/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/konami/ |
H A D | d_blockhl.cpp | 20 static UINT8 *DrvBankRAM; variable 222 konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, MAP_RAM); in blockhl_set_lines() 282 DrvBankRAM = Next; Next += 0x000800; in MemIndex() 331 konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, MAP_RAM); in DrvInit()
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H A D | d_gbusters.cpp | 22 static UINT8 *DrvBankRAM; variable 153 konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, MAP_RAM); in STDDIPINFO() 342 DrvBankRAM = Next; Next += 0x000800; in MemIndex() 388 konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, MAP_RAM); in DrvInit()
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H A D | d_surpratk.cpp | 18 static UINT8 *DrvBankRAM; variable 184 return DrvBankRAM[address]; in STDDIPINFOEXT() 227 DrvBankRAM[address] = data; in supratk_write() 313 DrvBankRAM = Next; Next += 0x000800; in MemIndex()
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H A D | d_parodius.cpp | 22 static UINT8 *DrvBankRAM; variable 184 DrvBankRAM[address] = data; in STDDIPINFO() 242 return DrvBankRAM[address]; in parodius_main_read() 372 DrvBankRAM = Next; Next += 0x000800; in MemIndex()
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H A D | d_crimfght.cpp | 22 static UINT8 *DrvBankRAM; variable 257 konamiMapMemory(DrvBankRAM, 0x0000, 0x03ff, MAP_RAM); in STDDIPINFO() 447 DrvBankRAM = Next; Next += 0x000400; in MemIndex() 496 konamiMapMemory(DrvBankRAM, 0x0000, 0x03ff, MAP_RAM); in DrvInit()
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H A D | d_88games.cpp | 25 static UINT8 *DrvBankRAM; variable 180 DrvBankRAM[address & 0x7ff] = data; in STDDIPINFO() 221 return DrvBankRAM[address & 0x7ff]; in games88_main_read() 368 DrvBankRAM = Next; Next += 0x000800; in MemIndex()
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H A D | d_thunderx.cpp | 22 static UINT8 *DrvBankRAM; variable 331 konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, MAP_RAM); in scontra_bankswitch() 347 konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, MAP_RAM); in thunderx_videobank() 551 DrvBankRAM = Next; Next += 0x000800; in MemIndex() 656 konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, MAP_RAM); in DrvInit()
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H A D | d_aliens.cpp | 22 static UINT8 *DrvBankRAM; variable 144 konamiMapMemory(DrvBankRAM, 0x0000, 0x03ff, MAP_RAM); in STDDIPINFO() 332 DrvBankRAM = Next; Next += 0x000400; in MemIndex() 385 konamiMapMemory(DrvBankRAM, 0x0000, 0x03ff, MAP_RAM); in DrvInit()
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H A D | d_spy.cpp | 23 static UINT8 *DrvBankRAM; variable 173 M6809MapMemory(DrvBankRAM, 0x0000, 0x07ff, MAP_RAM); in STDDIPINFO() 491 DrvBankRAM = Next; Next += 0x000800; in MemIndex()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/konami/ |
H A D | d_blockhl.cpp | 20 static UINT8 *DrvBankRAM; variable 222 konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, MAP_RAM); in blockhl_set_lines() 282 DrvBankRAM = Next; Next += 0x000800; in MemIndex() 331 konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, MAP_RAM); in DrvInit()
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H A D | d_surpratk.cpp | 18 static UINT8 *DrvBankRAM; variable 182 return DrvBankRAM[address]; in STDDIPINFOEXT() 225 DrvBankRAM[address] = data; in supratk_write() 309 DrvBankRAM = Next; Next += 0x000800; in MemIndex()
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H A D | d_gbusters.cpp | 22 static UINT8 *DrvBankRAM; variable 153 konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, MAP_RAM); in STDDIPINFO() 340 DrvBankRAM = Next; Next += 0x000800; in MemIndex() 391 konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, MAP_RAM); in DrvInit()
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H A D | d_parodius.cpp | 22 static UINT8 *DrvBankRAM; variable 185 DrvBankRAM[address] = data; in STDDIPINFO() 243 return DrvBankRAM[address]; in parodius_main_read() 373 DrvBankRAM = Next; Next += 0x000800; in MemIndex()
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H A D | d_crimfght.cpp | 22 static UINT8 *DrvBankRAM; variable 257 konamiMapMemory(DrvBankRAM, 0x0000, 0x03ff, MAP_RAM); in STDDIPINFO() 447 DrvBankRAM = Next; Next += 0x000400; in MemIndex() 496 konamiMapMemory(DrvBankRAM, 0x0000, 0x03ff, MAP_RAM); in DrvInit()
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H A D | d_88games.cpp | 25 static UINT8 *DrvBankRAM; variable 179 DrvBankRAM[address & 0x7ff] = data; in STDDIPINFO() 220 return DrvBankRAM[address & 0x7ff]; in games88_main_read() 367 DrvBankRAM = Next; Next += 0x000800; in MemIndex()
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H A D | d_aliens.cpp | 22 static UINT8 *DrvBankRAM; variable 144 konamiMapMemory(DrvBankRAM, 0x0000, 0x03ff, MAP_RAM); in STDDIPINFO() 330 DrvBankRAM = Next; Next += 0x000400; in MemIndex() 383 konamiMapMemory(DrvBankRAM, 0x0000, 0x03ff, MAP_RAM); in DrvInit()
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H A D | d_thunderx.cpp | 22 static UINT8 *DrvBankRAM; variable 331 konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, MAP_RAM); in scontra_bankswitch() 345 konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, MAP_RAM); in thunderx_videobank() 555 DrvBankRAM = Next; Next += 0x000800; in MemIndex() 665 konamiMapMemory(DrvBankRAM, 0x5800, 0x5fff, MAP_RAM); in DrvInit()
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H A D | d_spy.cpp | 23 static UINT8 *DrvBankRAM; variable 173 M6809MapMemory(DrvBankRAM, 0x0000, 0x07ff, MAP_RAM); in STDDIPINFO() 491 DrvBankRAM = Next; Next += 0x000800; in MemIndex()
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