Searched refs:ANI_GRABUP (Results 1 – 15 of 15) sorted by relevance
/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | constants.c | 475 ICMPCONST(ANI_GRABUP) in mapstrings_transconst()
|
/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 316 #define ANI_GRABUP 56 // Attack when a player has grabbed an opponent and presses up/attack macro
|
H A D | openbor.c | 278 {ANI_GRABUP, ANI_GRABUP2}, 6327 ani_id = ANI_GRABUP; in load_cached_model() 17311 validanim(self, ANI_GRABUP) && (player[(int)self->playerindex].keys & FLAG_MOVEUP)) in player_grab_check()
|
H A D | openborscript.c | 9072 ICMPCONST(ANI_GRABUP) in mapstrings_transconst()
|
/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 317 #define ANI_GRABUP 56 // Attack when a player has grabbed an opponent and presses up/attack macro
|
H A D | openbor.c | 317 {ANI_GRABUP, ANI_GRABUP2}, 6407 ani_id = ANI_GRABUP; in load_cached_model() 17881 validanim(self, ANI_GRABUP) && (player[self->playerindex].keys & FLAG_MOVEUP)) in player_grab_check()
|
H A D | openborscript.c | 8639 ICMPCONST(ANI_GRABUP)
|
/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 324 #define ANI_GRABUP 56 // Attack when a player has grabbed an opponent and presses up/attack macro
|
H A D | openbor.c | 342 {ANI_GRABUP, ANI_GRABUP2}, 6211 ani_id = ANI_GRABUP; in translate_ani_id() 24472 validanim(self, ANI_GRABUP) && (player[self->playerindex].keys & FLAG_MOVEUP)) in player_grab_check()
|
H A D | openborscript.c | 10321 ICMPCONST(ANI_GRABUP) in mapstrings_transconst()
|
/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 411 ANI_GRABUP, // Attack when a player has grabbed an opponent and presses up/attack enumerator
|
H A D | openbor.c | 423 {ANI_GRABUP, ANI_GRABUP2}, 7061 ani_id = ANI_GRABUP; in translate_ani_id() 27838 validanim(self, ANI_GRABUP) && (player[self->playerindex].keys & FLAG_MOVEUP)) in player_grab_check()
|
H A D | openborscript.c | 13112 ICMPCONST(ANI_GRABUP) in mapstrings_transconst()
|
/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 648 ANI_GRABUP, // Attack when a player has grabbed an opponent and presses up/attack enumerator
|
H A D | openbor.c | 472 [GRAB_ACTION_SELECT_UP] = {ANI_GRABUP, ANI_GRABUP2} 7331 ani_id = ANI_GRABUP; in translate_ani_id() 30684 validanim(self, ANI_GRABUP) && (player[self->playerindex].keys & FLAG_MOVEUP)) in player_grab_check()
|