/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Private.Xml/tests/Xslt/TestFiles/TestData/XsltApi/ |
H A D | MyObject_KillerStrings.xsl | 8 Aiming with Gun: <xsl:value-of select="myObj:MessMeUp()"/> 9 Aiming with Missile: <xsl:value-of select="myObj:MessMeUp2()"/> 10 Aiming with Nuclear: <xsl:value-of select="myObj:MessMeUp3()"/>
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/3d/ik/fps/ |
H A D | example_player.gd | 101 if current_anim != "Aiming": 102 anim_player.play("Aiming") 103 current_anim = "Aiming"
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H A D | fps_example.tscn | 575 anims/Aiming = SubResource( 10 )
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/dports/games/penguin-command/penguin-command-1.6.11/ |
H A D | README | 12 Aiming Mouse
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/dports/games/flying/flying-6.20/ |
H A D | pball.C | 142 case Aiming: StartCharging(OLD); break; in Press() 174 case Aiming: StartCharging(NEW); break; in Press() 314 mode = Aiming; in StartAiming()
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H A D | pball.h | 43 Aiming = 4, enumerator
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/dports/devel/llvm-devel/llvm-project-f05c95f10fc1d8171071735af8ad3a9e87633120/polly/lib/External/isl/doc/ |
H A D | interface | 7 an unnamed constructor or as a named static function. Aiming for an interface
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/dports/games/barrage/barrage-1.0.5/ |
H A D | README | 42 of 36 shots. Aiming is done by simply moving the mouse pointer which is
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/dports/textproc/p5-HTML-Format/HTML-Format-2.12/ |
H A D | Changes | 61 - TRIAL release pushed out. Aiming to improve docs and maybe
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/assets/externalized/ |
H A D | game.json | 75 // Aiming: will choose other body parts when appropriate and random choice was selected.
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/doc/ |
H A D | HOW_YOU_CAN_HELP.md | 40 …Aiming](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3AAiming)…
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/doc/ |
H A D | HOW_YOU_CAN_HELP.md | 40 …Aiming](https://github.com/CleverRaven/Cataclysm-DDA/issues?q=is%3Aopen+is%3Aissue+label%3AAiming)…
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/dports/games/kuklomenos/kuklomenos-0.4.5/ |
H A D | README | 64 Aiming:
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/dports/games/vavoom/vavoom-1.33/utils/editing/dbuilder2/Includes/ |
H A D | Vavoom_Things.cfg | 273 title = "Aiming Camera";
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/dports/lang/sbcl/sbcl-1.3.13/ |
H A D | PRINCIPLES | 168 Aiming for that kind of stability would impair our ability to make
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/dports/games/vavoom/vavoom-1.33/utils/editing/wauthor/ |
H A D | vheretic.wcf | 214 0x2371 16 16 fx17b0 Aiming camera *( pitch, maxang, maxpitch, tid, - )
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H A D | vdoom.wcf | 218 0x2371 16 16 aplsa0 Aiming camera *( pitch, maxang, maxpitch, tid, - )
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H A D | vdoom2.wcf | 248 0x2371 16 16 aplsa0 Aiming camera *( pitch, maxang, maxpitch, tid, - )
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H A D | vhexen.wcf | 329 0x2371 17 16 fx17b0 Aiming camera *( pitch, maxang, maxpitch, tid, - )
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H A D | vstrife.wcf | 376 0x2371 16 16 misla0 Aiming camera *( pitch, maxang, maxpitch, tid, - )
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/dports/games/vavoom/vavoom-1.33/progs/heretic/game/ |
H A D | BotPlayer.vc | 167 botinfo_t info; // Aiming, name, perfection, yadda yadda
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/dports/games/vavoom/vavoom-1.33/progs/hexen/game/ |
H A D | BotPlayer.vc | 167 botinfo_t info; // Aiming, name, perfection, yadda yadda
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/dports/games/vavoom/vavoom-1.33/progs/doom/game/ |
H A D | BotPlayer.vc | 176 botinfo_t info; // Aiming, name, perfection, yadda yadda
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/dports/games/netradiant/UnvanquishedPack/unvanquished.game/pkg/ |
H A D | entities.def | 615 Aiming target for entities like light, gfx_portal_camera and env_afx_push. 628 Aiming target for entities like light, gfx_portal_camera and env_afx_push. 641 Aiming target for entities like light, gfx_portal_camera and env_afx_push. 654 Aiming target for entities like light, gfx_portal_camera and env_afx_push.
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/dports/games/brogue/BrogueCE-1.10.1/ |
H A D | CHANGELOG.md | 45 Aiming at a target now automatically aims for or avoids enemies/allies/walls,
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