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Searched refs:ANI_ATTACKBACKWARD (Results 1 – 15 of 15) sorted by relevance

/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dconstants.c466 ICMPCONST(ANI_ATTACKBACKWARD) in mapstrings_transconst()
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h302 #define ANI_ATTACKBACKWARD 42 // Used for attacking backwards macro
H A Dopenbor.c6258 ani_id = ANI_ATTACKBACKWARD; // New attack for when a player presses b a in load_cached_model()
18060 if(validanim(self,ANI_ATTACKBACKWARD) && time < self->movetime - (GAME_SPEED/10) && in player_think()
18069 ent_set_anim(self, ANI_ATTACKBACKWARD, 0); in player_think()
H A Dopenborscript.c9058 ICMPCONST(ANI_ATTACKBACKWARD) in mapstrings_transconst()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h303 #define ANI_ATTACKBACKWARD 42 // Used for attacking backwards macro
H A Dopenbor.c6330 ani_id = ANI_ATTACKBACKWARD; // New attack for when a player presses b a in load_cached_model()
18512 if(validanim(self,ANI_ATTACKBACKWARD) && match_combo(ba, pl,2)) in player_think()
18523 ent_set_anim(self, ANI_ATTACKBACKWARD, 0); in player_think()
H A Dopenborscript.c8625 ICMPCONST(ANI_ATTACKBACKWARD)
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h310 #define ANI_ATTACKBACKWARD 42 // Used for attacking backwards macro
H A Dopenbor.c6113 ani_id = ANI_ATTACKBACKWARD; // New attack for when a player presses b a in translate_ani_id()
25280 if(validanim(self, ANI_ATTACKBACKWARD) && match_combo(ba, pl, 2)) in player_think()
25298 ent_set_anim(self, ANI_ATTACKBACKWARD, 0); in player_think()
H A Dopenborscript.c10312 ICMPCONST(ANI_ATTACKBACKWARD) in mapstrings_transconst()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h397 ANI_ATTACKBACKWARD, // Used for attacking backwards enumerator
H A Dopenbor.c6963 ani_id = ANI_ATTACKBACKWARD; // New attack for when a player presses b a in translate_ani_id()
28745 if(validanim(self, ANI_ATTACKBACKWARD) && match_combo(ba, pl, 2)) in player_think()
28763 ent_set_anim(self, ANI_ATTACKBACKWARD, 0); in player_think()
H A Dopenborscript.c13103 ICMPCONST(ANI_ATTACKBACKWARD) in mapstrings_transconst()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h634 ANI_ATTACKBACKWARD, // Used for attacking backwards enumerator
H A Dopenbor.c7233 ani_id = ANI_ATTACKBACKWARD; // New attack for when a player presses b a in translate_ani_id()
31609 if(validanim(self, ANI_ATTACKBACKWARD) && match_combo(ba, pl, 2)) in player_think()
31627 ent_set_anim(self, ANI_ATTACKBACKWARD, 0); in player_think()