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Searched refs:ANI_ATTACK1 (Results 1 – 10 of 10) sorted by relevance

/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h274 #define ANI_ATTACK1 7 macro
275 #define ANI_ATTACK ANI_ATTACK1
H A Dopenbor.c335 ANI_ATTACK1, ANI_ATTACK2, ANI_ATTACK3, ANI_ATTACK4
22982 if (validanim(self, ANI_ATTACK1)) in bomb_move()
22984 ent_set_anim(self, ANI_ATTACK1, 0); in bomb_move()
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h267 #define ANI_ATTACK1 7 macro
H A Dopenbor.c272 ANI_ATTACK1, ANI_ATTACK2, ANI_ATTACK3, ANI_ATTACK4
16130 if (validanim(self,ANI_ATTACK1)) ent_set_anim(self, ANI_ATTACK1, 0); in bomb_move()
18097 if(!validanim(self,ANI_ATTACK1) && validanim(self,ANI_JUMP)) in player_think()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h268 #define ANI_ATTACK1 7 macro
H A Dopenbor.c311 ANI_ATTACK1, ANI_ATTACK2, ANI_ATTACK3, ANI_ATTACK4
16768 if (validanim(self,ANI_ATTACK1)) ent_set_anim(self, ANI_ATTACK1, 0); in bomb_move()
18543 if(!validanim(self,ANI_ATTACK1) && validanim(self,ANI_JUMP)) in player_think()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h362 ANI_ATTACK1, enumerator
H A Dopenbor.c416 ANI_ATTACK1, ANI_ATTACK2, ANI_ATTACK3, ANI_ATTACK4
26356 else if (validanim(self, ANI_ATTACK1)) in bomb_move()
26358 ent_set_anim(self, ANI_ATTACK1, 0); in bomb_move()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h597 ANI_ATTACK1, enumerator
H A Dopenbor.c463 ANI_ATTACK1, ANI_ATTACK2, ANI_ATTACK3, ANI_ATTACK4
28810 else if (validanim(self, ANI_ATTACK1)) in bomb_move()
28812 ent_set_anim(self, ANI_ATTACK1, 0); in bomb_move()