1^Cannon: 2 ReloadDelay: 50 3 Range: 6c768 4 Report: 120mmf.aud 5 Projectile: Bullet 6 Speed: 682 7 Image: 120mm 8 Shadow: true 9 LaunchAngle: 75 10 Palette: ra 11 Warhead@1Dam: SpreadDamage 12 Spread: 108 13 Falloff: 100, 50, 25, 12, 6, 3, 0 14 Damage: 3600 15 Versus: 16 None: 25 17 Wood: 65 18 Light: 75 19 Heavy: 100 20 Concrete: 60 21 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath 22 Warhead@2Eff: CreateEffect 23 Explosions: medium_clsn 24 ExplosionPalette: effect-ignore-lighting-alpha75 25 ImpactSounds: expnew14.aud 26 ValidTargets: Ground, Air 27 Warhead@3EffWater: CreateEffect 28 Explosions: small_watersplash 29 ExplosionPalette: player 30 ImpactSounds: ssplash3.aud 31 ValidTargets: Water 32 InvalidTargets: Vehicle 33 Warhead@4Smu: LeaveSmudge 34 SmudgeType: MediumCrater 35 InvalidTargets: Vehicle, Building, Wall 36 3790mm: 38 Inherits: ^Cannon 39 Warhead@2Eff: CreateEffect 40 Explosions: small_clsn 41 Warhead@4Smu: LeaveSmudge 42 SmudgeType: SmallCrater 43 44120mm: 45 Inherits: ^Cannon 46 ReloadDelay: 80 47 Projectile: Bullet 48 -Image: 49 Speed: 1c512 50 Blockable: false 51 LaunchAngle: 0 52 Warhead@1Dam: SpreadDamage 53 Damage: 7000 54 55120mmx: 56 Inherits: ^Cannon 57 ReloadDelay: 80 58 Burst: 2 59 BurstDelays: 5 60 Warhead@1Dam: SpreadDamage 61 Damage: 5000 62 63RPGTower: 64 Inherits: ^Cannon 65 ReloadDelay: 80 66 Range: 8c0 67 Report: glnch4.aud 68 Projectile: Bullet 69 Speed: 384 70 Blockable: false 71 Image: canister 72 Palette: player 73 Warhead@1Dam: SpreadDamage 74 Damage: 11000 75 Versus: 76 None: 30 77 Wood: 75 78 Light: 90 79 Heavy: 100 80 Concrete: 70 81 DamageTypes: Prone100Percent, TriggerProne, SmallExplosionDeath 82 Warhead@2Eff: CreateEffect 83 Explosions: large_clsn 84 85^ArtilleryWeapon: 86 Inherits: ^Cannon 87 Projectile: Bullet 88 Blockable: false 89 Warhead@1Dam: SpreadDamage 90 Spread: 216 91 Versus: 92 None: 100 93 Wood: 85 94 Light: 68 95 Heavy: 35 96 Concrete: 35 97 DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath 98 99155mm: 100 Inherits: ^ArtilleryWeapon 101 ReloadDelay: 110 102 Range: 18c0 103 TargetActorCenter: true 104 Projectile: Bullet 105 Speed: 384 106 LaunchAngle: 165 107 MinRange: 5c0 108 Warhead@1Dam: SpreadDamage 109 Damage: 15000 110 Warhead@2Eff: CreateEffect 111 Explosions: large_explosion 112 ImpactSounds: expnew06.aud 113 114Jugg90mm: 115 Inherits: ^ArtilleryWeapon 116 ReloadDelay: 150 117 Range: 18c0 118 MinRange: 5c0 119 Burst: 3 120 BurstDelays: 3, 5 121 Report: jugger1-single.aud 122 TargetActorCenter: true 123 Projectile: Bullet 124 Speed: 384 125 LaunchAngle: 165 126 Inaccuracy: 2c0 127 Warhead@1Dam: SpreadDamage 128 Damage: 7500 129 Warhead@2Eff: CreateEffect 130 Explosions: small_explosion 131 ImpactSounds: expnew13.aud 132 133Grenade: 134 Inherits: ^ArtilleryWeapon 135 ReloadDelay: 60 136 Range: 4c512 137 -Report: 138 Projectile: Bullet 139 Speed: 226 140 Blockable: true 141 Shadow: true 142 LaunchAngle: 60 143 Inaccuracy: 0 144 Image: DISCUS 145 Palette: effect 146 BounceCount: 2 147 Warhead@1Dam: SpreadDamage 148 Spread: 154 149 Damage: 4000 150 Versus: 151 Light: 70 152 Concrete: 28 153 DamageTypes: Prone70Percent, TriggerProne, ExplosionDeath 154 Warhead@2Eff: CreateEffect 155 Explosions: small_grey_explosion 156 ImpactSounds: expnew13.aud 157