Searched refs:AIATTACK1_ALWAYS (Results 1 – 12 of 12) sorted by relevance
376 ICMPCONST(AIATTACK1_ALWAYS) in mapstrings_transconst()
188 #define AIATTACK1_ALWAYS 0x00000008 // more aggression than default, useful for t… macro
8536 ICMPCONST(AIATTACK1_ALWAYS)
4698 newchar->aiattack |= AIATTACK1_ALWAYS; in lcmHandleCommandAiattack()15043 if(self->modeldata.aiattack&AIATTACK1_ALWAYS) return 1; in check_attack_chance()
189 #define AIATTACK1_ALWAYS 0x00000008 // more aggression than default, useful for t… macro
10227 ICMPCONST(AIATTACK1_ALWAYS) in mapstrings_transconst()
6914 newchar->aiattack |= AIATTACK1_ALWAYS; in lcmHandleCommandAiattack()20559 if(self->modeldata.aiattack & AIATTACK1_ALWAYS) in check_attack_chance()
328 …AIATTACK1_ALWAYS = 0x00000008, // more aggression than default, useful for traps who don't th… enumerator
13018 ICMPCONST(AIATTACK1_ALWAYS) in mapstrings_transconst()
7802 newchar->aiattack |= AIATTACK1_ALWAYS; in lcmHandleCommandAiattack()23677 if(self->modeldata.aiattack & AIATTACK1_ALWAYS) in check_attack_chance()
562 …AIATTACK1_ALWAYS = 0x00000008, // more aggression than default, useful for traps who don't th… enumerator
8138 newchar->aiattack |= AIATTACK1_ALWAYS; in lcmHandleCommandAiattack()25720 if(self->modeldata.aiattack & AIATTACK1_ALWAYS) in check_attack_chance()