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Searched refs:CQ3LevelMesh (Results 1 – 8 of 8) sorted by relevance

/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCQ3LevelMesh.cpp28 CQ3LevelMesh::CQ3LevelMesh(io::IFileSystem* fs, scene::ISceneManager* smgr, in CQ3LevelMesh() function in irr::scene::CQ3LevelMesh
59 CQ3LevelMesh::~CQ3LevelMesh() in ~CQ3LevelMesh()
172 void CQ3LevelMesh::cleanLoader () in cleanLoader()
483 void CQ3LevelMesh::parser_nextToken() in parser_nextToken()
1029 void CQ3LevelMesh::solveTJunction() in solveTJunction()
1036 void CQ3LevelMesh::constructMesh() in constructMesh()
1620 void CQ3LevelMesh::InitShader() in InitShader()
1675 void CQ3LevelMesh::ReleaseShader() in ReleaseShader()
1688 void CQ3LevelMesh::ReleaseEntity() in ReleaseEntity()
1768 void CQ3LevelMesh::cleanMeshes() in cleanMeshes()
[all …]
H A DCBSPMeshFileLoader.cpp54 CQ3LevelMesh* q = 0; in createMesh()
59 q = new CQ3LevelMesh(FileSystem, SceneManager, LoadParam); in createMesh()
80 q = new CQ3LevelMesh(FileSystem, SceneManager,LoadParam); in createMesh()
93 q = new CQ3LevelMesh(FileSystem, SceneManager,LoadParam); in createMesh()
H A DCQ3LevelMesh.h22 class CQ3LevelMesh : public IQ3LevelMesh
27 CQ3LevelMesh(io::IFileSystem* fs, scene::ISceneManager* smgr,
31 virtual ~CQ3LevelMesh();
450 …typedef void( CQ3LevelMesh::*tParserCallback ) ( quake3::SVarGroupList *& groupList, eToken token …
H A DSConstruct28 …dMeshSceneNode.cpp', 'CAnimatedMeshMD2.cpp', 'CAnimatedMeshMD3.cpp', 'CQ3LevelMesh.cpp', 'CQuake3S…
H A DMakefile39 CQ3LevelMesh.o CQuake3ShaderSceneNode.o CAnimatedMeshHalfLife.o
H A DIrrlicht.dev2333 FileName=CQ3LevelMesh.cpp
2343 FileName=CQ3LevelMesh.h
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/MacOSX/MacOSX.xcodeproj/
H A Dproject.pbxproj361 …E4510A4856B30014E966 /* CQ3LevelMesh.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C53DFA50A…
830 …2A5112C192DA00BF73D3 /* CQ3LevelMesh.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C53DFA50A…
1740 …66 /* CQ3LevelMesh.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = source…
1741 …84C240014E966 /* CQ3LevelMesh.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType…
2766 4C53DFA50A484C240014E966 /* CQ3LevelMesh.cpp */,
2767 4C53DFA60A484C240014E966 /* CQ3LevelMesh.h */,
4751 95972A5112C192DA00BF73D3 /* CQ3LevelMesh.cpp in Sources */,
5171 4C53E4510A4856B30014E966 /* CQ3LevelMesh.cpp in Sources */,
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/MacOSX/MacOSX.xcodeproj/
H A Dproject.pbxproj361 …E4510A4856B30014E966 /* CQ3LevelMesh.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C53DFA50A…
830 …2A5112C192DA00BF73D3 /* CQ3LevelMesh.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 4C53DFA50A…
1740 …66 /* CQ3LevelMesh.cpp */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = source…
1741 …84C240014E966 /* CQ3LevelMesh.h */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType…
2766 4C53DFA50A484C240014E966 /* CQ3LevelMesh.cpp */,
2767 4C53DFA60A484C240014E966 /* CQ3LevelMesh.h */,
4754 95972A5112C192DA00BF73D3 /* CQ3LevelMesh.cpp in Sources */,
5174 4C53E4510A4856B30014E966 /* CQ3LevelMesh.cpp in Sources */,