Searched refs:ANI_GRABWALKUP (Results 1 – 15 of 15) sorted by relevance
/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | constants.c | 528 ICMPCONST(ANI_GRABWALKUP) in mapstrings_transconst()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 374 #define ANI_GRABWALKUP 114 macro
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H A D | openbor.c | 6273 ani_id = ANI_GRABWALKUP; in load_cached_model() 6291 ani_id = ANI_GRABWALKUP; in load_cached_model() 17357 || self->animation == self->modeldata.animation[ANI_GRABWALKUP] in player_grab_check() 17397 else if(self->zdir < 0 && validanim(self,ANI_GRABWALKUP)) ent_set_anim(self, ANI_GRABWALKUP, 0); in player_grab_check() 17400 …if(self->animation == self->modeldata.animation[ANI_GRABWALKUP] && validanim(other,ANI_GRABBEDWALK… in player_grab_check()
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H A D | openborscript.c | 9130 ICMPCONST(ANI_GRABWALKUP) in mapstrings_transconst()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 375 #define ANI_GRABWALKUP 114 macro
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H A D | openbor.c | 6346 ani_id = ANI_GRABWALKUP; in load_cached_model() 6368 ani_id = ANI_GRABWALKUP; in load_cached_model() 17927 || self->animation == self->modeldata.animation[ANI_GRABWALKUP] in player_grab_check() 17967 else if(self->zdir < 0 && validanim(self,ANI_GRABWALKUP)) ent_set_anim(self, ANI_GRABWALKUP, 0); in player_grab_check() 17970 …if(self->animation == self->modeldata.animation[ANI_GRABWALKUP] && validanim(other,ANI_GRABBEDWALK… in player_grab_check()
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H A D | openborscript.c | 8697 ICMPCONST(ANI_GRABWALKUP)
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 382 #define ANI_GRABWALKUP 114 macro
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H A D | openbor.c | 6134 ani_id = ANI_GRABWALKUP; in translate_ani_id() 6162 ani_id = ANI_GRABWALKUP; in translate_ani_id() 24520 || self->animation == self->modeldata.animation[ANI_GRABWALKUP] in player_grab_check() 24592 else if(self->zdir < 0 && validanim(self, ANI_GRABWALKUP)) in player_grab_check() 24594 ent_set_anim(self, ANI_GRABWALKUP, 0); in player_grab_check() 24604 …if(self->animation == self->modeldata.animation[ANI_GRABWALKUP] && validanim(other, ANI_GRABBEDWAL… in player_grab_check()
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H A D | openborscript.c | 10375 ICMPCONST(ANI_GRABWALKUP) in mapstrings_transconst()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 470 ANI_GRABWALKUP, enumerator
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H A D | openbor.c | 6984 ani_id = ANI_GRABWALKUP; in translate_ani_id() 7012 ani_id = ANI_GRABWALKUP; in translate_ani_id() 27880 || self->animation == self->modeldata.animation[ANI_GRABWALKUP] in player_grab_check() 27952 else if(self->velocity.z < 0 && validanim(self, ANI_GRABWALKUP)) in player_grab_check() 27954 ent_set_anim(self, ANI_GRABWALKUP, 0); in player_grab_check() 27964 …if(self->animation == self->modeldata.animation[ANI_GRABWALKUP] && validanim(other, ANI_GRABBEDWAL… in player_grab_check()
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H A D | openborscript.c | 13165 ICMPCONST(ANI_GRABWALKUP) in mapstrings_transconst()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 709 ANI_GRABWALKUP, enumerator
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H A D | openbor.c | 7254 ani_id = ANI_GRABWALKUP; in translate_ani_id() 7282 ani_id = ANI_GRABWALKUP; in translate_ani_id() 30726 || self->animation == self->modeldata.animation[ANI_GRABWALKUP] in player_grab_check() 30798 else if(self->velocity.z < 0 && validanim(self, ANI_GRABWALKUP)) in player_grab_check() 30800 ent_set_anim(self, ANI_GRABWALKUP, 0); in player_grab_check() 30810 …if(self->animation == self->modeldata.animation[ANI_GRABWALKUP] && validanim(other, ANI_GRABBEDWAL… in player_grab_check()
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