Home
last modified time | relevance | path

Searched refs:ANI_DIE (Results 1 – 15 of 15) sorted by relevance

/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dconstants.c449 ICMPCONST(ANI_DIE) in mapstrings_transconst()
777 ICMPSCONSTB(ANI_DIE, animdies) in mapstrings_transconst()
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h283 #define ANI_DIE 23 // 29-12-2004 new animation added here ani_die macro
H A Dopenbor.c258 ANI_DIE, ANI_DIE2, ANI_DIE3, ANI_DIE4,
259 ANI_DIE, ANI_BURNDIE, ANI_DIE, ANI_SHOCKDIE,
260 ANI_DIE, ANI_DIE5, ANI_DIE6, ANI_DIE7,
5995 ani_id = ANI_DIE; in load_cached_model()
6000 ani_id = ANI_DIE; in load_cached_model()
19135 …if((!self->animating && validanim(self,ANI_DIE)) || !validanim(self,ANI_DIE)) kill(self); // Fi… in obstacle_fall()
19185 if(validanim(self,ANI_DIE)) ent_set_anim(self, ANI_DIE, 0); // LTB 1-13-05 Die before toss in obstacle_takedamage()
H A Dopenborscript.c9038 ICMPCONST(ANI_DIE) in mapstrings_transconst()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h284 #define ANI_DIE 23 // 29-12-2004 new animation added here ani_die macro
H A Dopenbor.c297 ANI_DIE, ANI_DIE2, ANI_DIE3, ANI_DIE4,
298 ANI_DIE, ANI_BURNDIE, ANI_DIE, ANI_SHOCKDIE,
299 ANI_DIE, ANI_DIE5, ANI_DIE6, ANI_DIE7,
6103 ani_id = ANI_DIE; in load_cached_model()
6108 ani_id = ANI_DIE; in load_cached_model()
19600 …if((!self->animating && validanim(self,ANI_DIE)) || !validanim(self,ANI_DIE)) kill(self); // Fi… in obstacle_fall()
19650 if(validanim(self,ANI_DIE)) ent_set_anim(self, ANI_DIE, 0); // LTB 1-13-05 Die before toss in obstacle_takedamage()
H A Dopenborscript.c8605 ICMPCONST(ANI_DIE)
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h291 #define ANI_DIE 23 // 29-12-2004 new animation added here ani_die macro
H A Dopenbor.c317 ANI_DIE, ANI_DIE2, ANI_DIE3, ANI_DIE4,
318 ANI_DIE, ANI_BURNDIE, ANI_DIE, ANI_SHOCKDIE,
319 ANI_DIE, ANI_DIE5, ANI_DIE6, ANI_DIE7,
320 ANI_DIE8, ANI_DIE9, ANI_DIE10, ANI_DIE,
321 ANI_DIE, ANI_DIE, ANI_DIE, ANI_DIE,
5829 ani_id = ANI_DIE; in translate_ani_id()
26494 if((!self->animating && validanim(self, ANI_DIE)) || !validanim(self, ANI_DIE)) in obstacle_fall()
26557 if(validanim(self, ANI_DIE)) in obstacle_takedamage()
26559 ent_set_anim(self, ANI_DIE, 0); // LTB 1-13-05 Die before toss in obstacle_takedamage()
H A Dopenborscript.c10295 ICMPCONST(ANI_DIE) in mapstrings_transconst()
10459 ICMPSCONSTB(ANI_DIE, animdies) in mapstrings_transconst()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h378 ANI_DIE, // 29-12-2004 new animation added here ani_die enumerator
H A Dopenbor.c389 ANI_DIE, ANI_DIE2, ANI_DIE3, ANI_DIE4,
390 ANI_DIE, ANI_BURNDIE, ANI_DIE, ANI_SHOCKDIE,
391 ANI_DIE, ANI_DIE5, ANI_DIE6, ANI_DIE7,
392 ANI_DIE8, ANI_DIE9, ANI_DIE10, ANI_DIE,
393 ANI_DIE, ANI_DIE, ANI_DIE, ANI_DIE,
6604 ani_id = ANI_DIE; in translate_ani_id()
29986 if((!self->animating && validanim(self, ANI_DIE)) || !validanim(self, ANI_DIE)) in obstacle_fall()
30049 if(validanim(self, ANI_DIE)) in obstacle_takedamage()
30051 ent_set_anim(self, ANI_DIE, 0); // LTB 1-13-05 Die before toss in obstacle_takedamage()
H A Dopenborscript.c13086 ICMPCONST(ANI_DIE) in mapstrings_transconst()
13286 ICMPSCONSTB(ANI_DIE, animdies) in mapstrings_transconst()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h615 ANI_DIE, // 29-12-2004 new animation added here ani_die enumerator
H A Dopenbor.c423 ANI_DIE, ANI_DIE2, ANI_DIE3, ANI_DIE4,
424 ANI_DIE, ANI_BURNDIE, ANI_DIE, ANI_SHOCKDIE,
425 ANI_DIE, ANI_DIE5, ANI_DIE6, ANI_DIE7,
426 ANI_DIE8, ANI_DIE9, ANI_DIE10, ANI_DIE,
427 ANI_DIE, ANI_DIE, ANI_DIE, ANI_LOSE,
428 ANI_DIE
6746 ani_id = ANI_DIE; in translate_ani_id()
32995 if((!self->animating && validanim(self, ANI_DIE)) || !validanim(self, ANI_DIE)) in obstacle_fall()
33058 if(validanim(self, ANI_DIE)) in obstacle_takedamage()
33060 ent_set_anim(self, ANI_DIE, 0); // LTB 1-13-05 Die before toss in obstacle_takedamage()