Searched refs:AIMOVE1_CHASE (Results 1 – 15 of 15) sorted by relevance
357 ICMPCONST(AIMOVE1_CHASE) in mapstrings_transconst()
162 #define AIMOVE1_CHASE 0x00000001 // alway move towards target, and can run to th… macro
4534 newchar->aimove |= AIMOVE1_CHASE; in lcmHandleCommandAimove()15554 if(self->modeldata.subtype==SUBTYPE_CHASE) aitype |= AIMOVE1_CHASE; in checkpathblocked()15565 …thblocked>40 || (self->pathblocked>20 && (aitype & (AIMOVE1_CHASEX|AIMOVE1_CHASEZ|AIMOVE1_CHASE)))) in checkpathblocked()16281 aimove |= AIMOVE1_CHASE; in common_move()16283 if(aimove & AIMOVE1_CHASE) aimove |= AIMOVE1_CHASEX|AIMOVE1_CHASEZ; in common_move()16412 (ent->modeldata.aimove==0 || (ent->modeldata.aimove&AIMOVE1_CHASE))){ // 2 mostly used type in decide_stalker()
8952 ICMPCONST(AIMOVE1_CHASE) in mapstrings_transconst()
4629 newchar->aimove |= AIMOVE1_CHASE; in lcmHandleCommandAimove()16099 if(self->modeldata.subtype==SUBTYPE_CHASE) aitype |= AIMOVE1_CHASE; in checkpathblocked()16112 …thblocked>40 || (self->pathblocked>20 && (aitype & (AIMOVE1_CHASEX|AIMOVE1_CHASEZ|AIMOVE1_CHASE)))) in checkpathblocked()16933 aimove |= AIMOVE1_CHASE; in common_move()16935 if(aimove & AIMOVE1_CHASE) aimove |= AIMOVE1_CHASEX|AIMOVE1_CHASEZ; in common_move()17124 (ent->modeldata.aimove==0 || (ent->modeldata.aimove&AIMOVE1_CHASE))){ // 2 mostly used type in decide_stalker()
8518 ICMPCONST(AIMOVE1_CHASE)
163 #define AIMOVE1_CHASE 0x00000001 // alway move towards target, and can run to th… macro
6819 newchar->aimove |= AIMOVE1_CHASE; in lcmHandleCommandAimove()22016 aitype |= AIMOVE1_CHASE; in checkpathblocked()22030 …d > 40 || (self->pathblocked > 20 && (aitype & (AIMOVE1_CHASEX | AIMOVE1_CHASEZ | AIMOVE1_CHASE)))) in checkpathblocked()23192 aimove |= AIMOVE1_CHASE; in common_move()23195 if(aimove & AIMOVE1_CHASE) in common_move()23498 … (ent->modeldata.aimove == 0 || (ent->modeldata.aimove & AIMOVE1_CHASE))) // 2 mostly used type in decide_stalker()
10209 ICMPCONST(AIMOVE1_CHASE) in mapstrings_transconst()
286 …AIMOVE1_CHASE = 0x00000001, // alway move towards target, and can run to them if target is… enumerator
7703 newchar->aimove |= AIMOVE1_CHASE; in lcmHandleCommandAimove()25242 aitype |= AIMOVE1_CHASE; in checkpathblocked()25256 …d > 40 || (self->pathblocked > 20 && (aitype & (AIMOVE1_CHASEX | AIMOVE1_CHASEZ | AIMOVE1_CHASE)))) in checkpathblocked()26573 aimove |= AIMOVE1_CHASE; in common_move()26576 if(aimove & AIMOVE1_CHASE) in common_move()26879 … (ent->modeldata.aimove == 0 || (ent->modeldata.aimove & AIMOVE1_CHASE))) // 2 mostly used type in decide_stalker()
12998 ICMPCONST(AIMOVE1_CHASE) in mapstrings_transconst()
521 …AIMOVE1_CHASE = 0x00000001, // alway move towards target, and can run to them if target is… enumerator
8043 newchar->aimove |= AIMOVE1_CHASE; in lcmHandleCommandAimove()27692 aitype |= AIMOVE1_CHASE; in checkpathblocked()27706 …d > 40 || (self->pathblocked > 20 && (aitype & (AIMOVE1_CHASEX | AIMOVE1_CHASEZ | AIMOVE1_CHASE)))) in checkpathblocked()29003 aimove |= AIMOVE1_CHASE; in common_move()29006 if(aimove & AIMOVE1_CHASE) in common_move()29313 … (ent->modeldata.aimove == 0 || (ent->modeldata.aimove & AIMOVE1_CHASE))) // 2 mostly used type in decide_stalker()