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Searched refs:FLAG_ATTACK (Results 1 – 22 of 22) sorted by relevance

/dports/games/openbor3979/openbor-2bcf25b/engine/sdl/
H A Dmenu.c336 case FLAG_ATTACK: in ControlMenu()
412 case FLAG_ATTACK: in ControlBGM()
/dports/games/openbor4432/openbor-ba1eb4f/engine/sdl/
H A Dmenu.c336 case FLAG_ATTACK: in ControlMenu()
412 case FLAG_ATTACK: in ControlBGM()
/dports/games/openbor/openbor-3caaddd5/engine/sdl/
H A Dmenu.c339 case FLAG_ATTACK: in ControlMenu()
415 case FLAG_ATTACK: in ControlBGM()
/dports/games/openbor3482/openbor-2c1ecd7/engine/sdl/
H A Dmenu.c437 case FLAG_ATTACK: in ControlMenu()
513 case FLAG_ATTACK: in ControlBGM()
/dports/games/openbor3711/openbor-6ec17fa/engine/sdl/
H A Dmenu.c437 case FLAG_ATTACK: in ControlMenu()
513 case FLAG_ATTACK: in ControlBGM()
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h107 #define FLAG_ATTACK 0x00000040 macro
114 #define FLAG_ANYBUTTON (FLAG_START|FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK…
115 #define FLAG_CONTROLKEYS (FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK4|FLAG_JUM…
H A Dopenbor.c15608 player[self->playerindex].playkeys -= FLAG_ATTACK; in common_stuck_underneath()
17449 (player[self->playerindex].keys & FLAG_ATTACK))) in player_check_special()
17856 player[self->playerindex].playkeys -= FLAG_ATTACK; in player_grab_check()
17876 player[self->playerindex].playkeys -= FLAG_ATTACK; in player_grab_check()
17883 player[self->playerindex].playkeys -= FLAG_ATTACK; in player_grab_check()
17890 player[self->playerindex].playkeys -= FLAG_ATTACK; in player_grab_check()
18232 static int ba[] = {FLAG_BACKWARD, FLAG_ATTACK}; in player_think()
18408 if((pl->keys & FLAG_ATTACK) && notinair) in player_think()
18464 if((pl->releasekeys & FLAG_ATTACK)) in player_think()
18486 if((pl->playkeys & FLAG_ATTACK) && notinair) in player_think()
[all …]
H A Dopenborscript.c8470 ICMPCONST(FLAG_ATTACK)
9003 (*pretvar)->lVal = (LONG)(keys & FLAG_ATTACK); in openbor_playerkeys()
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h106 #define FLAG_ATTACK 0x00000040 macro
113 #define FLAG_ANYBUTTON (FLAG_START|FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK…
114 #define FLAG_CONTROLKEYS (FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK4|FLAG_JUM…
H A Dopenbor.c21317 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in common_stuck_underneath()
24439 player[self->playerindex].playkeys -= FLAG_ATTACK; in player_grab_check()
24467 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_grab_check()
24474 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_grab_check()
24481 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_grab_check()
24487 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_grab_check()
24962 static int ba[] = {FLAG_BACKWARD, FLAG_ATTACK}; in player_think()
25164 if((pl->keys & FLAG_ATTACK) && notinair) in player_think()
25223 if((pl->releasekeys & FLAG_ATTACK)) in player_think()
25254 if((pl->playkeys & FLAG_ATTACK) && notinair) in player_think()
[all …]
H A Dopenborscript.c10160 ICMPCONST(FLAG_ATTACK) in mapstrings_transconst()
10655 (*pretvar)->lVal = (LONG)(keys & FLAG_ATTACK); in openbor_playerkeys()
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.c15203 player[(int)self->playerindex].playkeys -= FLAG_ATTACK; in common_stuck_underneath()
16708 (player[(int)self->playerindex].keys & FLAG_ATTACK))) in player_check_special()
17147 if((player[(int)self->playerindex].playkeys & FLAG_ATTACK) && check_combo(FLAG_ATTACK)) in player_grab_check()
17286 player[(int)self->playerindex].playkeys -= FLAG_ATTACK; in player_grab_check()
17306 player[(int)self->playerindex].playkeys -= FLAG_ATTACK; in player_grab_check()
17313 player[(int)self->playerindex].playkeys -= FLAG_ATTACK; in player_grab_check()
17320 player[(int)self->playerindex].playkeys -= FLAG_ATTACK; in player_grab_check()
17326 player[(int)self->playerindex].playkeys -= FLAG_ATTACK; in player_grab_check()
17592 player[(int)self->playerindex].playkeys -= FLAG_ATTACK; in player_lie_check()
17685 if((player[(int)self->playerindex].playkeys & FLAG_ATTACK) && check_combo(FLAG_ATTACK)) in player_preinput()
[all …]
H A Dopenbor.h109 #define FLAG_ATTACK 0x00000040 macro
116 #define FLAG_ANYBUTTON (FLAG_START|FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK…
H A Dopenborscript.c8905 ICMPCONST(FLAG_ATTACK) in mapstrings_transconst()
9436 (*pretvar)->lVal = (LONG)(keys & FLAG_ATTACK); in openbor_playerkeys()
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h193 FLAG_ATTACK = 0x00000040, enumerator
200 …FLAG_ANYBUTTON = (FLAG_START|FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK4|FLAG…
201 …FLAG_CONTROLKEYS = (FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK4|FLAG_JUMP|F…
H A Dopenbor.c24523 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in common_stuck_underneath()
27805 player[self->playerindex].playkeys -= FLAG_ATTACK; in player_grab_check()
27833 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_grab_check()
27840 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_grab_check()
27847 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_grab_check()
27853 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_grab_check()
28411 static int ba[] = {FLAG_BACKWARD, FLAG_ATTACK}; in player_think()
28628 if((pl->keys & FLAG_ATTACK) && notinair) in player_think()
28687 if((pl->releasekeys & FLAG_ATTACK)) in player_think()
28719 if((pl->playkeys & FLAG_ATTACK) && notinair) in player_think()
[all …]
H A Dopenborscript.c12948 ICMPCONST(FLAG_ATTACK) in mapstrings_transconst()
13600 (*pretvar)->lVal = (LONG)(keys & FLAG_ATTACK); in openbor_playerkeys()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h445 FLAG_ATTACK = (1 << SDID_ATTACK), enumerator
455 …FLAG_ANYBUTTON = (FLAG_START|FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK4|FLAG…
456 …FLAG_CONTROLKEYS = (FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK4|FLAG_JUMP|F…
H A Dopenbor.c30651 player[self->playerindex].playkeys -= FLAG_ATTACK; in player_grab_check()
30679 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_grab_check()
30686 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_grab_check()
30693 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_grab_check()
30699 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_grab_check()
31100 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_lie_check()
31261 static int ba[] = {FLAG_BACKWARD, FLAG_ATTACK}; in player_think()
31492 if((pl->keys & FLAG_ATTACK) && notinair) in player_think()
31551 if((pl->releasekeys & FLAG_ATTACK)) in player_think()
31583 if((pl->playkeys & FLAG_ATTACK) && notinair) in player_think()
[all …]
H A Dopenborscript.c11078 (*pretvar)->lVal = (LONG)(keys & FLAG_ATTACK); in openbor_playerkeys()
/dports/games/OpenLara/OpenLara-b4b19f2/src/
H A Denemy.h840 FLAG_ATTACK = 1, enumerator
861 flags.unused |= FLAG_ATTACK; in getStateGround()
869 if (!(flags.unused & FLAG_ATTACK) && zone == target->zone && targetInView) { in getStateGround()
915 flags.unused |= FLAG_ATTACK;
/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/
H A Dconstants.c121 ICMPCONST(FLAG_ATTACK) in mapstrings_transconst()