/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/ |
H A D | music.h | 68 virtual void stopSound(int sound) = 0;
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/ |
H A D | music.h | 68 virtual void stopSound(int sound) = 0;
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/dports/devel/bullet/bullet3-3.21/examples/TinyAudio/ |
H A D | b3SoundSource.h | 26 void stopSound();
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/dports/games/minetest/minetest-5.4.1/src/script/lua_api/ |
H A D | l_sound.cpp | 44 getGuiEngine(L)->stopSound(handle); in l_sound_stop()
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/dports/devel/py-bullet3/bullet3-3.21/examples/TinyAudio/ |
H A D | b3SoundSource.h | 26 void stopSound();
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/modules/ |
H A D | module2200_sprites.cpp | 757 stopSound(0); in handleMessage() 758 stopSound(1); in handleMessage() 759 stopSound(2); in handleMessage() 760 stopSound(3); in handleMessage() 801 stopSound(0); in cbStopAnimation() 802 stopSound(1); in cbStopAnimation() 803 stopSound(2); in cbStopAnimation() 804 stopSound(3); in cbStopAnimation()
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/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/modules/ |
H A D | module2200_sprites.cpp | 778 stopSound(0); in handleMessage() 779 stopSound(1); in handleMessage() 780 stopSound(2); in handleMessage() 781 stopSound(3); in handleMessage() 824 stopSound(0); in cbStopAnimation() 825 stopSound(1); in cbStopAnimation() 826 stopSound(2); in cbStopAnimation() 827 stopSound(3); in cbStopAnimation()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tucker/ |
H A D | locations.cpp | 396 stopSound(1); in updateSprite_locationNum5_0() 945 stopSound(1); in execData3PreUpdate_locationNum13() 958 stopSound(0); in execData3PreUpdate_locationNum13() 1163 stopSound(0); in updateSprite_locationNum16_1() 1165 stopSound(1); in updateSprite_locationNum16_1() 1658 stopSound(5); in execData3PreUpdate_locationNum26() 1659 stopSound(6); in execData3PreUpdate_locationNum26() 2175 stopSound(3); in execData3PreUpdate_locationNum44() 2494 stopSound(0); in execData3PreUpdate_locationNum58() 2765 stopSound(i); in execData3PreUpdate_locationNum63() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/tucker/ |
H A D | locations.cpp | 396 stopSound(1); in updateSprite_locationNum5_0() 945 stopSound(1); in execData3PreUpdate_locationNum13() 958 stopSound(0); in execData3PreUpdate_locationNum13() 1163 stopSound(0); in updateSprite_locationNum16_1() 1165 stopSound(1); in updateSprite_locationNum16_1() 1658 stopSound(5); in execData3PreUpdate_locationNum26() 1659 stopSound(6); in execData3PreUpdate_locationNum26() 2175 stopSound(3); in execData3PreUpdate_locationNum44() 2494 stopSound(0); in execData3PreUpdate_locationNum58() 2765 stopSound(i); in execData3PreUpdate_locationNum63() [all …]
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/pegasus/ |
H A D | interface.cpp | 400 _inventoryCloseSound.stopSound(); in raiseInventoryDrawer() 466 _inventoryOpenSound.stopSound(); in lowerInventoryDrawer() 512 _biochipCloseSound.stopSound(); in raiseBiochipDrawer() 551 _biochipOpenSound.stopSound(); in lowerBiochipDrawer()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/sound/ |
H A D | sound_amiga_eob.cpp | 127 …dFile(): Attempting to free resource '%s'...%s", file.c_str(), _driver->stopSound(file) ? "SUCCESS… in unloadSoundFile() 167 _driver->stopSound(_lastSound); in haltTrack()
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/dports/games/pinball/pinball-0.3.20201218/base/ |
H A D | SoundUtil.cpp | 77 void SoundUtil::stopSound() { in stopSound() function in SoundUtil 108 this->stopSound(); in applyConfigVolume()
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/dports/games/legend-of-edgar/edgar-1.34/src/world/ |
H A D | switch.c | 206 stopSound(self->endX); in activate() 241 stopSound(self->endX); in entityWait()
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/sound/ |
H A D | sound_amiga_eob.cpp | 127 …dFile(): Attempting to free resource '%s'...%s", file.c_str(), _driver->stopSound(file) ? "SUCCESS… in unloadSoundFile() 167 _driver->stopSound(_lastSound); in haltTrack()
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/dports/games/scummvm/scummvm-2.5.1/engines/nancy/action/ |
H A D | orderingpuzzle.cpp | 145 g_nancy->_sound->stopSound(_clickSound); in execute() 146 g_nancy->_sound->stopSound(_solveSound); in execute()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/scripts/entity/ |
H A D | entity_functions.lua | 68 stopSound(entity_funcs[object_id].sound_id, object_id); -- Needed for deactivation cases. 78 stopSound(entity_funcs[object_id].sound_id, object_id);
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/director/ |
H A D | sound.h | 51 void stopSound();
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/sound/drivers/ |
H A D | audiomaster2.h | 50 bool stopSound(const Common::String &name);
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/dports/games/scummvm/scummvm-2.5.1/engines/kyra/sound/drivers/ |
H A D | audiomaster2.h | 50 bool stopSound(const Common::String &name);
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/scumm/players/ |
H A D | player_v2a.h | 47 virtual void stopSound(int sound);
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H A D | player_v3a.cpp | 128 void Player_V3A::stopSound(int nr) { in stopSound() function in Scumm::Player_V3A 210 stopSound(nr); // if a sound is playing, restart it in startSound() 214 stopSound(_curSong); in startSound()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/avalanche/ |
H A D | closing.cpp | 65 _vm->_sound->stopSound(); in exitGame()
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/dports/games/scummvm/scummvm-2.5.1/engines/avalanche/ |
H A D | closing.cpp | 65 _vm->_sound->stopSound(); in exitGame()
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/dports/games/scummvm/scummvm-2.5.1/engines/scumm/players/ |
H A D | player_v2a.h | 47 void stopSound(int sound) override;
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mohawk/ |
H A D | riven_sound.cpp | 46 stopSound(); in ~RivenSoundManager() 57 stopSound(); in playSound() 123 void RivenSoundManager::stopSound() { in stopSound() function in Mohawk::RivenSoundManager
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