Searched refs:AIATTACK2_DODGEMOVE (Results 1 – 10 of 10) sorted by relevance
379 ICMPCONST(AIATTACK2_DODGEMOVE) in mapstrings_transconst()
193 #define AIATTACK2_DODGEMOVE 0x00020000 // Try to move in z direction if a jump attac… macro
8972 ICMPCONST(AIATTACK2_DODGEMOVE) in mapstrings_transconst()
194 #define AIATTACK2_DODGEMOVE 0x00020000 // Try to move in z direction if a jump attac… macro
8539 ICMPCONST(AIATTACK2_DODGEMOVE)
195 #define AIATTACK2_DODGEMOVE 0x00020000 // Try to move in z direction if a jump attac… macro
10230 ICMPCONST(AIATTACK2_DODGEMOVE) in mapstrings_transconst()
342 …AIATTACK2_DODGEMOVE = 0x00020000, // Try to move in z direction if a jump attack is about to hit… enumerator
13021 ICMPCONST(AIATTACK2_DODGEMOVE) in mapstrings_transconst()
576 …AIATTACK2_DODGEMOVE = 0x00020000, // Try to move in z direction if a jump attack is about to hit… enumerator