Searched refs:ANI_SLEEP (Results 1 – 15 of 15) sorted by relevance
/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | constants.c | 498 ICMPCONST(ANI_SLEEP) in mapstrings_transconst()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 340 #define ANI_SLEEP 80 macro
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H A D | openbor.c | 5864 ani_id = ANI_SLEEP; in load_cached_model() 10815 if(aninum!=ANI_SLEEP) in ent_set_anim() 18440 …else if(validanim(ent,ANI_SLEEP) && (time >= ent->sleeptime) && ent->animating) //ANI_SLEEP, s… in common_idle_anim() 18442 ent_set_anim(ent, ANI_SLEEP, 0); //Set sleep anim. in common_idle_anim()
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H A D | openborscript.c | 9096 ICMPCONST(ANI_SLEEP) in mapstrings_transconst()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 341 #define ANI_SLEEP 80 macro
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H A D | openbor.c | 5969 ani_id = ANI_SLEEP; in load_cached_model() 11056 if(aninum!=ANI_SLEEP) in ent_set_anim() 18897 …else if(validanim(ent,ANI_SLEEP) && (time >= ent->sleeptime) && ent->animating) //ANI_SLEEP, s… in common_idle_anim() 18899 ent_set_anim(ent, ANI_SLEEP, 0); //Set sleep anim. in common_idle_anim()
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H A D | openborscript.c | 8663 ICMPCONST(ANI_SLEEP)
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 348 #define ANI_SLEEP 80 macro
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H A D | openbor.c | 5663 ani_id = ANI_SLEEP; in translate_ani_id() 14340 else if(validanim(ent, ANI_SLEEP) && time > ent->sleeptime) //ANI_SLEEP, sleeptime up in common_idle_anim() 14342 … ent_set_anim(ent, ANI_SLEEP, 0); //Set sleep anim. in common_idle_anim() 17318 if(!(self->idling & 2) || (self->animnum == ANI_SLEEP && !self->animating)) in update_animation()
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H A D | openborscript.c | 10345 ICMPCONST(ANI_SLEEP) in mapstrings_transconst()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 434 ANI_SLEEP, enumerator
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H A D | openbor.c | 6321 ani_id = ANI_SLEEP; in translate_ani_id() 16762 else if(validanim(ent, ANI_SLEEP) && time > ent->sleeptime) //ANI_SLEEP, sleeptime up in common_idle_anim() 16764 … ent_set_anim(ent, ANI_SLEEP, 0); //Set sleep anim. in common_idle_anim() 20224 if(!(self->idling & 2) || (self->animnum == ANI_SLEEP && !self->animating)) in update_animation()
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H A D | openborscript.c | 13135 ICMPCONST(ANI_SLEEP) in mapstrings_transconst()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 673 ANI_SLEEP, enumerator
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H A D | openbor.c | 6453 ani_id = ANI_SLEEP; in translate_ani_id() 17298 else if(validanim(ent, ANI_SLEEP) && _time > ent->sleeptime) //ANI_SLEEP, sleeptime up in common_idle_anim() 17300 … ent_set_anim(ent, ANI_SLEEP, 0); //Set sleep anim. in common_idle_anim() 21311 if(!(self->idling & IDLING_ACTIVE) || (self->animnum == ANI_SLEEP && !self->animating)) in update_animation()
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