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Searched refs:GET_ARGP (Results 1 – 8 of 8) sorted by relevance

/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h1659 #define GET_ARGP(z) (arglist->count > z ? arglist->args[z] : "") macro
1663 #define GET_INT_ARGP(z) getValidInt(GET_ARGP(z), filename, command)
1664 #define GET_FLOAT_ARGP(z) getValidFloat(GET_ARGP(z), filename, command)
H A Dopenbor.c840 incfile = GET_ARGP(1); in handle_txt_include()
876 strcpy(namebuf, GET_ARGP(1)); in handle_txt_include()
6367 char *value = GET_ARGP(1); in lcmHandleCommandName()
6386 char *value = GET_ARGP(1); in lcmHandleCommandType()
6548 char *value = GET_ARGP(1); in lcmHandleCommandSubtype()
6803 char *value = GET_ARGP(1); in lcmHandleCommandAimove()
6874 value = GET_ARGP(2); in lcmHandleCommandAimove()
6898 char *value = GET_ARGP(1); in lcmHandleCommandAiattack()
6940 value = GET_ARGP(weap + 1); in lcmHandleCommandWeapons()
6962 value = GET_ARGP(weap + 1); in lcmHandleCommandWeapons()
[all …]
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h2425 #define GET_ARGP(z) (arglist->count > z ? arglist->args[z] : "") macro
2429 #define GET_INT_ARGP(z) getValidInt(GET_ARGP(z), filename, command)
2430 #define GET_FLOAT_ARGP(z) getValidFloat(GET_ARGP(z), filename, command)
H A Dopenbor.c911 incfile = GET_ARGP(1); in handle_txt_include()
947 strcpy(namebuf, GET_ARGP(1)); in handle_txt_include()
7221 char *value = GET_ARGP(1); in lcmHandleCommandName()
7240 char *value = GET_ARGP(1); in lcmHandleCommandType()
7410 char *value = GET_ARGP(1); in lcmHandleCommandSubtype()
7687 char *value = GET_ARGP(1); in lcmHandleCommandAimove()
7762 value = GET_ARGP(2); in lcmHandleCommandAimove()
7786 char *value = GET_ARGP(1); in lcmHandleCommandAiattack()
7828 value = GET_ARGP(weap + 1); in lcmHandleCommandWeapons()
7850 value = GET_ARGP(weap + 1); in lcmHandleCommandWeapons()
[all …]
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h2938 #define GET_ARGP(z) (arglist->count > z ? arglist->args[z] : "") macro
2942 #define GET_INT_ARGP(z) getValidInt(GET_ARGP(z), filename, command)
2943 #define GET_FLOAT_ARGP(z) getValidFloat(GET_ARGP(z), filename, command)
H A Dopenbor.c964 incfile = GET_ARGP(1); in handle_txt_include()
1000 strcpy(namebuf, GET_ARGP(1)); in handle_txt_include()
7583 char *value = GET_ARGP(1); in lcmHandleCommandName()
7602 char *value = GET_ARGP(1); in lcmHandleCommandType()
7772 char *value = GET_ARGP(1); in lcmHandleCommandSubtype()
8027 char *value = GET_ARGP(1); in lcmHandleCommandAimove()
8098 value = GET_ARGP(2); in lcmHandleCommandAimove()
8122 char *value = GET_ARGP(1); in lcmHandleCommandAiattack()
8164 value = GET_ARGP(weap + 1); in lcmHandleCommandWeapons()
8186 value = GET_ARGP(weap + 1); in lcmHandleCommandWeapons()
[all …]
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.c754 incfile = GET_ARGP(1); in handle_txt_include()
4299 char* value = GET_ARGP(1); in lcmHandleCommandName()
4314 char* value = GET_ARGP(1); in lcmHandleCommandType()
4441 char* value = GET_ARGP(1); in lcmHandleCommandSubtype()
4545 char* value = GET_ARGP(i); in lcmHandleCommandHostile()
4562 value = GET_ARGP(i); in lcmHandleCommandHostile()
4586 value = GET_ARGP(i); in lcmHandleCommandCandamage()
4610 value = GET_ARGP(i); in lcmHandleCommandProjectilehit()
4667 value = GET_ARGP(2); in lcmHandleCommandAimove()
8782 value = GET_ARGP(1); in llHandleCommandSpawnscript()
[all …]
/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.c4205 char* value = GET_ARGP(1); in lcmHandleCommandName()
4220 char* value = GET_ARGP(1); in lcmHandleCommandType()
4347 char* value = GET_ARGP(1); in lcmHandleCommandSubtype()
4450 char* value = GET_ARGP(i); in lcmHandleCommandHostile()
4467 value = GET_ARGP(i); in lcmHandleCommandHostile()
4472 char* value = GET_ARGP(i); in lcmHandleCommandCandamage()
4491 value = GET_ARGP(i); in lcmHandleCommandCandamage()
4515 value = GET_ARGP(i); in lcmHandleCommandProjectilehit()
4572 value = GET_ARGP(2); in lcmHandleCommandAimove()
8653 value = GET_ARGP(1); in llHandleCommandSpawnscript()
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