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Searched refs:ANI_BACKWALK (Results 1 – 15 of 15) sorted by relevance

/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dconstants.c497 ICMPCONST(ANI_BACKWALK) in mapstrings_transconst()
770 ICMPSCONSTA(ANI_BACKWALK, animbackwalks) in mapstrings_transconst()
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h339 #define ANI_BACKWALK 79 macro
H A Dopenbor.c225 int backwalks[MAX_BACKWALKS]= {ANI_BACKWALK};
15433 else if((self->direction ? self->xdir<0 : self->xdir>0) && validanim(self,ANI_BACKWALK)) in adjust_walk_animation()
15437 if((self->direction ? self->xdir<0 : self->xdir>0) && self->animnum!=ANI_BACKWALK) in adjust_walk_animation()
18383 if(level && validanim(self,ANI_BACKWALK)) in player_think()
18524 …if (validanim(ent, iAni) && iAni != ANI_BACKWALK) //Valid and not Defaul… in common_backwalk_anim()
18534 if (validanim(ent, ANI_BACKWALK)) in common_backwalk_anim()
18536 …ent_set_anim(ent, ANI_BACKWALK, 0); //No alternates were s… in common_backwalk_anim()
H A Dopenborscript.c9095 ICMPCONST(ANI_BACKWALK) in mapstrings_transconst()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h340 #define ANI_BACKWALK 79 macro
H A Dopenbor.c264 int backwalks[MAX_BACKWALKS]= {ANI_BACKWALK};
15836 else if((self->direction ? self->xdir<0 : self->xdir>0) && validanim(self,ANI_BACKWALK)) in adjust_walk_animation()
15840 if((self->direction ? self->xdir<0 : self->xdir>0) && self->animnum!=ANI_BACKWALK) in adjust_walk_animation()
18837 if(level && validanim(self,ANI_BACKWALK)) in player_think()
18987 …if (validanim(ent, iAni) && iAni != ANI_BACKWALK) //Valid and not Defaul… in common_backwalk_anim()
18997 if (validanim(ent, ANI_BACKWALK)) in common_backwalk_anim()
18999 …ent_set_anim(ent, ANI_BACKWALK, 0); //No alternates were s… in common_backwalk_anim()
H A Dopenborscript.c8662 ICMPCONST(ANI_BACKWALK)
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h347 #define ANI_BACKWALK 79 macro
H A Dopenborscript.c10344 ICMPCONST(ANI_BACKWALK) in mapstrings_transconst()
10452 ICMPSCONSTA(ANI_BACKWALK, animbackwalks) in mapstrings_transconst()
H A Dopenbor.c275 int backwalks[MAX_BACKWALKS] = {ANI_BACKWALK};
14362 common_anim_series(ent, animbackwalks, max_backwalks, ent->walkmode, ANI_BACKWALK)
21634 else if((self->direction ? self->xdir < 0 : self->xdir > 0) && validanim(self, ANI_BACKWALK)) in adjust_walk_animation()
25674 if(level && validanim(self, ANI_BACKWALK)) in player_think()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h433 ANI_BACKWALK, enumerator
H A Dopenborscript.c13134 ICMPCONST(ANI_BACKWALK) in mapstrings_transconst()
13279 ICMPSCONSTA(ANI_BACKWALK, animbackwalks) in mapstrings_transconst()
H A Dopenbor.c329 int backwalks[MAX_BACKWALKS] = {ANI_BACKWALK};
16784 common_anim_series(ent, animbackwalks, max_backwalks, ent->walkmode, ANI_BACKWALK)
24860 …== DIRECTION_RIGHT ? self->velocity.x < 0 : self->velocity.x > 0) && validanim(self, ANI_BACKWALK)) in adjust_walk_animation()
29139 if(level && validanim(self, ANI_BACKWALK)) in player_think()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h672 ANI_BACKWALK, enumerator
H A Dopenbor.c337 int backwalks[MAX_BACKWALKS] = {ANI_BACKWALK};
17352 common_anim_series(ent, animbackwalks, max_backwalks, ent->walkmode, ANI_BACKWALK)
27310 …== DIRECTION_RIGHT ? self->velocity.x < 0 : self->velocity.x > 0) && validanim(self, ANI_BACKWALK)) in adjust_walk_animation()
32036 if(level && validanim(self, ANI_BACKWALK)) in player_think()