/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | constants.c | 497 ICMPCONST(ANI_BACKWALK) in mapstrings_transconst() 770 ICMPSCONSTA(ANI_BACKWALK, animbackwalks) in mapstrings_transconst()
|
/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 339 #define ANI_BACKWALK 79 macro
|
H A D | openbor.c | 225 int backwalks[MAX_BACKWALKS]= {ANI_BACKWALK}; 15433 else if((self->direction ? self->xdir<0 : self->xdir>0) && validanim(self,ANI_BACKWALK)) in adjust_walk_animation() 15437 if((self->direction ? self->xdir<0 : self->xdir>0) && self->animnum!=ANI_BACKWALK) in adjust_walk_animation() 18383 if(level && validanim(self,ANI_BACKWALK)) in player_think() 18524 …if (validanim(ent, iAni) && iAni != ANI_BACKWALK) //Valid and not Defaul… in common_backwalk_anim() 18534 if (validanim(ent, ANI_BACKWALK)) in common_backwalk_anim() 18536 …ent_set_anim(ent, ANI_BACKWALK, 0); //No alternates were s… in common_backwalk_anim()
|
H A D | openborscript.c | 9095 ICMPCONST(ANI_BACKWALK) in mapstrings_transconst()
|
/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 340 #define ANI_BACKWALK 79 macro
|
H A D | openbor.c | 264 int backwalks[MAX_BACKWALKS]= {ANI_BACKWALK}; 15836 else if((self->direction ? self->xdir<0 : self->xdir>0) && validanim(self,ANI_BACKWALK)) in adjust_walk_animation() 15840 if((self->direction ? self->xdir<0 : self->xdir>0) && self->animnum!=ANI_BACKWALK) in adjust_walk_animation() 18837 if(level && validanim(self,ANI_BACKWALK)) in player_think() 18987 …if (validanim(ent, iAni) && iAni != ANI_BACKWALK) //Valid and not Defaul… in common_backwalk_anim() 18997 if (validanim(ent, ANI_BACKWALK)) in common_backwalk_anim() 18999 …ent_set_anim(ent, ANI_BACKWALK, 0); //No alternates were s… in common_backwalk_anim()
|
H A D | openborscript.c | 8662 ICMPCONST(ANI_BACKWALK)
|
/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 347 #define ANI_BACKWALK 79 macro
|
H A D | openborscript.c | 10344 ICMPCONST(ANI_BACKWALK) in mapstrings_transconst() 10452 ICMPSCONSTA(ANI_BACKWALK, animbackwalks) in mapstrings_transconst()
|
H A D | openbor.c | 275 int backwalks[MAX_BACKWALKS] = {ANI_BACKWALK}; 14362 common_anim_series(ent, animbackwalks, max_backwalks, ent->walkmode, ANI_BACKWALK) 21634 else if((self->direction ? self->xdir < 0 : self->xdir > 0) && validanim(self, ANI_BACKWALK)) in adjust_walk_animation() 25674 if(level && validanim(self, ANI_BACKWALK)) in player_think()
|
/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 433 ANI_BACKWALK, enumerator
|
H A D | openborscript.c | 13134 ICMPCONST(ANI_BACKWALK) in mapstrings_transconst() 13279 ICMPSCONSTA(ANI_BACKWALK, animbackwalks) in mapstrings_transconst()
|
H A D | openbor.c | 329 int backwalks[MAX_BACKWALKS] = {ANI_BACKWALK}; 16784 common_anim_series(ent, animbackwalks, max_backwalks, ent->walkmode, ANI_BACKWALK) 24860 …== DIRECTION_RIGHT ? self->velocity.x < 0 : self->velocity.x > 0) && validanim(self, ANI_BACKWALK)) in adjust_walk_animation() 29139 if(level && validanim(self, ANI_BACKWALK)) in player_think()
|
/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 672 ANI_BACKWALK, enumerator
|
H A D | openbor.c | 337 int backwalks[MAX_BACKWALKS] = {ANI_BACKWALK}; 17352 common_anim_series(ent, animbackwalks, max_backwalks, ent->walkmode, ANI_BACKWALK) 27310 …== DIRECTION_RIGHT ? self->velocity.x < 0 : self->velocity.x > 0) && validanim(self, ANI_BACKWALK)) in adjust_walk_animation() 32036 if(level && validanim(self, ANI_BACKWALK)) in player_think()
|