Searched refs:ANI_ATTACKFORWARD (Results 1 – 15 of 15) sorted by relevance
/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | constants.c | 465 ICMPCONST(ANI_ATTACKFORWARD) in mapstrings_transconst()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 301 #define ANI_ATTACKFORWARD 41 // f f animation macro
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H A D | openbor.c | 6255 ani_id = ANI_ATTACKFORWARD; // New attack for when a player presses f f in load_cached_model() 17892 …else if(validanim(self,ANI_ATTACKFORWARD) && !self->direction && time < self->movetime && self->la… in player_think() 17897 ent_set_anim(self, ANI_ATTACKFORWARD, 0); in player_think() 17918 …else if(validanim(self,ANI_ATTACKFORWARD) &&self->direction && time < self->movetime && self->las… in player_think() 17923 ent_set_anim(self, ANI_ATTACKFORWARD, 0); in player_think()
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H A D | openborscript.c | 9057 ICMPCONST(ANI_ATTACKFORWARD) in mapstrings_transconst()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 302 #define ANI_ATTACKFORWARD 41 // f f animation macro
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H A D | openbor.c | 6327 ani_id = ANI_ATTACKFORWARD; // New attack for when a player presses f f in load_cached_model() 18394 }else if(t && validanim(self,ANI_ATTACKFORWARD)){ in player_think() 18400 ent_set_anim(self, ANI_ATTACKFORWARD, 0); in player_think()
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H A D | openborscript.c | 8624 ICMPCONST(ANI_ATTACKFORWARD)
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 309 #define ANI_ATTACKFORWARD 41 // f f animation macro
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H A D | openbor.c | 6109 ani_id = ANI_ATTACKFORWARD; // New attack for when a player presses f f in translate_ani_id() 25149 else if(t && validanim(self, ANI_ATTACKFORWARD)) in player_think() 25156 ent_set_anim(self, ANI_ATTACKFORWARD, 0); in player_think()
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H A D | openborscript.c | 10311 ICMPCONST(ANI_ATTACKFORWARD) in mapstrings_transconst()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 396 ANI_ATTACKFORWARD, // f f animation enumerator
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H A D | openbor.c | 6959 ani_id = ANI_ATTACKFORWARD; // New attack for when a player presses f f in translate_ani_id() 28613 else if(t && validanim(self, ANI_ATTACKFORWARD)) in player_think() 28620 ent_set_anim(self, ANI_ATTACKFORWARD, 0); in player_think()
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H A D | openborscript.c | 13102 ICMPCONST(ANI_ATTACKFORWARD) in mapstrings_transconst()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 633 ANI_ATTACKFORWARD, // f f animation enumerator
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H A D | openbor.c | 7229 ani_id = ANI_ATTACKFORWARD; // New attack for when a player presses f f in translate_ani_id() 31477 else if(t && validanim(self, ANI_ATTACKFORWARD)) in player_think() 31484 ent_set_anim(self, ANI_ATTACKFORWARD, 0); in player_think()
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