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Searched refs:ANI_GET (Results 1 – 15 of 15) sorted by relevance

/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dconstants.c442 ICMPCONST(ANI_GET) in mapstrings_transconst()
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h275 #define ANI_GET 15 macro
H A Dopenbor.c6264 ani_id = ANI_GET; in load_cached_model()
13551 (validanim(self,ANI_GET) || (isSubtypeTouch(ce) && canBeDamaged(ce, self))) && in normal_find_item()
15932 if(self->weapent == NULL && isSubtypeWeapon(other) && validanim(self,ANI_GET)) in common_pickupitem()
15937 ent_set_anim(self, ANI_GET, 0); in common_pickupitem()
15950 else if(self->weapent == NULL && isSubtypeProjectile(other) && validanim(self,ANI_GET)) in common_pickupitem()
15954 ent_set_anim(self, ANI_GET, 0); in common_pickupitem()
15963 if(validanim(self,ANI_GET) && !isSubtypeTouch(other)) in common_pickupitem()
15965 ent_set_anim(self, ANI_GET, 0); in common_pickupitem()
18077 if( validanim(self,ANI_GET) && // so we wont get stuck in player_think()
18086 ent_set_anim(self, ANI_GET, 0); in player_think()
H A Dopenborscript.c9030 ICMPCONST(ANI_GET) in mapstrings_transconst()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h276 #define ANI_GET 15 macro
H A Dopenbor.c6336 ani_id = ANI_GET; in load_cached_model()
13456 (validanim(ent,ANI_GET) || (isSubtypeTouch(item) && canBeDamaged(item, ent))) && in normal_test_item()
13470 (validanim(ent,ANI_GET) || (isSubtypeTouch(item) && canBeDamaged(item, ent))) in test_item()
16584 if(self->weapent == NULL && isSubtypeWeapon(other) && validanim(self,ANI_GET)) in common_pickupitem()
16599 ent_set_anim(self, ANI_GET, 0); in common_pickupitem()
16603 else if(self->weapent == NULL && isSubtypeProjectile(other) && validanim(self,ANI_GET)) in common_pickupitem()
16611 ent_set_anim(self, ANI_GET, 0); in common_pickupitem()
16617 if(validanim(self,ANI_GET) && !isSubtypeTouch(other)) in common_pickupitem()
16622 ent_set_anim(self, ANI_GET, 0); in common_pickupitem()
18528 …if( validanim(self,ANI_GET) && (other = find_ent_here(self, self->x, self->z, TYPE_ITEM, player_te… in player_think()
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H A Dopenborscript.c8597 ICMPCONST(ANI_GET)
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h283 #define ANI_GET 15 macro
H A Dopenbor.c6121 ani_id = ANI_GET; in translate_ani_id()
18423 (validanim(ent, ANI_GET) || (isSubtypeTouch(item) && canBeDamaged(item, ent))) && in normal_test_item()
18438 (validanim(ent, ANI_GET) || (isSubtypeTouch(item) && canBeDamaged(item, ent))) in test_item()
22737 if(self->weapent == NULL && isSubtypeWeapon(other) && validanim(self, ANI_GET)) in common_pickupitem()
22752 ent_set_anim(self, ANI_GET, 0); in common_pickupitem()
22756 else if(self->weapent == NULL && isSubtypeProjectile(other) && validanim(self, ANI_GET)) in common_pickupitem()
22764 ent_set_anim(self, ANI_GET, 0); in common_pickupitem()
22770 if(validanim(self, ANI_GET) && !isSubtypeTouch(other)) in common_pickupitem()
22775 ent_set_anim(self, ANI_GET, 0); in common_pickupitem()
25303 …if( validanim(self, ANI_GET) && (other = find_ent_here(self, self->x, self->z, TYPE_ITEM, player_t… in player_think()
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H A Dopenborscript.c10288 ICMPCONST(ANI_GET) in mapstrings_transconst()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h370 ANI_GET, enumerator
H A Dopenbor.c6971 ani_id = ANI_GET; in translate_ani_id()
21431 (validanim(ent, ANI_GET) || (isSubtypeTouch(item) && canBeDamaged(item, ent))) && in normal_test_item()
21446 (validanim(ent, ANI_GET) || (isSubtypeTouch(item) && canBeDamaged(item, ent))) in test_item()
25965 if(self->weapent == NULL && isSubtypeWeapon(other) && validanim(self, ANI_GET)) in common_pickupitem()
25980 ent_set_anim(self, ANI_GET, 0); in common_pickupitem()
25984 else if(self->weapent == NULL && isSubtypeProjectile(other) && validanim(self, ANI_GET)) in common_pickupitem()
25992 ent_set_anim(self, ANI_GET, 0); in common_pickupitem()
25998 if(validanim(self, ANI_GET) && !isSubtypeTouch(other)) in common_pickupitem()
26003 ent_set_anim(self, ANI_GET, 0); in common_pickupitem()
28768 …if( validanim(self, ANI_GET) && (other = find_ent_here(self, self->position.x, self->position.z, T… in player_think()
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H A Dopenborscript.c13079 ICMPCONST(ANI_GET) in mapstrings_transconst()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h607 ANI_GET, enumerator
H A Dopenbor.c7241 ani_id = ANI_GET; in translate_ani_id()
22851 (validanim(ent, ANI_GET) || (isSubtypeTouch(item) && canBeDamaged(item, ent))) && in normal_test_item()
22866 (validanim(ent, ANI_GET) || (isSubtypeTouch(item) && canBeDamaged(item, ent))) in test_item()
28428 if(self->weapent == NULL && isSubtypeWeapon(other) && validanim(self, ANI_GET)) in common_pickupitem()
28443 ent_set_anim(self, ANI_GET, 0); in common_pickupitem()
28447 else if(self->weapent == NULL && isSubtypeProjectile(other) && validanim(self, ANI_GET)) in common_pickupitem()
28455 ent_set_anim(self, ANI_GET, 0); in common_pickupitem()
28461 if(validanim(self, ANI_GET) && !isSubtypeTouch(other)) in common_pickupitem()
28466 ent_set_anim(self, ANI_GET, 0); in common_pickupitem()
31632 …if( validanim(self, ANI_GET) && (other = find_ent_here(self, self->position.x, self->position.z, T… in player_think()
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