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Searched refs:AIMOVE1_CHASEZ (Results 1 – 15 of 15) sorted by relevance

/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dconstants.c358 ICMPCONST(AIMOVE1_CHASEZ) in mapstrings_transconst()
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h163 #define AIMOVE1_CHASEZ 0x00000002 // only try to get close in z direction macro
H A Dopenbor.c4540 newchar->aimove |= AIMOVE1_CHASEZ; in lcmHandleCommandAimove()
15565 …if(self->pathblocked>40 || (self->pathblocked>20 && (aitype & (AIMOVE1_CHASEX|AIMOVE1_CHASEZ|AIMOV… in checkpathblocked()
16283 if(aimove & AIMOVE1_CHASE) aimove |= AIMOVE1_CHASEX|AIMOVE1_CHASEZ; in common_move()
16311 if(aimove&AIMOVE1_CHASEZ) { in common_move()
16312 patz[pzc] = AIMOVE1_CHASEZ; in common_move()
16338 common_try_chase(target, 1, (pz==AIMOVE1_CHASEZ)); in common_move()
16340 fz = (pz==AIMOVE1_CHASEZ); in common_move()
16349 else if(pz==AIMOVE1_CHASEZ) in common_move()
H A Dopenborscript.c8953 ICMPCONST(AIMOVE1_CHASEZ) in mapstrings_transconst()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h163 #define AIMOVE1_CHASEZ 0x00000002 // only try to get close in z direction macro
H A Dopenbor.c4635 newchar->aimove |= AIMOVE1_CHASEZ; in lcmHandleCommandAimove()
16112 …if(self->pathblocked>40 || (self->pathblocked>20 && (aitype & (AIMOVE1_CHASEX|AIMOVE1_CHASEZ|AIMOV… in checkpathblocked()
16935 if(aimove & AIMOVE1_CHASE) aimove |= AIMOVE1_CHASEX|AIMOVE1_CHASEZ; in common_move()
16959 if(aimove&AIMOVE1_CHASEZ) { in common_move()
16960 patz[pzc++] = AIMOVE1_CHASEZ; in common_move()
16986 common_try_chase(target, 1, (pz==AIMOVE1_CHASEZ)); in common_move()
16987 fz = (pz==AIMOVE1_CHASEZ); in common_move()
16995 else if(pz==AIMOVE1_CHASEZ) in common_move()
H A Dopenborscript.c8519 ICMPCONST(AIMOVE1_CHASEZ)
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h164 #define AIMOVE1_CHASEZ 0x00000002 // only try to get close in z direction macro
H A Dopenbor.c6827 newchar->aimove |= AIMOVE1_CHASEZ; in lcmHandleCommandAimove()
22030 …ocked > 40 || (self->pathblocked > 20 && (aitype & (AIMOVE1_CHASEX | AIMOVE1_CHASEZ | AIMOVE1_CHAS… in checkpathblocked()
23197 aimove |= AIMOVE1_CHASEX | AIMOVE1_CHASEZ; in common_move()
23234 if(aimove & AIMOVE1_CHASEZ) in common_move()
23236 patz[pzc++] = AIMOVE1_CHASEZ; in common_move()
23273 common_try_chase(target, 1, (pz == AIMOVE1_CHASEZ)); in common_move()
23274 fz = (pz == AIMOVE1_CHASEZ); in common_move()
23287 else if(pz == AIMOVE1_CHASEZ) in common_move()
H A Dopenborscript.c10210 ICMPCONST(AIMOVE1_CHASEZ) in mapstrings_transconst()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h287 AIMOVE1_CHASEZ = 0x00000002, // only try to get close in z direction enumerator
H A Dopenbor.c7711 newchar->aimove |= AIMOVE1_CHASEZ; in lcmHandleCommandAimove()
25256 …ocked > 40 || (self->pathblocked > 20 && (aitype & (AIMOVE1_CHASEX | AIMOVE1_CHASEZ | AIMOVE1_CHAS… in checkpathblocked()
26578 aimove |= AIMOVE1_CHASEX | AIMOVE1_CHASEZ; in common_move()
26615 if(aimove & AIMOVE1_CHASEZ) in common_move()
26617 patz[pzc++] = AIMOVE1_CHASEZ; in common_move()
26654 common_try_chase(target, 1, (pz == AIMOVE1_CHASEZ)); in common_move()
26655 fz = (pz == AIMOVE1_CHASEZ); in common_move()
26668 else if(pz == AIMOVE1_CHASEZ) in common_move()
H A Dopenborscript.c12999 ICMPCONST(AIMOVE1_CHASEZ) in mapstrings_transconst()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h522 AIMOVE1_CHASEZ = 0x00000002, // only try to get close in z direction enumerator
H A Dopenbor.c8051 newchar->aimove |= AIMOVE1_CHASEZ; in lcmHandleCommandAimove()
27706 …ocked > 40 || (self->pathblocked > 20 && (aitype & (AIMOVE1_CHASEX | AIMOVE1_CHASEZ | AIMOVE1_CHAS… in checkpathblocked()
29008 aimove |= AIMOVE1_CHASEX | AIMOVE1_CHASEZ; in common_move()
29045 if(aimove & AIMOVE1_CHASEZ) in common_move()
29047 patz[pzc++] = AIMOVE1_CHASEZ; in common_move()
29084 common_try_chase(target, 1, (pz == AIMOVE1_CHASEZ)); in common_move()
29085 fz = (pz == AIMOVE1_CHASEZ); in common_move()
29098 else if(pz == AIMOVE1_CHASEZ) in common_move()