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Searched refs:stopSound (Results 101 – 125 of 638) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/
H A Dmusic.h68 virtual void stopSound(int sound) = 0;
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/
H A Dmusic.h68 virtual void stopSound(int sound) = 0;
/dports/devel/bullet/bullet3-3.21/examples/TinyAudio/
H A Db3SoundSource.h26 void stopSound();
/dports/games/minetest/minetest-5.4.1/src/script/lua_api/
H A Dl_sound.cpp44 getGuiEngine(L)->stopSound(handle); in l_sound_stop()
/dports/devel/py-bullet3/bullet3-3.21/examples/TinyAudio/
H A Db3SoundSource.h26 void stopSound();
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/modules/
H A Dmodule2200_sprites.cpp757 stopSound(0); in handleMessage()
758 stopSound(1); in handleMessage()
759 stopSound(2); in handleMessage()
760 stopSound(3); in handleMessage()
801 stopSound(0); in cbStopAnimation()
802 stopSound(1); in cbStopAnimation()
803 stopSound(2); in cbStopAnimation()
804 stopSound(3); in cbStopAnimation()
/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/modules/
H A Dmodule2200_sprites.cpp778 stopSound(0); in handleMessage()
779 stopSound(1); in handleMessage()
780 stopSound(2); in handleMessage()
781 stopSound(3); in handleMessage()
824 stopSound(0); in cbStopAnimation()
825 stopSound(1); in cbStopAnimation()
826 stopSound(2); in cbStopAnimation()
827 stopSound(3); in cbStopAnimation()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tucker/
H A Dlocations.cpp396 stopSound(1); in updateSprite_locationNum5_0()
945 stopSound(1); in execData3PreUpdate_locationNum13()
958 stopSound(0); in execData3PreUpdate_locationNum13()
1163 stopSound(0); in updateSprite_locationNum16_1()
1165 stopSound(1); in updateSprite_locationNum16_1()
1658 stopSound(5); in execData3PreUpdate_locationNum26()
1659 stopSound(6); in execData3PreUpdate_locationNum26()
2175 stopSound(3); in execData3PreUpdate_locationNum44()
2494 stopSound(0); in execData3PreUpdate_locationNum58()
2765 stopSound(i); in execData3PreUpdate_locationNum63()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/tucker/
H A Dlocations.cpp396 stopSound(1); in updateSprite_locationNum5_0()
945 stopSound(1); in execData3PreUpdate_locationNum13()
958 stopSound(0); in execData3PreUpdate_locationNum13()
1163 stopSound(0); in updateSprite_locationNum16_1()
1165 stopSound(1); in updateSprite_locationNum16_1()
1658 stopSound(5); in execData3PreUpdate_locationNum26()
1659 stopSound(6); in execData3PreUpdate_locationNum26()
2175 stopSound(3); in execData3PreUpdate_locationNum44()
2494 stopSound(0); in execData3PreUpdate_locationNum58()
2765 stopSound(i); in execData3PreUpdate_locationNum63()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/pegasus/
H A Dinterface.cpp400 _inventoryCloseSound.stopSound(); in raiseInventoryDrawer()
466 _inventoryOpenSound.stopSound(); in lowerInventoryDrawer()
512 _biochipCloseSound.stopSound(); in raiseBiochipDrawer()
551 _biochipOpenSound.stopSound(); in lowerBiochipDrawer()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/sound/
H A Dsound_amiga_eob.cpp127 …dFile(): Attempting to free resource '%s'...%s", file.c_str(), _driver->stopSound(file) ? "SUCCESS… in unloadSoundFile()
167 _driver->stopSound(_lastSound); in haltTrack()
/dports/games/pinball/pinball-0.3.20201218/base/
H A DSoundUtil.cpp77 void SoundUtil::stopSound() { in stopSound() function in SoundUtil
108 this->stopSound(); in applyConfigVolume()
/dports/games/legend-of-edgar/edgar-1.34/src/world/
H A Dswitch.c206 stopSound(self->endX); in activate()
241 stopSound(self->endX); in entityWait()
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/sound/
H A Dsound_amiga_eob.cpp127 …dFile(): Attempting to free resource '%s'...%s", file.c_str(), _driver->stopSound(file) ? "SUCCESS… in unloadSoundFile()
167 _driver->stopSound(_lastSound); in haltTrack()
/dports/games/scummvm/scummvm-2.5.1/engines/nancy/action/
H A Dorderingpuzzle.cpp145 g_nancy->_sound->stopSound(_clickSound); in execute()
146 g_nancy->_sound->stopSound(_solveSound); in execute()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/scripts/entity/
H A Dentity_functions.lua68 stopSound(entity_funcs[object_id].sound_id, object_id); -- Needed for deactivation cases.
78 stopSound(entity_funcs[object_id].sound_id, object_id);
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/director/
H A Dsound.h51 void stopSound();
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/sound/drivers/
H A Daudiomaster2.h50 bool stopSound(const Common::String &name);
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/sound/drivers/
H A Daudiomaster2.h50 bool stopSound(const Common::String &name);
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/players/
H A Dplayer_v2a.h47 virtual void stopSound(int sound);
H A Dplayer_v3a.cpp128 void Player_V3A::stopSound(int nr) { in stopSound() function in Scumm::Player_V3A
210 stopSound(nr); // if a sound is playing, restart it in startSound()
214 stopSound(_curSong); in startSound()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/avalanche/
H A Dclosing.cpp65 _vm->_sound->stopSound(); in exitGame()
/dports/games/scummvm/scummvm-2.5.1/engines/avalanche/
H A Dclosing.cpp65 _vm->_sound->stopSound(); in exitGame()
/dports/games/scummvm/scummvm-2.5.1/engines/scumm/players/
H A Dplayer_v2a.h47 void stopSound(int sound) override;
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mohawk/
H A Driven_sound.cpp46 stopSound(); in ~RivenSoundManager()
57 stopSound(); in playSound()
123 void RivenSoundManager::stopSound() { in stopSound() function in Mohawk::RivenSoundManager

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