/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | constants.c | 460 ICMPCONST(ANI_RUN) in mapstrings_transconst()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 296 #define ANI_RUN 36 // Animation played when a player is running macro
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H A D | openbor.c | 5867 ani_id = ANI_RUN; in load_cached_model() 15424 ent_set_anim(self, ANI_RUN, 0); in adjust_walk_animation() 15630 if((dx>150 || dx+dz>200) && validanim(self, ANI_RUN)){ in common_try_chase() 15643 if(dz>100 && self->modeldata.runupdown && validanim(self, ANI_RUN)){ in common_try_chase() 15697 if(facing && dx>200 && validanim(self, ANI_RUN)){ in common_try_follow() 15705 if(facing && dx>200 && self->modeldata.runupdown && validanim(self, ANI_RUN)){ in common_try_follow() 16449 running = validanim(self,ANI_RUN); in checkstalker() 17889 …if(validanim(self,ANI_RUN) && !self->direction && time < self->movetime && self->lastdir==FLAG_MOV… in player_think() 17915 …if(validanim(self,ANI_RUN) && self->direction && time < self->movetime && self->lastdir==FLAG_MOV… in player_think() 18402 ent_set_anim(self, ANI_RUN, 0); // Set to run animation if exists in player_think()
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H A D | openborscript.c | 9052 ICMPCONST(ANI_RUN) in mapstrings_transconst()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 297 #define ANI_RUN 36 // Animation played when a player is running macro
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H A D | openbor.c | 5972 ani_id = ANI_RUN; in load_cached_model() 15827 ent_set_anim(self, ANI_RUN, 0); in adjust_walk_animation() 16201 if(dx>150 && validanim(self, ANI_RUN)){ in common_try_chase() 16213 if(dz>100 && self->modeldata.runupdown && validanim(self, ANI_RUN)){ in common_try_chase() 16255 if(facing && dx>200 && validanim(self, ANI_RUN)){ in common_try_follow() 16267 if(facing && dx>200 && self->modeldata.runupdown && validanim(self, ANI_RUN)){ in common_try_follow() 17161 running = validanim(self,ANI_RUN); in checkstalker() 18325 if(t && (self->modeldata.runupdown&2) && validanim(self,ANI_RUN)){ in player_think() 18357 if(t && (self->modeldata.runupdown&2) && validanim(self,ANI_RUN)){ in player_think() 18390 if(t && validanim(self,ANI_RUN)){ in player_think() [all …]
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H A D | openborscript.c | 8619 ICMPCONST(ANI_RUN)
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 304 #define ANI_RUN 36 // Animation played when a player is running macro
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H A D | openbor.c | 5667 ani_id = ANI_RUN; in translate_ani_id() 21619 ent_set_anim(self, ANI_RUN, 0); in adjust_walk_animation() 22179 if(dx > 150 && validanim(self, ANI_RUN)) in common_try_chase() 22199 if(dz > 100 && self->modeldata.runupdown && validanim(self, ANI_RUN)) in common_try_chase() 22265 if(facing && dx > 200 && validanim(self, ANI_RUN)) in common_try_follow() 22284 if(facing && dx > 200 && self->modeldata.runupdown && validanim(self, ANI_RUN)) in common_try_follow() 23545 running = validanim(self, ANI_RUN); in checkstalker() 25070 if(t && (self->modeldata.runupdown & 2) && validanim(self, ANI_RUN)) in player_think() 25106 if(t && (self->modeldata.runupdown & 2) && validanim(self, ANI_RUN)) in player_think() 25143 if(t && validanim(self, ANI_RUN)) in player_think() [all …]
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H A D | openborscript.c | 10306 ICMPCONST(ANI_RUN) in mapstrings_transconst()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 391 ANI_RUN, // Animation played when a player is running enumerator
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H A D | openbor.c | 6325 ani_id = ANI_RUN; in translate_ani_id() 24843 else ent_set_anim(self, ANI_RUN, 0); in adjust_walk_animation() 24845 else ent_set_anim(self, ANI_RUN, 0); // Set to run animation if exists in adjust_walk_animation() 25405 if(dx > 150 && validanim(self, ANI_RUN)) in common_try_chase() 25425 if(dz > 100 && self->modeldata.runupdown && validanim(self, ANI_RUN)) in common_try_chase() 25491 if(facing && dx > 200 && validanim(self, ANI_RUN)) in common_try_follow() 26926 running = validanim(self, ANI_RUN); in checkstalker() 28525 if(t && (self->modeldata.runupdown & 2) && validanim(self, ANI_RUN)) in player_think() 28561 if(t && (self->modeldata.runupdown & 2) && validanim(self, ANI_RUN)) in player_think() 28601 if(t && validanim(self, ANI_RUN)) in player_think() [all …]
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H A D | openborscript.c | 13097 ICMPCONST(ANI_RUN) in mapstrings_transconst()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 628 ANI_RUN, // Animation played when a player is running enumerator
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H A D | openbor.c | 6457 ani_id = ANI_RUN; in translate_ani_id() 27293 else ent_set_anim(self, ANI_RUN, 0); in adjust_walk_animation() 27295 else ent_set_anim(self, ANI_RUN, 0); // Set to run animation if exists in adjust_walk_animation() 27855 if(dx > 150 && validanim(self, ANI_RUN)) in common_try_chase() 27875 if(dz > 100 && self->modeldata.runupdown && validanim(self, ANI_RUN)) in common_try_chase() 27941 if(facing && dx > 200 && validanim(self, ANI_RUN)) in common_try_follow() 29360 running = validanim(self, ANI_RUN); in checkstalker() 31389 if(t && (self->modeldata.runupdown & 2) && validanim(self, ANI_RUN)) in player_think() 31425 if(t && (self->modeldata.runupdown & 2) && validanim(self, ANI_RUN)) in player_think() 31465 if(t && validanim(self, ANI_RUN)) in player_think() [all …]
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