/dports/devel/apitrace/apitrace-9.0/specs/ |
H A D | d3dtypes.py | 67 D3DTEXTUREHANDLE = DWORD variable 68 LPD3DTEXTUREHANDLE = Pointer(D3DTEXTUREHANDLE) 245 (D3DTEXTUREHANDLE, "hTexture"), 367 (D3DTEXTUREHANDLE, "hDestTexture"), 368 (D3DTEXTUREHANDLE, "hSrcTexture"),
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/dports/games/avp/avp-20170505/src/avp/win95/ |
H A D | d3d_render.cpp | 107 D3DTEXTUREHANDLE FMVTextureHandle[4]; 108 D3DTEXTUREHANDLE NoiseTextureHandle; 857 D3DTEXTUREHANDLE TextureHandle; in D3D_BackdropPolygon_Output() 999 D3DTEXTUREHANDLE TextureHandle; in D3D_ZBufferedGouraudTexturedPolygon_Output() 1461 D3DTEXTUREHANDLE TextureHandle; in D3D_ZBufferedCloakedPolygon_Output() 1620 D3DTEXTUREHANDLE TextureHandle = (D3DTEXTUREHANDLE)ImageHeaderArray[texoffset].D3DHandle; in D3D_CloakedPredatorPolygon_Output() 1755 D3DTEXTUREHANDLE TextureHandle; in D3D_ZBufferedTexturedPolygon_Output() 2098 D3DTEXTUREHANDLE TextureHandle = (D3DTEXTUREHANDLE)ImageHeaderArray[imageNumber].D3DHandle; in D3D_HUDQuad_Output() 2514 D3DTEXTUREHANDLE TextureHandle; in D3D_Decal_Output() 2700 D3DTEXTUREHANDLE TextureHandle = (D3DTEXTUREHANDLE)ImageHeaderArray[texoffset].D3DHandle; in D3D_Particle_Output() [all …]
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/dports/games/avp/avp-20170505/src/win95/ |
H A D | aw.h | 35 typedef int D3DTEXTUREHANDLE; typedef
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H A D | d3_func.cpp | 736 LastError = Texture->GetHandle(d3d.lpD3DDevice, (D3DTEXTUREHANDLE*)&(imageHeaderPtr->D3DHandle)); in RenderD3DScene()
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/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/ |
H A D | D3DTYPES.H | 110 typedef DWORD D3DTEXTUREHANDLE, *LPD3DTEXTUREHANDLE; typedef 461 D3DTEXTUREHANDLE hTexture; /* Handle to texture map */ 546 D3DTEXTUREHANDLE hDestTexture; 547 D3DTEXTUREHANDLE hSrcTexture;
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/directx/ |
H A D | vd3dtypes.h | 106 typedef DWORD D3DTEXTUREHANDLE, *LPD3DTEXTUREHANDLE; typedef 629 D3DTEXTUREHANDLE hTexture; /* Handle to texture map */ 748 D3DTEXTUREHANDLE hDestTexture; 749 D3DTEXTUREHANDLE hSrcTexture;
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/ |
H A D | d3dtypes.h | 149 typedef DWORD D3DTEXTUREHANDLE, *LPD3DTEXTUREHANDLE; typedef 512 D3DTEXTUREHANDLE hTexture; 645 D3DTEXTUREHANDLE hDestTexture; 646 D3DTEXTUREHANDLE hSrcTexture;
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/dports/devel/mingw32-directx/mingw32-directx-20020518_1/include/w32api/ |
H A D | d3dtypes.h | 108 typedef DWORD D3DTEXTUREHANDLE, *LPD3DTEXTUREHANDLE; typedef 786 D3DTEXTUREHANDLE hTexture; /* Handle to texture map */ 909 D3DTEXTUREHANDLE hDestTexture; 910 D3DTEXTUREHANDLE hSrcTexture;
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3dtypes.h | 150 typedef DWORD D3DTEXTUREHANDLE, *LPD3DTEXTUREHANDLE; typedef 513 D3DTEXTUREHANDLE hTexture; 646 D3DTEXTUREHANDLE hDestTexture; 647 D3DTEXTUREHANDLE hSrcTexture;
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H A D | d3d.h | 575 STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice *device, D3DTEXTUREHANDLE *handle) PURE; in DECLARE_INTERFACE_() 618 STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice2 *device, D3DTEXTUREHANDLE *handle) PURE; in DECLARE_INTERFACE_()
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3dtypes.h | 150 typedef DWORD D3DTEXTUREHANDLE, *LPD3DTEXTUREHANDLE; typedef 513 D3DTEXTUREHANDLE hTexture; 646 D3DTEXTUREHANDLE hDestTexture; 647 D3DTEXTUREHANDLE hSrcTexture;
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H A D | d3d.h | 575 STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice *device, D3DTEXTUREHANDLE *handle) PURE; in DECLARE_INTERFACE_() 618 STDMETHOD(GetHandle)(THIS_ struct IDirect3DDevice2 *device, D3DTEXTUREHANDLE *handle) PURE; in DECLARE_INTERFACE_()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/ |
H A D | d3dtypes.h | 145 typedef DWORD D3DTEXTUREHANDLE, *LPD3DTEXTUREHANDLE; typedef 729 D3DTEXTUREHANDLE hTexture; /* Handle to texture map */ 919 D3DTEXTUREHANDLE hDestTexture; 920 D3DTEXTUREHANDLE hSrcTexture;
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/ |
H A D | d3dtypes.h | 145 typedef DWORD D3DTEXTUREHANDLE, *LPD3DTEXTUREHANDLE; typedef 729 D3DTEXTUREHANDLE hTexture; /* Handle to texture map */ 919 D3DTEXTUREHANDLE hDestTexture; 920 D3DTEXTUREHANDLE hSrcTexture;
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/dports/games/avp/avp-20170505/src/include/ |
H A D | shape.h | 754 D3DTEXTUREHANDLE D3DHandle;
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/dports/games/avp/avp-20170505/src/ |
H A D | opengl.c | 3791 D3DTEXTUREHANDLE TextureHandle = NULL; in PostLandscapeRendering() 5251 D3DTEXTUREHANDLE TextureHandle = (D3DTEXTUREHANDLE)ImageHeaderArray[StaticImageNumber].D3DHandle;
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H A D | kshape.c | 6800 extern D3DTEXTUREHANDLE FMVTextureHandle[];
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