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Searched refs:D3DFVF_TEXCOORDSIZE4 (Results 1 – 25 of 28) sorted by relevance

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/dports/devel/allegro5/allegro5-5.2.7.0/src/win/
H A Dd3d.h32 …3DFVF_ALLEGRO_VERTEX (D3DFVF_XYZ | D3DFVF_TEX2 | D3DFVF_TEXCOORDSIZE2(0) | D3DFVF_TEXCOORDSIZE4(1))
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/D3D9/
H A DDirect3DVertexDeclaration9.cpp488 FVF |= D3DFVF_TEXCOORDSIZE4(element.UsageIndex); in computeFVF()
/dports/devel/apitrace/apitrace-9.0/retrace/
H A Dd3d9state_images.cpp308 pDevice->SetFVF(D3DFVF_XYZ | D3DFVF_TEX1 | D3DFVF_TEXCOORDSIZE4(0)); in blitTexturetoRendertarget()
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d8types.h67 #define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16)) macro
H A Dd3d9types.h70 #define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16)) macro
H A Dd3dtypes.h1363 #define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16)) macro
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d8types.h67 #define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16)) macro
H A Dd3d9types.h70 #define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16)) macro
H A Dd3dtypes.h1363 #define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16)) macro
/dports/games/openbor3711/openbor-6ec17fa/engine/xbox/common/src/
H A Dxbutil.cpp809 if( dwTexCoordSize == D3DFVF_TEXCOORDSIZE4(i) ) dwNumTexCoords = D3DVSDT_FLOAT4; in XBUtil_DeclaratorFromFVF()
/dports/games/openbor4432/openbor-ba1eb4f/engine/xbox/common/src/
H A Dxbutil.cpp809 if( dwTexCoordSize == D3DFVF_TEXCOORDSIZE4(i) ) dwNumTexCoords = D3DVSDT_FLOAT4; in XBUtil_DeclaratorFromFVF()
/dports/games/openbor3979/openbor-2bcf25b/engine/xbox/common/src/
H A Dxbutil.cpp809 if( dwTexCoordSize == D3DFVF_TEXCOORDSIZE4(i) ) dwNumTexCoords = D3DVSDT_FLOAT4; in XBUtil_DeclaratorFromFVF()
/dports/games/openbor3482/openbor-2c1ecd7/engine/xbox/common/src/
H A Dxbutil.cpp809 if( dwTexCoordSize == D3DFVF_TEXCOORDSIZE4(i) ) dwNumTexCoords = D3DVSDT_FLOAT4; in XBUtil_DeclaratorFromFVF()
/dports/games/openbor/openbor-3caaddd5/engine/xbox/common/src/
H A Dxbutil.cpp809 if( dwTexCoordSize == D3DFVF_TEXCOORDSIZE4(i) ) dwNumTexCoords = D3DVSDT_FLOAT4; in XBUtil_DeclaratorFromFVF()
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/d3d8/
H A Dd3d8types.h1178 #define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16)) macro
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/include/Direct3D/
H A Dd3d8types.h1194 #define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16)) macro
/dports/devel/apitrace/apitrace-9.0/thirdparty/dxsdk_aug2007/
H A Dd3d8types.h1194 #define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16)) macro
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/3rd-party/dx8sdk/include/
H A Dd3d8types.h1189 #define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16)) macro
/dports/multimedia/obs-studio/obs-studio-27.1.3/plugins/win-capture/d3d8-api/
H A Dd3d8types.h1198 #define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16)) macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/
H A Dd3d9types.h111 #define D3DFVF_TEXCOORDSIZE4(i) (D3DFVF_TEXTUREFORMAT4 << (i * 2 + 16)) macro
/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/
H A Dd3d9types.h111 #define D3DFVF_TEXCOORDSIZE4(i) (D3DFVF_TEXTUREFORMAT4 << (i * 2 + 16)) macro
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/
H A Dd3dtypes.h1358 #define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16)) macro
/dports/devel/allegro5/allegro5-5.2.7.0/addons/primitives/
H A Dprim_directx.cpp88 #define A5V_FVF (D3DFVF_XYZ | D3DFVF_TEX2 | D3DFVF_TEXCOORDSIZE2(0) | D3DFVF_TEXCOORDSIZE4(1))
/dports/games/retroarch/RetroArch-1.9.7/gfx/include/
H A Dd3d9types.h1262 #define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16)) macro
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/dxsdk/include/
H A Dd3d9types.h1281 #define D3DFVF_TEXCOORDSIZE4(CoordIndex) (D3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16)) macro

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