Searched refs:ANI_PICK (Results 1 – 15 of 15) sorted by relevance
/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | constants.c | 450 ICMPCONST(ANI_PICK) in mapstrings_transconst()
|
/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 284 #define ANI_PICK 24 // 7-1-2005 used when players select their character at the select screen macro
|
H A D | openbor.c | 6141 ani_id = ANI_PICK; in load_cached_model() 21774 if(validanim(example[i],ANI_PICK)) ent_set_anim(example[i], ANI_PICK, 0); in selectplayer() 21778 …if((!validanim(example[i],ANI_PICK) || example[i]->modeldata.animation[ANI_PICK]->loop.mode) && ti… in selectplayer()
|
H A D | openborscript.c | 9039 ICMPCONST(ANI_PICK) in mapstrings_transconst()
|
/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 285 #define ANI_PICK 24 // 7-1-2005 used when players select their character at the select screen macro
|
H A D | openbor.c | 6249 ani_id = ANI_PICK; in load_cached_model() 22121 if(validanim(example[i],ANI_PICK)) ent_set_anim(example[i], ANI_PICK, 0); in selectplayer() 22125 …if((!validanim(example[i],ANI_PICK) || example[i]->modeldata.animation[ANI_PICK]->loop.mode) && ti… in selectplayer()
|
H A D | openborscript.c | 8606 ICMPCONST(ANI_PICK)
|
/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 292 #define ANI_PICK 24 // 7-1-2005 used when players select their character at the select screen macro
|
H A D | openbor.c | 6014 ani_id = ANI_PICK; in translate_ani_id() 29570 if(validanim(example[i], ANI_PICK)) in selectplayer() 29572 ent_set_anim(example[i], ANI_PICK, 0); in selectplayer() 29580 …if(((!validanim(example[i], ANI_PICK) || example[i]->modeldata.animation[ANI_PICK]->loop.mode) && … in selectplayer()
|
H A D | openborscript.c | 10296 ICMPCONST(ANI_PICK) in mapstrings_transconst()
|
/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 379 ANI_PICK, // 7-1-2005 used when players select their character at the select screen enumerator
|
H A D | openbor.c | 6841 ani_id = ANI_PICK; in translate_ani_id() 33630 if(validanim(example[i], ANI_PICK)) in selectplayer() 33632 ent_set_anim(example[i], ANI_PICK, 0); in selectplayer() 33640 …if(((!validanim(example[i], ANI_PICK) || example[i]->modeldata.animation[ANI_PICK]->loop.mode) && … in selectplayer()
|
H A D | openborscript.c | 13087 ICMPCONST(ANI_PICK) in mapstrings_transconst()
|
/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 616 ANI_PICK, // 7-1-2005 used when players select their character at the select screen enumerator
|
H A D | openbor.c | 7111 ani_id = ANI_PICK; in translate_ani_id() 37044 if (validanim(example[i], ANI_PICK)) in selectplayer() 37046 ent_set_anim(example[i], ANI_PICK, 0); in selectplayer() 37111 …if (((!validanim(example[i], ANI_PICK) || example[i]->modeldata.animation[ANI_PICK]->loop.mode) &&… in selectplayer()
|