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Searched refs:Aiming (Results 1 – 25 of 127) sorted by relevance

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/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Private.Xml/tests/Xslt/TestFiles/TestData/XsltApi/
H A DMyObject_KillerStrings.xsl8 Aiming with Gun: <xsl:value-of select="myObj:MessMeUp()"/>
9 Aiming with Missile: <xsl:value-of select="myObj:MessMeUp2()"/>
10 Aiming with Nuclear: <xsl:value-of select="myObj:MessMeUp3()"/>
/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/3d/ik/fps/
H A Dexample_player.gd101 if current_anim != "Aiming":
102 anim_player.play("Aiming")
103 current_anim = "Aiming"
H A Dfps_example.tscn575 anims/Aiming = SubResource( 10 )
/dports/games/penguin-command/penguin-command-1.6.11/
H A DREADME12 Aiming Mouse
/dports/games/flying/flying-6.20/
H A Dpball.C142 case Aiming: StartCharging(OLD); break; in Press()
174 case Aiming: StartCharging(NEW); break; in Press()
314 mode = Aiming; in StartAiming()
H A Dpball.h43 Aiming = 4, enumerator
/dports/devel/llvm-devel/llvm-project-f05c95f10fc1d8171071735af8ad3a9e87633120/polly/lib/External/isl/doc/
H A Dinterface7 an unnamed constructor or as a named static function. Aiming for an interface
/dports/games/barrage/barrage-1.0.5/
H A DREADME42 of 36 shots. Aiming is done by simply moving the mouse pointer which is
/dports/textproc/p5-HTML-Format/HTML-Format-2.12/
H A DChanges61 - TRIAL release pushed out. Aiming to improve docs and maybe
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/assets/externalized/
H A Dgame.json75 // Aiming: will choose other body parts when appropriate and random choice was selected.
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/doc/
H A DHOW_YOU_CAN_HELP.md40Aiming](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3AAiming)…
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/doc/
H A DHOW_YOU_CAN_HELP.md40Aiming](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3AAiming)…
/dports/games/kuklomenos/kuklomenos-0.4.5/
H A DREADME64 Aiming:
/dports/games/vavoom/vavoom-1.33/utils/editing/dbuilder2/Includes/
H A DVavoom_Things.cfg273 title = "Aiming Camera";
/dports/lang/sbcl/sbcl-1.3.13/
H A DPRINCIPLES168 Aiming for that kind of stability would impair our ability to make
/dports/games/vavoom/vavoom-1.33/utils/editing/wauthor/
H A Dvheretic.wcf214 0x2371 16 16 fx17b0 Aiming camera *( pitch, maxang, maxpitch, tid, - )
H A Dvdoom.wcf218 0x2371 16 16 aplsa0 Aiming camera *( pitch, maxang, maxpitch, tid, - )
H A Dvdoom2.wcf248 0x2371 16 16 aplsa0 Aiming camera *( pitch, maxang, maxpitch, tid, - )
H A Dvhexen.wcf329 0x2371 17 16 fx17b0 Aiming camera *( pitch, maxang, maxpitch, tid, - )
H A Dvstrife.wcf376 0x2371 16 16 misla0 Aiming camera *( pitch, maxang, maxpitch, tid, - )
/dports/games/vavoom/vavoom-1.33/progs/heretic/game/
H A DBotPlayer.vc167 botinfo_t info; // Aiming, name, perfection, yadda yadda
/dports/games/vavoom/vavoom-1.33/progs/hexen/game/
H A DBotPlayer.vc167 botinfo_t info; // Aiming, name, perfection, yadda yadda
/dports/games/vavoom/vavoom-1.33/progs/doom/game/
H A DBotPlayer.vc176 botinfo_t info; // Aiming, name, perfection, yadda yadda
/dports/games/netradiant/UnvanquishedPack/unvanquished.game/pkg/
H A Dentities.def615 Aiming target for entities like light, gfx_portal_camera and env_afx_push.
628 Aiming target for entities like light, gfx_portal_camera and env_afx_push.
641 Aiming target for entities like light, gfx_portal_camera and env_afx_push.
654 Aiming target for entities like light, gfx_portal_camera and env_afx_push.
/dports/games/brogue/BrogueCE-1.10.1/
H A DCHANGELOG.md45 Aiming at a target now automatically aims for or avoids enemies/allies/walls,

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