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Searched refs:ATK_NORMAL (Results 1 – 16 of 16) sorted by relevance

/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dconstants.c394 ICMPCONST(ATK_NORMAL) in mapstrings_transconst()
767 ICMPSCONSTC(ATK_NORMAL) in mapstrings_transconst()
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h224 #define ATK_NORMAL 0 macro
225 #define ATK_NORMAL1 ATK_NORMAL // making naming rules easier
H A Dopenborscript.c9324 type = (LONG)ATK_NORMAL; in openbor_damageentity()
10244 ICMPCONST(ATK_NORMAL) in mapstrings_transconst()
10449 ICMPSCONSTC(ATK_NORMAL) in mapstrings_transconst()
H A Dopenbor.c9041 attack.attack_type = ATK_NORMAL; in load_cached_model()
20263 self->damagetype = ATK_NORMAL; in common_takedamage()
20857 set_fall(other, ATK_NORMAL, 0, self, 0, 0, 0, 0, 0, 0); in dothrow()
22940 set_fall(self, ATK_NORMAL, 0, self, 100000, 0, 0, 0, 0, 0); in arrow_move()
23019 set_fall(self, ATK_NORMAL, 0, self, 100000, 0, 0, 0, 0, 0); in star_move()
25880 set_fall(ent_list[i], ATK_NORMAL, 1, self, 0, 0, 0, 0, 0, 0); in drop_all_enemies()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h621 ATK_NORMAL, enumerator
622 ATK_NORMAL1 = ATK_NORMAL,
H A Dopenborscript.c12017 type = (LONG)ATK_NORMAL; in openbor_damageentity()
13035 ICMPCONST(ATK_NORMAL) in mapstrings_transconst()
13276 ICMPSCONSTC(ATK_NORMAL) in mapstrings_transconst()
H A Dopenbor.c10644 attack.attack_type = ATK_NORMAL; in load_cached_model()
23378 self->damagetype = ATK_NORMAL; in common_takedamage()
23978 set_fall(other, ATK_NORMAL, 0, self, 0, 0, 0, 0, 0, 0, 0); in dothrow()
26168 set_fall(self, ATK_NORMAL, 0, self, 100000, 0, 0, 0, 0, 0, 0); in arrow_move()
26317 set_fall(self, ATK_NORMAL, 0, self, 100000, 0, 0, 0, 0, 0, 0); in boomerang_move()
26392 set_fall(self, ATK_NORMAL, 0, self, 100000, 0, 0, 0, 0, 0, 0); in star_move()
29360 set_fall(ent_list[i], ATK_NORMAL, 1, self, 0, 0, 0, 0, 0, 0, 0); in drop_all_enemies()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h1025 ATK_NORMAL, enumerator
1026 ATK_NORMAL1 = ATK_NORMAL,
H A Dopenbor.c147 .attack_type = ATK_NORMAL,
6344 atk_id = ATK_NORMAL; in translate_attack_type()
11151 attack.attack_type = ATK_NORMAL; in load_cached_model()
23194 if(attack_type < ATK_NORMAL || attack_type >= max_attack_types) in set_blockpain()
23196 attack_type = ATK_NORMAL; in set_blockpain()
23213 else if( ent->inbackpain && validanim(ent, animbackblkpains[ATK_NORMAL]) ) in set_blockpain()
23215 ent_set_anim(ent, animbackblkpains[ATK_NORMAL], reset); in set_blockpain()
23227 else if(validanim(ent, animblkpains[ATK_NORMAL])) in set_blockpain()
23235 ent_set_anim(ent, animblkpains[ATK_NORMAL], reset); in set_blockpain()
25397 self->last_damage_type = ATK_NORMAL; in common_takedamage()
H A Dopenborscript.c9976 type = (LONG)ATK_NORMAL; in openbor_damageentity()
10060 type = (LONG)ATK_NORMAL; in openbor_getcomputeddamage()
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h222 #define ATK_NORMAL 0 macro
H A Dopenbor.c6749 attack.attack_type = ATK_NORMAL; in load_cached_model()
14517 else self->damagetype = ATK_NORMAL; in common_takedamage()
14863 set_fall(other, ATK_NORMAL, 0, self, 0, 0, 0, 0, 0, 0); in dothrow()
16095 set_fall(self, ATK_NORMAL, 0, self, 100000, 0, 0, 0, 0, 0); in arrow_move()
16164 set_fall(self, ATK_NORMAL, 0, self, 100000, 0, 0, 0, 0, 0); in star_move()
18732 set_fall(ent_list[i], ATK_NORMAL, 1, self, 0, 0, 0, 0, 0, 0); in drop_all_enemies()
H A Dopenborscript.c8382 type = (LONG)ATK_NORMAL; in openbor_damageentity()
8986 ICMPCONST(ATK_NORMAL) in mapstrings_transconst()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h223 #define ATK_NORMAL 0 macro
H A Dopenbor.c6836 attack.attack_type = ATK_NORMAL; in load_cached_model()
14821 else self->damagetype = ATK_NORMAL; in common_takedamage()
15259 set_fall(other, ATK_NORMAL, 0, self, 0, 0, 0, 0, 0, 0); in dothrow()
16736 set_fall(self, ATK_NORMAL, 0, self, 100000, 0, 0, 0, 0, 0); in arrow_move()
16801 set_fall(self, ATK_NORMAL, 0, self, 100000, 0, 0, 0, 0, 0); in star_move()
19198 set_fall(ent_list[i], ATK_NORMAL, 1, self, 0, 0, 0, 0, 0, 0); in drop_all_enemies()
H A Dopenborscript.c7919 type = (LONG)ATK_NORMAL; in openbor_damageentity()
8553 ICMPCONST(ATK_NORMAL)