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Searched refs:get_polygon (Results 26 – 50 of 133) sorted by relevance

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/dports/devel/godot-tools/godot-3.2.3-stable/scene/3d/
H A Dcollision_polygon.h67 Vector<Point2> get_polygon() const;
/dports/devel/godot/godot-3.2.3-stable/scene/3d/
H A Dcollision_polygon.h67 Vector<Point2> get_polygon() const;
/dports/devel/godot2-tools/godot-2.1.6-stable/editor/plugins/
H A Dcollision_polygon_2d_editor_plugin.cpp84 undo_redo->add_undo_method(node, "set_polygon", node->get_polygon()); in _wip_close()
115 Vector<Vector2> poly = node->get_polygon(); in forward_input_event()
321 poly = node->get_polygon(); in _canvas_draw()
H A Dlight_occluder_2d_editor_plugin.cpp85 …od(node->get_occluder_polygon().ptr(), "set_polygon", node->get_occluder_polygon()->get_polygon()); in _wip_close()
126 Vector<Vector2> poly = Variant(node->get_occluder_polygon()->get_polygon()); in forward_input_event()
337 poly = Variant(node->get_occluder_polygon()->get_polygon()); in _canvas_draw()
/dports/devel/godot2/godot-2.1.6-stable/editor/plugins/
H A Dcollision_polygon_2d_editor_plugin.cpp84 undo_redo->add_undo_method(node, "set_polygon", node->get_polygon()); in _wip_close()
115 Vector<Vector2> poly = node->get_polygon(); in forward_input_event()
321 poly = node->get_polygon(); in _canvas_draw()
H A Dlight_occluder_2d_editor_plugin.cpp85 …od(node->get_occluder_polygon().ptr(), "set_polygon", node->get_occluder_polygon()->get_polygon()); in _wip_close()
126 Vector<Vector2> poly = Variant(node->get_occluder_polygon()->get_polygon()); in forward_input_event()
337 poly = Variant(node->get_occluder_polygon()->get_polygon()); in _canvas_draw()
/dports/misc/libpostal/libpostal-1.1-alpha/scripts/geodata/polygons/
H A Dindex.py68 self.get_polygon = self.get_polygon_cached
333 def get_polygon(self, i): member in PolygonIndex
349 yield self.get_properties(i), self.get_polygon(i)
359 poly = self.get_polygon(i)
/dports/devel/godot2/godot-2.1.6-stable/scene/3d/
H A Dcollision_polygon.h75 Vector<Point2> get_polygon() const;
H A Dcollision_polygon.cpp230 Vector<Point2> CollisionPolygon::get_polygon() const { in get_polygon() function in CollisionPolygon
292 ObjectTypeDB::bind_method(_MD("get_polygon"), &CollisionPolygon::get_polygon); in _bind_methods()
H A Dnavigation_mesh.h71 Vector<int> get_polygon(int p_idx);
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/3d/
H A Dcollision_polygon.h75 Vector<Point2> get_polygon() const;
H A Dcollision_polygon.cpp230 Vector<Point2> CollisionPolygon::get_polygon() const { in get_polygon() function in CollisionPolygon
292 ObjectTypeDB::bind_method(_MD("get_polygon"), &CollisionPolygon::get_polygon); in _bind_methods()
H A Dnavigation_mesh.h71 Vector<int> get_polygon(int p_idx);
/dports/devel/godot2/godot-2.1.6-stable/scene/2d/
H A Dcollision_polygon_2d.h78 Vector<Point2> get_polygon() const;
H A Dlight_occluder_2d.h57 DVector<Vector2> get_polygon() const;
H A Dnavigation_polygon.cpp101 Vector<int> NavigationPolygon::get_polygon(int p_idx) { in get_polygon() function in NavigationPolygon
248 ObjectTypeDB::bind_method(_MD("get_polygon", "idx"), &NavigationPolygon::get_polygon); in _bind_methods()
383 Vector<int> polygon = navpoly->get_polygon(i); in _notification()
H A Dnavigation_polygon.h72 Vector<int> get_polygon(int p_idx);
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/
H A Dcollision_polygon_2d.h78 Vector<Point2> get_polygon() const;
H A Dlight_occluder_2d.h57 DVector<Vector2> get_polygon() const;
H A Dnavigation_polygon.cpp101 Vector<int> NavigationPolygon::get_polygon(int p_idx) { in get_polygon() function in NavigationPolygon
248 ObjectTypeDB::bind_method(_MD("get_polygon", "idx"), &NavigationPolygon::get_polygon); in _bind_methods()
383 Vector<int> polygon = navpoly->get_polygon(i); in _notification()
/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/
H A Dcollision_polygon_2d.h80 Vector<Point2> get_polygon() const;
H A Dcollision_polygon_2d.cpp213 Vector<Point2> CollisionPolygon2D::get_polygon() const { in get_polygon() function in CollisionPolygon2D
299 ClassDB::bind_method(D_METHOD("get_polygon"), &CollisionPolygon2D::get_polygon); in _bind_methods()
H A Dlight_occluder_2d.h66 PoolVector<Vector2> get_polygon() const;
/dports/devel/godot/godot-3.2.3-stable/scene/2d/
H A Dcollision_polygon_2d.h80 Vector<Point2> get_polygon() const;
H A Dcollision_polygon_2d.cpp213 Vector<Point2> CollisionPolygon2D::get_polygon() const { in get_polygon() function in CollisionPolygon2D
299 ClassDB::bind_method(D_METHOD("get_polygon"), &CollisionPolygon2D::get_polygon); in _bind_methods()

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