1 /***************************************************************************** 2 * 3 * Copyright (C) 2003 C�dric Br�gardis <cedric.bregardis@free.fr> 4 * 5 * This file is part of BRIQUOLO 6 * 7 * BRIQUOLO is free software; you can redistribute it and/or modify 8 * it under the terms of the GNU General Public License as published by 9 * the Free Software Foundation; either version 2 of the License, or 10 * (at your option) any later version. 11 * 12 * BRIQUOLO is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with BRIQUOLO; if not, write to the Free Software 19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 20 * 21 *****************************************************************************/ 22 #ifndef MOGL_GESTIONNAIRETEXTURE 23 #define MOGL_GESTIONNAIRETEXTURE 24 25 #include <map> 26 #include <string> 27 28 #include "MOGL_Texture.h" 29 30 using namespace std; 31 32 class MOGL_GestionnaireTexture 33 { 34 // **** Types locaux � la classe **** 35 typedef map <string, MOGL_Texture *> MOGL_Map_StringTexture; 36 typedef MOGL_Map_StringTexture::iterator MOGL_ItMap_StringTexture; 37 // ********************************** 38 39 protected : 40 MOGL_Map_StringTexture _MapTextureObjet; 41 MOGL_Map_StringTexture _MapTextureParticule; 42 43 public : 44 void AjouterTextureObjet(const string & p_NomTexture, MOGL_Texture * p_Texture); 45 //void AjouterTextureParticule(const string & p_NomTexture, MOGL_Texture * p_Texture); 46 MOGL_Texture * GetTexture(const string & p_NomTexture) const; 47 void RechargerTextures(); 48 }; 49 50 #endif 51