/dports/games/openbor3979/openbor-2bcf25b/engine/sdl/ |
H A D | menu.c | 336 case FLAG_ATTACK: in ControlMenu() 412 case FLAG_ATTACK: in ControlBGM()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/sdl/ |
H A D | menu.c | 336 case FLAG_ATTACK: in ControlMenu() 412 case FLAG_ATTACK: in ControlBGM()
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/dports/games/openbor/openbor-3caaddd5/engine/sdl/ |
H A D | menu.c | 339 case FLAG_ATTACK: in ControlMenu() 415 case FLAG_ATTACK: in ControlBGM()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/sdl/ |
H A D | menu.c | 437 case FLAG_ATTACK: in ControlMenu() 513 case FLAG_ATTACK: in ControlBGM()
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/dports/games/openbor3711/openbor-6ec17fa/engine/sdl/ |
H A D | menu.c | 437 case FLAG_ATTACK: in ControlMenu() 513 case FLAG_ATTACK: in ControlBGM()
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/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 107 #define FLAG_ATTACK 0x00000040 macro 114 #define FLAG_ANYBUTTON (FLAG_START|FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK… 115 #define FLAG_CONTROLKEYS (FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK4|FLAG_JUM…
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H A D | openbor.c | 15608 player[self->playerindex].playkeys -= FLAG_ATTACK; in common_stuck_underneath() 17449 (player[self->playerindex].keys & FLAG_ATTACK))) in player_check_special() 17856 player[self->playerindex].playkeys -= FLAG_ATTACK; in player_grab_check() 17876 player[self->playerindex].playkeys -= FLAG_ATTACK; in player_grab_check() 17883 player[self->playerindex].playkeys -= FLAG_ATTACK; in player_grab_check() 17890 player[self->playerindex].playkeys -= FLAG_ATTACK; in player_grab_check() 18232 static int ba[] = {FLAG_BACKWARD, FLAG_ATTACK}; in player_think() 18408 if((pl->keys & FLAG_ATTACK) && notinair) in player_think() 18464 if((pl->releasekeys & FLAG_ATTACK)) in player_think() 18486 if((pl->playkeys & FLAG_ATTACK) && notinair) in player_think() [all …]
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H A D | openborscript.c | 8470 ICMPCONST(FLAG_ATTACK) 9003 (*pretvar)->lVal = (LONG)(keys & FLAG_ATTACK); in openbor_playerkeys()
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/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 106 #define FLAG_ATTACK 0x00000040 macro 113 #define FLAG_ANYBUTTON (FLAG_START|FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK… 114 #define FLAG_CONTROLKEYS (FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK4|FLAG_JUM…
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H A D | openbor.c | 21317 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in common_stuck_underneath() 24439 player[self->playerindex].playkeys -= FLAG_ATTACK; in player_grab_check() 24467 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_grab_check() 24474 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_grab_check() 24481 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_grab_check() 24487 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_grab_check() 24962 static int ba[] = {FLAG_BACKWARD, FLAG_ATTACK}; in player_think() 25164 if((pl->keys & FLAG_ATTACK) && notinair) in player_think() 25223 if((pl->releasekeys & FLAG_ATTACK)) in player_think() 25254 if((pl->playkeys & FLAG_ATTACK) && notinair) in player_think() [all …]
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H A D | openborscript.c | 10160 ICMPCONST(FLAG_ATTACK) in mapstrings_transconst() 10655 (*pretvar)->lVal = (LONG)(keys & FLAG_ATTACK); in openbor_playerkeys()
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/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.c | 15203 player[(int)self->playerindex].playkeys -= FLAG_ATTACK; in common_stuck_underneath() 16708 (player[(int)self->playerindex].keys & FLAG_ATTACK))) in player_check_special() 17147 if((player[(int)self->playerindex].playkeys & FLAG_ATTACK) && check_combo(FLAG_ATTACK)) in player_grab_check() 17286 player[(int)self->playerindex].playkeys -= FLAG_ATTACK; in player_grab_check() 17306 player[(int)self->playerindex].playkeys -= FLAG_ATTACK; in player_grab_check() 17313 player[(int)self->playerindex].playkeys -= FLAG_ATTACK; in player_grab_check() 17320 player[(int)self->playerindex].playkeys -= FLAG_ATTACK; in player_grab_check() 17326 player[(int)self->playerindex].playkeys -= FLAG_ATTACK; in player_grab_check() 17592 player[(int)self->playerindex].playkeys -= FLAG_ATTACK; in player_lie_check() 17685 if((player[(int)self->playerindex].playkeys & FLAG_ATTACK) && check_combo(FLAG_ATTACK)) in player_preinput() [all …]
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H A D | openbor.h | 109 #define FLAG_ATTACK 0x00000040 macro 116 #define FLAG_ANYBUTTON (FLAG_START|FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK…
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H A D | openborscript.c | 8905 ICMPCONST(FLAG_ATTACK) in mapstrings_transconst() 9436 (*pretvar)->lVal = (LONG)(keys & FLAG_ATTACK); in openbor_playerkeys()
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/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 193 FLAG_ATTACK = 0x00000040, enumerator 200 …FLAG_ANYBUTTON = (FLAG_START|FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK4|FLAG… 201 …FLAG_CONTROLKEYS = (FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK4|FLAG_JUMP|F…
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H A D | openbor.c | 24523 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in common_stuck_underneath() 27805 player[self->playerindex].playkeys -= FLAG_ATTACK; in player_grab_check() 27833 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_grab_check() 27840 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_grab_check() 27847 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_grab_check() 27853 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_grab_check() 28411 static int ba[] = {FLAG_BACKWARD, FLAG_ATTACK}; in player_think() 28628 if((pl->keys & FLAG_ATTACK) && notinair) in player_think() 28687 if((pl->releasekeys & FLAG_ATTACK)) in player_think() 28719 if((pl->playkeys & FLAG_ATTACK) && notinair) in player_think() [all …]
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H A D | openborscript.c | 12948 ICMPCONST(FLAG_ATTACK) in mapstrings_transconst() 13600 (*pretvar)->lVal = (LONG)(keys & FLAG_ATTACK); in openbor_playerkeys()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 445 FLAG_ATTACK = (1 << SDID_ATTACK), enumerator 455 …FLAG_ANYBUTTON = (FLAG_START|FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK4|FLAG… 456 …FLAG_CONTROLKEYS = (FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK4|FLAG_JUMP|F…
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H A D | openbor.c | 30651 player[self->playerindex].playkeys -= FLAG_ATTACK; in player_grab_check() 30679 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_grab_check() 30686 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_grab_check() 30693 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_grab_check() 30699 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_grab_check() 31100 player[self->playerindex].playkeys &= ~FLAG_ATTACK; in player_lie_check() 31261 static int ba[] = {FLAG_BACKWARD, FLAG_ATTACK}; in player_think() 31492 if((pl->keys & FLAG_ATTACK) && notinair) in player_think() 31551 if((pl->releasekeys & FLAG_ATTACK)) in player_think() 31583 if((pl->playkeys & FLAG_ATTACK) && notinair) in player_think() [all …]
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H A D | openborscript.c | 11078 (*pretvar)->lVal = (LONG)(keys & FLAG_ATTACK); in openbor_playerkeys()
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/dports/games/OpenLara/OpenLara-b4b19f2/src/ |
H A D | enemy.h | 840 FLAG_ATTACK = 1, enumerator 861 flags.unused |= FLAG_ATTACK; in getStateGround() 869 if (!(flags.unused & FLAG_ATTACK) && zone == target->zone && targetInView) { in getStateGround() 915 flags.unused |= FLAG_ATTACK;
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/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | constants.c | 121 ICMPCONST(FLAG_ATTACK) in mapstrings_transconst()
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