/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | constants.c | 437 ICMPCONST(ANI_BLOCK) in mapstrings_transconst()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 272 #define ANI_BLOCK 12 // New block animation macro
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H A D | openbor.c | 6352 ani_id = ANI_BLOCK; in load_cached_model() 11746 validanim(self,ANI_BLOCK) && // of course, move it here to avoid some useless checking in do_attack() 11762 ent_set_anim(self, ANI_BLOCK, 0); in do_attack() 13993 ent_set_anim(self, ANI_BLOCK, 1); in common_pain() 14656 !validanim(self,ANI_BLOCK)) in common_try_block() 14659 if(!target) target = normal_find_target(ANI_BLOCK,0); in common_try_block() 14666 ent_set_anim(self, ANI_BLOCK, 0); in common_try_block() 16702 if((!ajspecial || (ajspecial && !validanim(self,ANI_BLOCK))) && in player_check_special() 17996 ent_set_anim(self, ANI_BLOCK, 0); in player_think() 18184 if(validanim(self,ANI_BLOCK) && self->modeldata.holdblock && in player_think() [all …]
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H A D | openborscript.c | 9027 ICMPCONST(ANI_BLOCK) in mapstrings_transconst()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 273 #define ANI_BLOCK 12 // New block animation macro
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H A D | openbor.c | 6432 ani_id = ANI_BLOCK; in load_cached_model() 11961 validanim(self,ANI_BLOCK) && // of course, move it here to avoid some useless checking in do_attack() 11978 ent_set_anim(self, ANI_BLOCK, 0); in do_attack() 14298 ent_set_anim(self, ANI_BLOCK, 1); in common_pain() 14960 !validanim(self,ANI_BLOCK)) in common_try_block() 14963 if(!target) target = block_find_target(ANI_BLOCK,0); // temporary fix, other wise ranges never work in common_try_block() 14971 ent_set_anim(self, ANI_BLOCK, 0); in common_try_block() 17443 if((!ajspecial || (ajspecial && !validanim(self,ANI_BLOCK))) && in player_check_special() 18457 ent_set_anim(self, ANI_BLOCK, 0); in player_think() 18622 if(validanim(self,ANI_BLOCK) && self->modeldata.holdblock && in player_think() [all …]
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H A D | openborscript.c | 8594 ICMPCONST(ANI_BLOCK)
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 280 #define ANI_BLOCK 12 // New block animation macro
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H A D | openbor.c | 6243 ani_id = ANI_BLOCK; in translate_ani_id() 16400 ent_set_anim(self, ANI_BLOCK, 0); in do_attack() 19560 ent_set_anim(self, ANI_BLOCK, 1); in common_pain() 19769 …(self->inpain && (self->modeldata.holdblock & 2) && !self->animating && validanim(self, ANI_BLOCK)) in common_block() 19772 ent_set_anim(self, ANI_BLOCK, 0); in common_block() 20456 !validanim(self, ANI_BLOCK)) in common_try_block() 20463 target = block_find_target(ANI_BLOCK, 0); // temporary fix, other wise ranges never work in common_try_block() 20472 ent_set_anim(self, ANI_BLOCK, 0); in common_try_block() 23902 if((!ajspecial || (ajspecial && !validanim(self, ANI_BLOCK))) && in player_check_special() 25206 if(validanim(self, ANI_BLOCK) && notinair) // New block code for players in player_think() [all …]
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H A D | openborscript.c | 10285 ICMPCONST(ANI_BLOCK) in mapstrings_transconst()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 367 ANI_BLOCK, // New block animation enumerator
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H A D | openbor.c | 7093 ani_id = ANI_BLOCK; in translate_ani_id() 19160 ent_set_anim(self, ANI_BLOCK, 0); in do_attack() 22676 ent_set_anim(self, ANI_BLOCK, 1); in common_pain() 22856 …(self->inpain && (self->modeldata.holdblock & 2) && !self->animating && validanim(self, ANI_BLOCK)) in common_block() 22860 ent_set_anim(self, ANI_BLOCK, 0); in common_block() 23574 !validanim(self, ANI_BLOCK)) in common_try_block() 23581 target = block_find_target(ANI_BLOCK, 0); // temporary fix, other wise ranges never work in common_try_block() 23590 ent_set_anim(self, ANI_BLOCK, 0); in common_try_block() 27300 if((!ajspecial || (ajspecial && !validanim(self, ANI_BLOCK))) && in player_check_special() 28670 if(validanim(self, ANI_BLOCK) && notinair) // New block code for players in player_think() [all …]
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H A D | openborscript.c | 13076 ICMPCONST(ANI_BLOCK) in mapstrings_transconst()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 602 ANI_BLOCK, // New block animation enumerator
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H A D | openbor.c | 7363 ani_id = ANI_BLOCK; in translate_ani_id() 19600 ent_set_anim(self, ANI_BLOCK, 0); in do_active_block() 19684 if (!validanim(ent, ANI_BLOCK)) in check_blocking_rules() 19884 ent_set_anim(ent, ANI_BLOCK, 0); in set_blocking_animation() 24325 ent_set_anim(self, ANI_BLOCK, 1); in common_pain() 24552 ent_set_anim(self, ANI_BLOCK, 0); in common_block() 24567 && validanim(self, ANI_BLOCK)) in common_block() 24572 ent_set_anim(self, ANI_BLOCK, 0); in common_block() 25603 if (!validanim(self, ANI_BLOCK)) in common_try_block() 25618 target = block_find_target(ANI_BLOCK, 0); in common_try_block() [all …]
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