Searched refs:ANI_LAND (Results 1 – 15 of 15) sorted by relevance
/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | constants.c | 432 ICMPCONST(ANI_LAND) in mapstrings_transconst()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 263 #define ANI_LAND 3 macro
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H A D | openbor.c | 5896 ani_id = ANI_LAND; in load_cached_model() 13830 if(validanim(self,ANI_LAND)) in doland() 13833 ent_set_anim(self, ANI_LAND, 0); in doland() 14860 if(autoland == 1 && validanim(other,ANI_LAND)) other->damage_on_landing = -1; in dothrow()
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H A D | openborscript.c | 9018 ICMPCONST(ANI_LAND) in mapstrings_transconst()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 264 #define ANI_LAND 3 macro
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H A D | openbor.c | 6004 ani_id = ANI_LAND; in load_cached_model() 14134 if(validanim(self,ANI_LAND)) in doland() 14138 ent_set_anim(self, ANI_LAND, 0); in doland() 15252 if(autoland == 1 && validanim(other,ANI_LAND)) other->damage_on_landing = -1; in dothrow()
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H A D | openborscript.c | 8585 ICMPCONST(ANI_LAND)
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 270 #define ANI_LAND 3 macro
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H A D | openbor.c | 5699 ani_id = ANI_LAND; in translate_ani_id() 19382 if(validanim(self, ANI_LAND)) in doland() 19386 ent_set_anim(self, ANI_LAND, 0); in doland() 20844 if(autoland == 1 && validanim(other, ANI_LAND)) in dothrow()
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H A D | openborscript.c | 10280 ICMPCONST(ANI_LAND) in mapstrings_transconst()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 357 ANI_LAND, enumerator
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H A D | openbor.c | 6369 ani_id = ANI_LAND; in translate_ani_id() 22497 if(validanim(self, ANI_LAND)) in doland() 22501 ent_set_anim(self, ANI_LAND, 0); in doland() 23965 if(autoland == 1 && validanim(other, ANI_LAND)) in dothrow()
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H A D | openborscript.c | 13071 ICMPCONST(ANI_LAND) in mapstrings_transconst()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 592 ANI_LAND, enumerator
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H A D | openbor.c | 6493 ani_id = ANI_LAND; in translate_ani_id() 24153 if(validanim(self, ANI_LAND)) in doland() 24157 ent_set_anim(self, ANI_LAND, 0); in doland() 26120 if(autoland == 1 && validanim(other, ANI_LAND)) in dothrow()
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