Searched refs:ANI_ATTACKBACKWARD (Results 1 – 15 of 15) sorted by relevance
/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | constants.c | 466 ICMPCONST(ANI_ATTACKBACKWARD) in mapstrings_transconst()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 302 #define ANI_ATTACKBACKWARD 42 // Used for attacking backwards macro
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H A D | openbor.c | 6258 ani_id = ANI_ATTACKBACKWARD; // New attack for when a player presses b a in load_cached_model() 18060 if(validanim(self,ANI_ATTACKBACKWARD) && time < self->movetime - (GAME_SPEED/10) && in player_think() 18069 ent_set_anim(self, ANI_ATTACKBACKWARD, 0); in player_think()
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H A D | openborscript.c | 9058 ICMPCONST(ANI_ATTACKBACKWARD) in mapstrings_transconst()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 303 #define ANI_ATTACKBACKWARD 42 // Used for attacking backwards macro
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H A D | openbor.c | 6330 ani_id = ANI_ATTACKBACKWARD; // New attack for when a player presses b a in load_cached_model() 18512 if(validanim(self,ANI_ATTACKBACKWARD) && match_combo(ba, pl,2)) in player_think() 18523 ent_set_anim(self, ANI_ATTACKBACKWARD, 0); in player_think()
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H A D | openborscript.c | 8625 ICMPCONST(ANI_ATTACKBACKWARD)
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 310 #define ANI_ATTACKBACKWARD 42 // Used for attacking backwards macro
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H A D | openbor.c | 6113 ani_id = ANI_ATTACKBACKWARD; // New attack for when a player presses b a in translate_ani_id() 25280 if(validanim(self, ANI_ATTACKBACKWARD) && match_combo(ba, pl, 2)) in player_think() 25298 ent_set_anim(self, ANI_ATTACKBACKWARD, 0); in player_think()
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H A D | openborscript.c | 10312 ICMPCONST(ANI_ATTACKBACKWARD) in mapstrings_transconst()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 397 ANI_ATTACKBACKWARD, // Used for attacking backwards enumerator
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H A D | openbor.c | 6963 ani_id = ANI_ATTACKBACKWARD; // New attack for when a player presses b a in translate_ani_id() 28745 if(validanim(self, ANI_ATTACKBACKWARD) && match_combo(ba, pl, 2)) in player_think() 28763 ent_set_anim(self, ANI_ATTACKBACKWARD, 0); in player_think()
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H A D | openborscript.c | 13103 ICMPCONST(ANI_ATTACKBACKWARD) in mapstrings_transconst()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 634 ANI_ATTACKBACKWARD, // Used for attacking backwards enumerator
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H A D | openbor.c | 7233 ani_id = ANI_ATTACKBACKWARD; // New attack for when a player presses b a in translate_ani_id() 31609 if(validanim(self, ANI_ATTACKBACKWARD) && match_combo(ba, pl, 2)) in player_think() 31627 ent_set_anim(self, ANI_ATTACKBACKWARD, 0); in player_think()
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