1 /*****************************************************************************
2  *
3  *  Copyright (C) 2003 C�dric Br�gardis <cedric.bregardis@free.fr>
4  *
5  *  This file is part of BRIQUOLO
6  *
7  *  BRIQUOLO is free software; you can redistribute it and/or modify
8  *  it under the terms of the GNU General Public License as published by
9  *  the Free Software Foundation; either version 2 of the License, or
10  *  (at your option) any later version.
11  *
12  *  BRIQUOLO is distributed in the hope that it will be useful,
13  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
14  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  *  GNU General Public License for more details.
16  *
17  *  You should have received a copy of the GNU General Public License
18  *  along with BRIQUOLO; if not, write to the Free Software
19  *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
20  *
21  *****************************************************************************/
22 #ifndef MOGL_GESTIONNAIRETEXTURE
23 #define MOGL_GESTIONNAIRETEXTURE
24 
25 #include <map>
26 #include <string>
27 
28 #include "MOGL_Texture.h"
29 
30 using namespace std;
31 
32 class MOGL_GestionnaireTexture
33 {
34         // **** Types locaux � la classe ****
35         typedef map <string, MOGL_Texture *> MOGL_Map_StringTexture;
36         typedef MOGL_Map_StringTexture::iterator MOGL_ItMap_StringTexture;
37         // **********************************
38 
39   protected :
40         MOGL_Map_StringTexture _MapTextureObjet;
41         MOGL_Map_StringTexture _MapTextureParticule;
42 
43   public :
44         void AjouterTextureObjet(const string & p_NomTexture, MOGL_Texture * p_Texture);
45         //void AjouterTextureParticule(const string & p_NomTexture, MOGL_Texture * p_Texture);
46         MOGL_Texture * GetTexture(const string & p_NomTexture) const;
47   void RechargerTextures();
48 };
49 
50 #endif
51