Searched refs:CQ3LevelMesh (Results 1 – 8 of 8) sorted by relevance
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | CQ3LevelMesh.cpp | 28 CQ3LevelMesh::CQ3LevelMesh(io::IFileSystem* fs, scene::ISceneManager* smgr, in CQ3LevelMesh() function in irr::scene::CQ3LevelMesh 59 CQ3LevelMesh::~CQ3LevelMesh() in ~CQ3LevelMesh() 172 void CQ3LevelMesh::cleanLoader () in cleanLoader() 483 void CQ3LevelMesh::parser_nextToken() in parser_nextToken() 1029 void CQ3LevelMesh::solveTJunction() in solveTJunction() 1036 void CQ3LevelMesh::constructMesh() in constructMesh() 1620 void CQ3LevelMesh::InitShader() in InitShader() 1675 void CQ3LevelMesh::ReleaseShader() in ReleaseShader() 1688 void CQ3LevelMesh::ReleaseEntity() in ReleaseEntity() 1768 void CQ3LevelMesh::cleanMeshes() in cleanMeshes() [all …]
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H A D | CBSPMeshFileLoader.cpp | 54 CQ3LevelMesh* q = 0; in createMesh() 59 q = new CQ3LevelMesh(FileSystem, SceneManager, LoadParam); in createMesh() 80 q = new CQ3LevelMesh(FileSystem, SceneManager,LoadParam); in createMesh() 93 q = new CQ3LevelMesh(FileSystem, SceneManager,LoadParam); in createMesh()
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H A D | CQ3LevelMesh.h | 22 class CQ3LevelMesh : public IQ3LevelMesh 27 CQ3LevelMesh(io::IFileSystem* fs, scene::ISceneManager* smgr, 31 virtual ~CQ3LevelMesh(); 450 …typedef void( CQ3LevelMesh::*tParserCallback ) ( quake3::SVarGroupList *& groupList, eToken token …
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H A D | SConstruct | 28 …dMeshSceneNode.cpp', 'CAnimatedMeshMD2.cpp', 'CAnimatedMeshMD3.cpp', 'CQ3LevelMesh.cpp', 'CQuake3S…
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H A D | Makefile | 39 CQ3LevelMesh.o CQuake3ShaderSceneNode.o CAnimatedMeshHalfLife.o
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H A D | Irrlicht.dev | 2333 FileName=CQ3LevelMesh.cpp 2343 FileName=CQ3LevelMesh.h
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/MacOSX/MacOSX.xcodeproj/ |
H A D | project.pbxproj | 361 …E4510A4856B30014E966 /* CQ3LevelMesh.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C53DFA50A… 830 …2A5112C192DA00BF73D3 /* CQ3LevelMesh.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C53DFA50A… 1740 …66 /* CQ3LevelMesh.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = source… 1741 …84C240014E966 /* CQ3LevelMesh.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType… 2766 4C53DFA50A484C240014E966 /* CQ3LevelMesh.cpp */, 2767 4C53DFA60A484C240014E966 /* CQ3LevelMesh.h */, 4751 95972A5112C192DA00BF73D3 /* CQ3LevelMesh.cpp in Sources */, 5171 4C53E4510A4856B30014E966 /* CQ3LevelMesh.cpp in Sources */,
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/MacOSX/MacOSX.xcodeproj/ |
H A D | project.pbxproj | 361 …E4510A4856B30014E966 /* CQ3LevelMesh.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C53DFA50A… 830 …2A5112C192DA00BF73D3 /* CQ3LevelMesh.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C53DFA50A… 1740 …66 /* CQ3LevelMesh.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = source… 1741 …84C240014E966 /* CQ3LevelMesh.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType… 2766 4C53DFA50A484C240014E966 /* CQ3LevelMesh.cpp */, 2767 4C53DFA60A484C240014E966 /* CQ3LevelMesh.h */, 4754 95972A5112C192DA00BF73D3 /* CQ3LevelMesh.cpp in Sources */, 5174 4C53E4510A4856B30014E966 /* CQ3LevelMesh.cpp in Sources */,
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