Home
last modified time | relevance | path

Searched refs:ANI_PICK (Results 1 – 15 of 15) sorted by relevance

/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dconstants.c450 ICMPCONST(ANI_PICK) in mapstrings_transconst()
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h284 #define ANI_PICK 24 // 7-1-2005 used when players select their character at the select screen macro
H A Dopenbor.c6141 ani_id = ANI_PICK; in load_cached_model()
21774 if(validanim(example[i],ANI_PICK)) ent_set_anim(example[i], ANI_PICK, 0); in selectplayer()
21778 …if((!validanim(example[i],ANI_PICK) || example[i]->modeldata.animation[ANI_PICK]->loop.mode) && ti… in selectplayer()
H A Dopenborscript.c9039 ICMPCONST(ANI_PICK) in mapstrings_transconst()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h285 #define ANI_PICK 24 // 7-1-2005 used when players select their character at the select screen macro
H A Dopenbor.c6249 ani_id = ANI_PICK; in load_cached_model()
22121 if(validanim(example[i],ANI_PICK)) ent_set_anim(example[i], ANI_PICK, 0); in selectplayer()
22125 …if((!validanim(example[i],ANI_PICK) || example[i]->modeldata.animation[ANI_PICK]->loop.mode) && ti… in selectplayer()
H A Dopenborscript.c8606 ICMPCONST(ANI_PICK)
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h292 #define ANI_PICK 24 // 7-1-2005 used when players select their character at the select screen macro
H A Dopenbor.c6014 ani_id = ANI_PICK; in translate_ani_id()
29570 if(validanim(example[i], ANI_PICK)) in selectplayer()
29572 ent_set_anim(example[i], ANI_PICK, 0); in selectplayer()
29580 …if(((!validanim(example[i], ANI_PICK) || example[i]->modeldata.animation[ANI_PICK]->loop.mode) && … in selectplayer()
H A Dopenborscript.c10296 ICMPCONST(ANI_PICK) in mapstrings_transconst()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h379 ANI_PICK, // 7-1-2005 used when players select their character at the select screen enumerator
H A Dopenbor.c6841 ani_id = ANI_PICK; in translate_ani_id()
33630 if(validanim(example[i], ANI_PICK)) in selectplayer()
33632 ent_set_anim(example[i], ANI_PICK, 0); in selectplayer()
33640 …if(((!validanim(example[i], ANI_PICK) || example[i]->modeldata.animation[ANI_PICK]->loop.mode) && … in selectplayer()
H A Dopenborscript.c13087 ICMPCONST(ANI_PICK) in mapstrings_transconst()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h616 ANI_PICK, // 7-1-2005 used when players select their character at the select screen enumerator
H A Dopenbor.c7111 ani_id = ANI_PICK; in translate_ani_id()
37044 if (validanim(example[i], ANI_PICK)) in selectplayer()
37046 ent_set_anim(example[i], ANI_PICK, 0); in selectplayer()
37111 …if (((!validanim(example[i], ANI_PICK) || example[i]->modeldata.animation[ANI_PICK]->loop.mode) &&… in selectplayer()