Home
last modified time | relevance | path

Searched refs:frametime (Results 1051 – 1075 of 1085) sorted by relevance

1...<<41424344

/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_ents.c3774 apArgs.killTime = cg.frametime; in CG_Cube()
H A Dcg_players.c4299 cg.frametime, cent->turAngles, cent->modelScale, ci->legsAnim, ci->torsoAnim, &ci->corrTime, in CG_G2PlayerAngles()
8406 cg_vehThirdPersonAlpha -= 0.1f*cg.frametime/50.0f; in CG_CheckThirdPersonAlpha()
8414 cg_vehThirdPersonAlpha += 0.1f*cg.frametime/50.0f; in CG_CheckThirdPersonAlpha()
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dmodel_alias.c2946 p->frametime = LittleFloat(p->frametime); in Mod_PSKMODEL_Load()
H A Dgl_rmain.c12078 float frametime; in R_DrawModelDecals_FadeEntity() local
12097 frametime = (r_refdef.scene.time - decalsystem->lastupdatetime); in R_DrawModelDecals_FadeEntity()
12099 frametime = 0; in R_DrawModelDecals_FadeEntity()
12107 decal->lived += frametime; in R_DrawModelDecals_FadeEntity()
H A Dtodo438 …in/angles/mins/maxs/velocity/avelocity) for a specified amount of time (frametime typically), and …
692 …ill runs every frame, consuming massive amounts of cpu and resulting in very small frametime values
1138 d darkplaces: keep track of min and max fps (based on single frame frametime) during timedemo and p…
/dports/games/darkplaces/darkplaces/
H A Dmodel_alias.c2935 p->frametime = LittleFloat(p->frametime); in Mod_PSKMODEL_Load()
H A Dgl_rmain.c11883 float frametime; in R_DrawModelDecals_FadeEntity() local
11902 frametime = (r_refdef.scene.time - decalsystem->lastupdatetime); in R_DrawModelDecals_FadeEntity()
11904 frametime = 0; in R_DrawModelDecals_FadeEntity()
11912 decal->lived += frametime; in R_DrawModelDecals_FadeEntity()
H A Dtodo438 …in/angles/mins/maxs/velocity/avelocity) for a specified amount of time (frametime typically), and …
693 …ill runs every frame, consuming massive amounts of cpu and resulting in very small frametime values
1139 d darkplaces: keep track of min and max fps (based on single frame frametime) during timedemo and p…
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dsv_main.c3008 sv.frametime = 0.1; in SV_SpawnServer()
H A Dclvm_cmds.c1186 prog->globals.client->input_timelength = cl.movecmd[i].frametime; in VM_CL_getinputstate()
H A Dtodo419 …in/angles/mins/maxs/velocity/avelocity) for a specified amount of time (frametime typically), and …
672 …ill runs every frame, consuming massive amounts of cpu and resulting in very small frametime values
1118 d darkplaces: keep track of min and max fps (based on single frame frametime) during timedemo and p…
/dports/net/wireshark-lite/wireshark-3.6.1/epan/dissectors/
H A Dpacket-megaco.c374 nstime_delta(&delta, &pinfo->abs_ts, &mi->trx->initial->frametime); in megacostat_packet()
/dports/net/wireshark/wireshark-3.6.1/epan/dissectors/
H A Dpacket-megaco.c374 nstime_delta(&delta, &pinfo->abs_ts, &mi->trx->initial->frametime); in megacostat_packet()
H A Dpacket-h248.c639 m->frametime = pinfo->abs_ts; in gcp_msg()
/dports/net/tshark-lite/wireshark-3.6.1/epan/dissectors/
H A Dpacket-megaco.c374 nstime_delta(&delta, &pinfo->abs_ts, &mi->trx->initial->frametime); in megacostat_packet()
/dports/net/tshark/wireshark-3.6.1/epan/dissectors/
H A Dpacket-megaco.c374 nstime_delta(&delta, &pinfo->abs_ts, &mi->trx->initial->frametime); in megacostat_packet()
/dports/games/quake2max/Quake2maX_0.45-src_unix/client/
H A Dcl_fx.c384 dl->radius -= cls.frametime*dl->decay; in CL_RunDLights()
/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/dpdefs/
H A Dcsprogsdefs.qc17 float frametime;
/dports/games/xonotic/Xonotic/source/darkplaces/dpdefs/
H A Dcsprogsdefs.qc17 float frametime;
/dports/games/xonotic/Xonotic/source/qcsrc/dpdefs/upstream/
H A Dcsprogsdefs.qc17 float frametime;
/dports/games/alienarena-data/alienarena-7.66/source/client/
H A Dcl_fx.c247 dl->radius -= cls.frametime*dl->decay; in CL_RunDLights()
/dports/games/alienarena/alienarena-7.66/source/client/
H A Dcl_fx.c247 dl->radius -= cls.frametime*dl->decay; in CL_RunDLights()
/dports/games/darkplaces/darkplaces/dpdefs/
H A Dcsprogsdefs.qc17 float frametime;
/dports/x11/xlockmore/xlockmore-5.67/docs/
H A Dxlock.hlp1655 -frametime microseconds
/dports/games/qudos/QuDos-0.40.1-src/src/client/
H A Dcl_fx.c475 dl->radius -= cls.frametime * dl->decay; in CL_RunDLights()

1...<<41424344