1DropDown.getSelectedEntry(); in getChangeEventList() local
562 std::string playername = curHouseInfo.player2DropDown.getSelectedEntry(); in getChangeEventList() local
729 …erToHouseInfo(GameInitSettings::HouseInfo& newHouseInfo, int player, const std::string& playername) in addPlayerToHouseInfo()
1089 void CustomGamePlayers::onPeerDisconnected(const std::string& playername, bool bHost, int cause) { in onPeerDisconnected()
1146 void CustomGamePlayers::setPlayer2Slot(const std::string& playername, int slot) { in setPlayer2Slot()
/dports/games/tanglet/tanglet-1.6.0/src/
H A Dscores_dialog.cpp126 void ScoresDialog::Page::editStart(QLineEdit* playername) in editStart()
153 void ScoresDialog::Page::editFinish(QLineEdit* playername) in editFinish()

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