Searched refs:AIMOVE1_WANDER (Results 1 – 15 of 15) sorted by relevance
/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | constants.c | 363 ICMPCONST(AIMOVE1_WANDER) in mapstrings_transconst()
|
/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 168 #define AIMOVE1_WANDER 0x00000040 // ignore the target's position completely, wan… macro
|
H A D | openbor.c | 4552 newchar->aimove |= AIMOVE1_WANDER; in lcmHandleCommandAimove() 16239 }else if(aimove==AIMOVE1_WANDER){ in common_move() 16297 if(aimove&AIMOVE1_WANDER) { in common_move() 16298 patx[pxc] = AIMOVE1_WANDER; in common_move() 16300 patz[pzc] = AIMOVE1_WANDER; in common_move() 16320 patx[pxc] = AIMOVE1_WANDER; in common_move() 16324 patz[pzc] = AIMOVE1_WANDER; in common_move() 16333 if(px==AIMOVE1_WANDER){ in common_move() 16334 common_try_wandercompletely(1, (pz==AIMOVE1_WANDER)); in common_move() 16336 fz = (pz==AIMOVE1_WANDER); in common_move() [all …]
|
H A D | openborscript.c | 8958 ICMPCONST(AIMOVE1_WANDER) in mapstrings_transconst()
|
/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 168 #define AIMOVE1_WANDER 0x00000040 // ignore the target's position completely, wan… macro
|
H A D | openbor.c | 16885 }else if(aimove==AIMOVE1_WANDER){ in common_move() 16947 if(aimove&AIMOVE1_WANDER) { in common_move() 16948 patx[pxc++] = AIMOVE1_WANDER; in common_move() 16949 patx[pxc++] = AIMOVE1_WANDER; in common_move() 16950 patz[pzc++] = AIMOVE1_WANDER; in common_move() 16951 patz[pzc++] = AIMOVE1_WANDER; in common_move() 16966 patx[pxc++] = AIMOVE1_WANDER; in common_move() 16969 patz[pzc++] = AIMOVE1_WANDER; in common_move() 16979 if(px==AIMOVE1_WANDER){ in common_move() 16980 if (pz==AIMOVE1_WANDER && aimove==AIMOVE1_WANDER) { in common_move() [all …]
|
H A D | openborscript.c | 8524 ICMPCONST(AIMOVE1_WANDER)
|
/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 169 #define AIMOVE1_WANDER 0x00000040 // ignore the target's position completely, wan… macro
|
H A D | openbor.c | 6843 newchar->aimove |= AIMOVE1_WANDER; in lcmHandleCommandAimove() 23128 else if(aimove == AIMOVE1_WANDER) in common_move() 23219 if(aimove & AIMOVE1_WANDER) in common_move() 23221 patx[pxc++] = AIMOVE1_WANDER; in common_move() 23222 patx[pxc++] = AIMOVE1_WANDER; in common_move() 23223 patz[pzc++] = AIMOVE1_WANDER; in common_move() 23224 patz[pzc++] = AIMOVE1_WANDER; in common_move() 23244 patx[pxc++] = AIMOVE1_WANDER; in common_move() 23258 if(px == AIMOVE1_WANDER) in common_move() 23260 if (pz == AIMOVE1_WANDER && aimove == AIMOVE1_WANDER) in common_move() [all …]
|
H A D | openborscript.c | 10215 ICMPCONST(AIMOVE1_WANDER) in mapstrings_transconst()
|
/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.c | 7727 newchar->aimove |= AIMOVE1_WANDER; in lcmHandleCommandAimove() 26509 else if(aimove == AIMOVE1_WANDER) in common_move() 26600 if(aimove & AIMOVE1_WANDER) in common_move() 26602 patx[pxc++] = AIMOVE1_WANDER; in common_move() 26603 patx[pxc++] = AIMOVE1_WANDER; in common_move() 26604 patz[pzc++] = AIMOVE1_WANDER; in common_move() 26605 patz[pzc++] = AIMOVE1_WANDER; in common_move() 26625 patx[pxc++] = AIMOVE1_WANDER; in common_move() 26639 if(px == AIMOVE1_WANDER) in common_move() 26641 if (pz == AIMOVE1_WANDER && aimove == AIMOVE1_WANDER) in common_move() [all …]
|
H A D | openbor.h | 292 …AIMOVE1_WANDER = 0x00000040, // ignore the target's position completely, wander everywhere,… enumerator
|
H A D | openborscript.c | 13004 ICMPCONST(AIMOVE1_WANDER) in mapstrings_transconst()
|
/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 527 …AIMOVE1_WANDER = 0x00000040, // ignore the target's position completely, wander everywhere,… enumerator
|
H A D | openbor.c | 8067 newchar->aimove |= AIMOVE1_WANDER; in lcmHandleCommandAimove() 28939 else if(aimove == AIMOVE1_WANDER) in common_move() 29030 if(aimove & AIMOVE1_WANDER) in common_move() 29032 patx[pxc++] = AIMOVE1_WANDER; in common_move() 29033 patx[pxc++] = AIMOVE1_WANDER; in common_move() 29034 patz[pzc++] = AIMOVE1_WANDER; in common_move() 29035 patz[pzc++] = AIMOVE1_WANDER; in common_move() 29055 patx[pxc++] = AIMOVE1_WANDER; in common_move() 29069 if(px == AIMOVE1_WANDER) in common_move() 29071 if (pz == AIMOVE1_WANDER && aimove == AIMOVE1_WANDER) in common_move() [all …]
|