/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/xcode/libGLEW/include/GL/ |
H A D | glew.h | 4329 #ifndef GL_ARB_half_float_vertex 4330 #define GL_ARB_half_float_vertex 1 macro
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/include/GL/ |
H A D | glew.h | 3951 #ifndef GL_ARB_half_float_vertex 3952 #define GL_ARB_half_float_vertex 1 macro
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/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/external/glew/ |
H A D | glew.c | 9783 #ifdef GL_ARB_half_float_vertex in glewContextInit() 14369 #ifdef GL_ARB_half_float_vertex in glewContextIsSupported()
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/dports/science/iboview/ibo-view.20150427/src/GL/ |
H A D | glew.h | 4435 #ifndef GL_ARB_half_float_vertex 4436 #define GL_ARB_half_float_vertex 1 macro
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/dports/games/trenchbroom/TrenchBroom-ed46601/lib/include/GL/ |
H A D | glew.h | 3951 #ifndef GL_ARB_half_float_vertex 3952 #define GL_ARB_half_float_vertex 1 macro
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/dports/games/craft/Craft-1.0fbsd/deps/glew/include/GL/ |
H A D | glew.h | 3957 #ifndef GL_ARB_half_float_vertex 3958 #define GL_ARB_half_float_vertex 1 macro
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/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/msvc/glew/include/GL/ |
H A D | glew.h | 4329 #ifndef GL_ARB_half_float_vertex 4330 #define GL_ARB_half_float_vertex 1 macro
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/deps/GLEW/glew/src/ |
H A D | glew.c | 9786 #ifdef GL_ARB_half_float_vertex in glewContextInit() 14374 #ifdef GL_ARB_half_float_vertex in glewContextIsSupported()
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/dports/comms/limesuite/LimeSuite-20.10.0/src/oglGraph/glew/ |
H A D | glew.c | 9783 #ifdef GL_ARB_half_float_vertex in glewContextInit() 14369 #ifdef GL_ARB_half_float_vertex in glewContextIsSupported()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/GLEW/ |
H A D | glew.c | 9791 #ifdef GL_ARB_half_float_vertex in glewContextInit() 14377 #ifdef GL_ARB_half_float_vertex in glewContextIsSupported()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/glew/ |
H A D | glew.h | 4329 #ifndef GL_ARB_half_float_vertex 4330 #define GL_ARB_half_float_vertex 1 macro
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glew/ |
H A D | glew.h | 3951 #ifndef GL_ARB_half_float_vertex 3952 #define GL_ARB_half_float_vertex 1 macro
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/GL/ |
H A D | glew.h | 4332 #ifndef GL_ARB_half_float_vertex 4333 #define GL_ARB_half_float_vertex 1 macro
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/glew/src/ |
H A D | glew.c | 9786 #ifdef GL_ARB_half_float_vertex in glewContextInit() 14374 #ifdef GL_ARB_half_float_vertex in glewContextIsSupported()
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/dports/devel/godot2-tools/godot-2.1.6-stable/thirdparty/glew/ |
H A D | glew.c | 9783 #ifdef GL_ARB_half_float_vertex in glewContextInit() 14369 #ifdef GL_ARB_half_float_vertex in glewContextIsSupported()
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/dports/devel/godot2/godot-2.1.6-stable/thirdparty/glew/ |
H A D | glew.c | 9783 #ifdef GL_ARB_half_float_vertex in glewContextInit() 14369 #ifdef GL_ARB_half_float_vertex in glewContextIsSupported()
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/dports/science/wxmacmolplt/wxmacmolplt-7.7-43-g9a46f7a/src/ |
H A D | glew.h | 3951 #ifndef GL_ARB_half_float_vertex 3952 #define GL_ARB_half_float_vertex 1
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/dports/www/wt/wt-4.6.1/src/3rdparty/glew-1.10.0/include/GL/ |
H A D | glew.h | 4329 #ifndef GL_ARB_half_float_vertex 4330 #define GL_ARB_half_float_vertex 1 macro
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/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/ |
H A D | glew.h | 3951 #ifndef GL_ARB_half_float_vertex 3952 #define GL_ARB_half_float_vertex 1 macro
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/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/ |
H A D | glew.h | 3951 #ifndef GL_ARB_half_float_vertex 3952 #define GL_ARB_half_float_vertex 1 macro
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/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/ |
H A D | glew.h | 3951 #ifndef GL_ARB_half_float_vertex 3952 #define GL_ARB_half_float_vertex 1 macro
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/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/ |
H A D | glew.h | 3951 #ifndef GL_ARB_half_float_vertex 3952 #define GL_ARB_half_float_vertex 1 macro
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/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/ |
H A D | glew.h | 3951 #ifndef GL_ARB_half_float_vertex 3952 #define GL_ARB_half_float_vertex 1 macro
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/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Platforms/OpenGL/OpenGLPlatform/include/GL/ |
H A D | glew.h | 3951 #ifndef GL_ARB_half_float_vertex 3952 #define GL_ARB_half_float_vertex 1 macro
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/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Platforms/OpenGL3/OpenGL3Platform/include/GL/ |
H A D | glew.h | 3951 #ifndef GL_ARB_half_float_vertex 3952 #define GL_ARB_half_float_vertex 1 macro
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