Searched refs:ANI_RUNSLIDE (Results 1 – 15 of 15) sorted by relevance
/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | constants.c | 537 ICMPCONST(ANI_RUNSLIDE) in mapstrings_transconst()
|
/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 383 #define ANI_RUNSLIDE 123 //Down + Jump while running. macro
|
H A D | openborscript.c | 9140 ICMPCONST(ANI_RUNSLIDE) in mapstrings_transconst() 9198 ICMPCONST(ANI_RUNSLIDE); in mapstrings_transconst()
|
H A D | openbor.c | 6389 ani_id = ANI_RUNSLIDE; in load_cached_model() 18129 if((player[(int)self->playerindex].keys & FLAG_MOVEDOWN) && validanim(self,ANI_RUNSLIDE)) in player_think() 18135 ent_set_anim(self, ANI_RUNSLIDE, 0); in player_think()
|
/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 384 #define ANI_RUNSLIDE 123 //Down + Jump while running. macro
|
H A D | openborscript.c | 8707 ICMPCONST(ANI_RUNSLIDE) 8765 ICMPCONST(ANI_RUNSLIDE);
|
H A D | openbor.c | 6469 ani_id = ANI_RUNSLIDE; in load_cached_model() 18575 if((pl->keys & FLAG_MOVEDOWN) && validanim(self,ANI_RUNSLIDE)) in player_think() 18582 ent_set_anim(self, ANI_RUNSLIDE, 0); in player_think()
|
/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 391 #define ANI_RUNSLIDE 123 //Down + Jump while running. macro
|
H A D | openborscript.c | 10384 ICMPCONST(ANI_RUNSLIDE) in mapstrings_transconst() 10442 ICMPCONST(ANI_RUNSLIDE) in mapstrings_transconst()
|
H A D | openbor.c | 6290 ani_id = ANI_RUNSLIDE; in translate_ani_id() 25347 if((pl->keys & FLAG_MOVEDOWN) && validanim(self, ANI_RUNSLIDE)) in player_think() 25354 ent_set_anim(self, ANI_RUNSLIDE, 0); in player_think()
|
/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 479 ANI_RUNSLIDE, //Down + Jump while running. enumerator
|
H A D | openborscript.c | 13174 ICMPCONST(ANI_RUNSLIDE) in mapstrings_transconst() 13232 ICMPCONST(ANI_RUNSLIDE) in mapstrings_transconst()
|
H A D | openbor.c | 7144 ani_id = ANI_RUNSLIDE; in translate_ani_id() 28812 if((pl->keys & FLAG_MOVEDOWN) && validanim(self, ANI_RUNSLIDE)) in player_think() 28819 ent_set_anim(self, ANI_RUNSLIDE, 0); in player_think()
|
/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 718 ANI_RUNSLIDE, //Down + Jump while running. enumerator
|
H A D | openbor.c | 7422 ani_id = ANI_RUNSLIDE; in translate_ani_id() 31680 if((pl->keys & FLAG_MOVEDOWN) && validanim(self, ANI_RUNSLIDE)) in player_think() 31687 ent_set_anim(self, ANI_RUNSLIDE, 0); in player_think()
|