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Searched refs:ANI_GRABDOWN (Results 1 – 15 of 15) sorted by relevance

/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dconstants.c473 ICMPCONST(ANI_GRABDOWN) in mapstrings_transconst()
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h314 #define ANI_GRABDOWN 54 // Attack when a player has grabbed an opponent and presses down/atta… macro
H A Dopenbor.c279 {ANI_GRABDOWN, ANI_GRABDOWN2},
6335 ani_id = ANI_GRABDOWN; in load_cached_model()
17318 validanim(self,ANI_GRABDOWN) && (player[(int)self->playerindex].keys & FLAG_MOVEDOWN)) in player_grab_check()
H A Dopenborscript.c9070 ICMPCONST(ANI_GRABDOWN) in mapstrings_transconst()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h315 #define ANI_GRABDOWN 54 // Attack when a player has grabbed an opponent and presses down/atta… macro
H A Dopenbor.c318 {ANI_GRABDOWN, ANI_GRABDOWN2},
6415 ani_id = ANI_GRABDOWN; in load_cached_model()
17888 validanim(self,ANI_GRABDOWN) && (player[self->playerindex].keys & FLAG_MOVEDOWN)) in player_grab_check()
H A Dopenborscript.c8637 ICMPCONST(ANI_GRABDOWN)
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h322 #define ANI_GRABDOWN 54 // Attack when a player has grabbed an opponent and presses down/atta… macro
H A Dopenbor.c343 {ANI_GRABDOWN, ANI_GRABDOWN2},
6221 ani_id = ANI_GRABDOWN; in translate_ani_id()
24479 validanim(self, ANI_GRABDOWN) && (player[self->playerindex].keys & FLAG_MOVEDOWN)) in player_grab_check()
H A Dopenborscript.c10319 ICMPCONST(ANI_GRABDOWN) in mapstrings_transconst()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h409 ANI_GRABDOWN, // Attack when a player has grabbed an opponent and presses down/attack enumerator
H A Dopenbor.c424 {ANI_GRABDOWN, ANI_GRABDOWN2},
7071 ani_id = ANI_GRABDOWN; in translate_ani_id()
27845 validanim(self, ANI_GRABDOWN) && (player[self->playerindex].keys & FLAG_MOVEDOWN)) in player_grab_check()
H A Dopenborscript.c13110 ICMPCONST(ANI_GRABDOWN) in mapstrings_transconst()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h646 ANI_GRABDOWN, // Attack when a player has grabbed an opponent and presses down/attack enumerator
H A Dopenbor.c471 [GRAB_ACTION_SELECT_DOWN] = {ANI_GRABDOWN, ANI_GRABDOWN2},
7341 ani_id = ANI_GRABDOWN; in translate_ani_id()
30691 validanim(self, ANI_GRABDOWN) && (player[self->playerindex].keys & FLAG_MOVEDOWN)) in player_grab_check()