/dports/games/openbor3979/openbor-2bcf25b/engine/sdl/ |
H A D | menu.c | 341 case FLAG_ATTACK2: in ControlMenu() 417 case FLAG_ATTACK2: in ControlBGM()
|
/dports/games/openbor4432/openbor-ba1eb4f/engine/sdl/ |
H A D | menu.c | 341 case FLAG_ATTACK2: in ControlMenu() 417 case FLAG_ATTACK2: in ControlBGM()
|
/dports/games/openbor/openbor-3caaddd5/engine/sdl/ |
H A D | menu.c | 344 case FLAG_ATTACK2: in ControlMenu() 420 case FLAG_ATTACK2: in ControlBGM()
|
/dports/games/openbor3482/openbor-2c1ecd7/engine/sdl/ |
H A D | menu.c | 442 case FLAG_ATTACK2: in ControlMenu() 518 case FLAG_ATTACK2: in ControlBGM()
|
/dports/games/openbor3711/openbor-6ec17fa/engine/sdl/ |
H A D | menu.c | 442 case FLAG_ATTACK2: in ControlMenu() 518 case FLAG_ATTACK2: in ControlBGM()
|
/dports/games/openbor3711/openbor-6ec17fa/engine/ |
H A D | openbor.h | 111 #define FLAG_ATTACK2 0x00000400 macro 114 #define FLAG_ANYBUTTON (FLAG_START|FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK… 115 #define FLAG_CONTROLKEYS (FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK4|FLAG_JUM…
|
H A D | openborscript.c | 8471 ICMPCONST(FLAG_ATTACK2) 9006 (*pretvar)->lVal = (LONG)(keys & FLAG_ATTACK2); in openbor_playerkeys()
|
H A D | openbor.c | 5701 newchar->special[newchar->specials_loaded].input[i] = FLAG_ATTACK2; in load_cached_model() 6705 newchar->special[newchar->specials_loaded].input[i] = FLAG_ATTACK2; in load_cached_model() 12596 …(bothnewkeys&(FLAG_JUMP|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK4|FLAG_SPECIAL))))// Text… in update_animation() 20922 control_setkey(playercontrolpointers[p], FLAG_ATTACK2, savedata.keys[p][SDID_ATTACK2]); in apply_controls()
|
/dports/games/openbor3979/openbor-2bcf25b/engine/ |
H A D | openbor.h | 110 #define FLAG_ATTACK2 0x00000400 macro 113 #define FLAG_ANYBUTTON (FLAG_START|FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK… 114 #define FLAG_CONTROLKEYS (FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK4|FLAG_JUM…
|
H A D | openborscript.c | 10161 ICMPCONST(FLAG_ATTACK2) in mapstrings_transconst() 10658 (*pretvar)->lVal = (LONG)(keys & FLAG_ATTACK2); in openbor_playerkeys()
|
H A D | openbor.c | 8236 newchar->special[newchar->specials_loaded].input[i] = FLAG_ATTACK2; in load_cached_model() 8757 newchar->special[newchar->specials_loaded].input[i] = FLAG_ATTACK2; in load_cached_model() 17353 …(bothnewkeys & (FLAG_JUMP | FLAG_ATTACK | FLAG_ATTACK2 | FLAG_ATTACK3 | FLAG_ATTACK4 | FLAG_SPECIA… in update_animation() 28218 control_setkey(playercontrolpointers[p], FLAG_ATTACK2, savedata.keys[p][SDID_ATTACK2]); in apply_controls()
|
/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.h | 197 FLAG_ATTACK2 = 0x00000400, enumerator 200 …FLAG_ANYBUTTON = (FLAG_START|FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK4|FLAG… 201 …FLAG_CONTROLKEYS = (FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK4|FLAG_JUMP|F…
|
H A D | openbor.c | 9553 … if (!add_flag) newchar->special[newchar->specials_loaded].input[i] = FLAG_ATTACK2; in load_cached_model() 9554 else newchar->special[newchar->specials_loaded].input[i] |= FLAG_ATTACK2; in load_cached_model() 10130 … if (!add_flag) newchar->special[newchar->specials_loaded].input[i] = FLAG_ATTACK2; in load_cached_model() 10131 else newchar->special[newchar->specials_loaded].input[i] |= FLAG_ATTACK2; in load_cached_model() 20259 …(bothnewkeys & (FLAG_JUMP | FLAG_ATTACK | FLAG_ATTACK2 | FLAG_ATTACK3 | FLAG_ATTACK4 | FLAG_SPECIA… in update_animation() 32067 control_setkey(playercontrolpointers[p], FLAG_ATTACK2, savedata.keys[p][SDID_ATTACK2]); in apply_controls()
|
H A D | openborscript.c | 12949 ICMPCONST(FLAG_ATTACK2) in mapstrings_transconst() 13603 (*pretvar)->lVal = (LONG)(keys & FLAG_ATTACK2); in openbor_playerkeys()
|
/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.h | 446 FLAG_ATTACK2 = (1 << SDID_ATTACK2), enumerator 455 …FLAG_ANYBUTTON = (FLAG_START|FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK4|FLAG… 456 …FLAG_CONTROLKEYS = (FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK4|FLAG_JUMP|F…
|
H A D | openbor.c | 9946 … if (!add_flag) newchar->special[newchar->specials_loaded].input[i] = FLAG_ATTACK2; in load_cached_model() 9947 else newchar->special[newchar->specials_loaded].input[i] |= FLAG_ATTACK2; in load_cached_model() 10579 … if (!add_flag) newchar->special[newchar->specials_loaded].input[i] = FLAG_ATTACK2; in load_cached_model() 10580 else newchar->special[newchar->specials_loaded].input[i] |= FLAG_ATTACK2; in load_cached_model() 21345 …(bothnewkeys & (FLAG_JUMP | FLAG_ATTACK | FLAG_ATTACK2 | FLAG_ATTACK3 | FLAG_ATTACK4 | FLAG_SPECIA… in update_animation() 35243 control_setkey(playercontrolpointers[p], FLAG_ATTACK2, savedata.keys[p][SDID_ATTACK2]); in apply_controls()
|
H A D | openborscript.c | 11081 (*pretvar)->lVal = (LONG)(keys & FLAG_ATTACK2); in openbor_playerkeys()
|
/dports/games/openbor3482/openbor-2c1ecd7/engine/ |
H A D | openbor.h | 113 #define FLAG_ATTACK2 0x00000400 macro 116 #define FLAG_ANYBUTTON (FLAG_START|FLAG_SPECIAL|FLAG_ATTACK|FLAG_ATTACK2|FLAG_ATTACK3|FLAG_ATTACK…
|
H A D | openbor.c | 5595 newchar->special[newchar->specials_loaded][i] = FLAG_ATTACK2; in load_cached_model() 6614 newchar->special[newchar->specials_loaded][i] = FLAG_ATTACK2; in load_cached_model() 17155 if((player[(int)self->playerindex].playkeys & FLAG_ATTACK2) && check_combo(FLAG_ATTACK2)) in player_grab_check() 17157 player[(int)self->playerindex].playkeys -= FLAG_ATTACK2; in player_grab_check() 17549 if((player[(int)self->playerindex].playkeys & FLAG_ATTACK2) && check_combo(FLAG_ATTACK2)) in player_jump_check() 17551 player[(int)self->playerindex].playkeys -= FLAG_ATTACK2; in player_jump_check() 17706 if((player[(int)self->playerindex].playkeys & FLAG_ATTACK2) && check_combo(FLAG_ATTACK2)) in player_preinput() 17708 player[(int)self->playerindex].playkeys -= FLAG_ATTACK2; in player_preinput() 18204 if((player[(int)self->playerindex].playkeys & FLAG_ATTACK2) && check_combo(FLAG_ATTACK2)) in player_think() 18206 player[(int)self->playerindex].playkeys -= FLAG_ATTACK2; in player_think() [all …]
|
H A D | openborscript.c | 8906 ICMPCONST(FLAG_ATTACK2) in mapstrings_transconst() 9439 (*pretvar)->lVal = (LONG)(keys & FLAG_ATTACK2); in openbor_playerkeys()
|
/dports/games/openbor/openbor-3caaddd5/engine/source/openborscript/ |
H A D | constants.c | 122 ICMPCONST(FLAG_ATTACK2) in mapstrings_transconst()
|