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Searched refs:ANI_DODGE (Results 1 – 15 of 15) sorted by relevance

/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dconstants.c468 ICMPCONST(ANI_DODGE) in mapstrings_transconst()
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h309 #define ANI_DODGE 49 // Used for up up / down down SOR3 dodge moves for players macro
H A Dopenbor.c6172 ani_id = ANI_DODGE; in load_cached_model()
17839 …else if(time < self->movetime && self->lastmove==FLAG_MOVEUP && validanim(self,ANI_DODGE) && notin… in player_think()
17844 ent_set_anim(self, ANI_DODGE, 0); in player_think()
17868 …else if(time < self->movetime && self->lastmove == FLAG_MOVEDOWN && validanim(self,ANI_DODGE) && n… in player_think()
17873 ent_set_anim(self, ANI_DODGE, 0); in player_think()
H A Dopenborscript.c9065 ICMPCONST(ANI_DODGE) in mapstrings_transconst()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h310 #define ANI_DODGE 49 // Used for up up / down down SOR3 dodge moves for players macro
H A Dopenbor.c6280 ani_id = ANI_DODGE; in load_cached_model()
18341 else if(t && validanim(self,ANI_DODGE)) in player_think()
18348 ent_set_anim(self, ANI_DODGE, 0); in player_think()
18373 else if(t && validanim(self,ANI_DODGE)) in player_think()
18380 ent_set_anim(self, ANI_DODGE, 0); in player_think()
H A Dopenborscript.c8632 ICMPCONST(ANI_DODGE)
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h317 #define ANI_DODGE 49 // Used for up up / down down SOR3 dodge moves for players macro
H A Dopenbor.c6050 ani_id = ANI_DODGE; in translate_ani_id()
25088 else if(t && validanim(self, ANI_DODGE)) in player_think()
25097 ent_set_anim(self, ANI_DODGE, 0); in player_think()
25124 else if(t && validanim(self, ANI_DODGE)) in player_think()
25133 ent_set_anim(self, ANI_DODGE, 0); in player_think()
H A Dopenborscript.c10314 ICMPCONST(ANI_DODGE) in mapstrings_transconst()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h404 ANI_DODGE, // Used for up up / down down SOR3 dodge moves for players enumerator
H A Dopenbor.c6877 ani_id = ANI_DODGE; in translate_ani_id()
28543 else if(t && validanim(self, ANI_DODGE)) in player_think()
28552 ent_set_anim(self, ANI_DODGE, 0); in player_think()
28579 else if(t && validanim(self, ANI_DODGE)) in player_think()
28588 ent_set_anim(self, ANI_DODGE, 0); in player_think()
H A Dopenborscript.c13105 ICMPCONST(ANI_DODGE) in mapstrings_transconst()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h641 ANI_DODGE, // Used for up up / down down SOR3 dodge moves for players enumerator
H A Dopenbor.c7147 ani_id = ANI_DODGE; in translate_ani_id()
31407 else if(t && validanim(self, ANI_DODGE)) in player_think()
31416 ent_set_anim(self, ANI_DODGE, 0); in player_think()
31443 else if(t && validanim(self, ANI_DODGE)) in player_think()
31452 ent_set_anim(self, ANI_DODGE, 0); in player_think()