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Searched refs:GET_FRAME_ARG (Results 1 – 7 of 7) sorted by relevance

/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h1666 #define GET_FRAME_ARG(z) (stricmp(GET_ARG(z), "this")==0?newanim->numframes:GET_INT_ARG(z)) macro
H A Dopenbor.c8589 newanim->throwframe = GET_FRAME_ARG(1); in load_cached_model()
8601 newanim->shootframe = GET_FRAME_ARG(1); in load_cached_model()
8610 newanim->tossframe = GET_FRAME_ARG(1); in load_cached_model()
8709 newanim->landframe.frame = GET_FRAME_ARG(1); in load_cached_model()
8721 newanim->dropframe = GET_FRAME_ARG(1); in load_cached_model()
9418 newanim->flipframe = GET_FRAME_ARG(1); in load_cached_model()
9451 newanim->weaponframe[0] = GET_FRAME_ARG(1); in load_cached_model()
9456 newanim->quakeframe.framestart = GET_FRAME_ARG(1); in load_cached_model()
9472 newanim->spawnframe[0] = GET_FRAME_ARG(1); in load_cached_model()
9481 newanim->summonframe[0] = GET_FRAME_ARG(1); in load_cached_model()
[all …]
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.c6573 newanim->throwframe = GET_FRAME_ARG(1); in load_cached_model()
6581 newanim->shootframe = GET_FRAME_ARG(1); in load_cached_model()
6587 newanim->tossframe = GET_FRAME_ARG(1); in load_cached_model()
6672 newanim->landframe.frame = GET_FRAME_ARG(1); in load_cached_model()
6678 newanim->dropframe = GET_FRAME_ARG(1); in load_cached_model()
7155 newanim->flipframe = GET_FRAME_ARG(1); in load_cached_model()
7180 newanim->weaponframe[0] = GET_FRAME_ARG(1); in load_cached_model()
7184 newanim->quakeframe.framestart = GET_FRAME_ARG(1); in load_cached_model()
7196 newanim->spawnframe[0] = GET_FRAME_ARG(1); in load_cached_model()
7205 newanim->summonframe[0] = GET_FRAME_ARG(1); in load_cached_model()
[all …]
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h2432 #define GET_FRAME_ARG(z) (stricmp(GET_ARG(z), "this")==0?newanim->numframes:GET_INT_ARG(z)) macro
H A Dopenbor.c9947 newanim->projectile.throwframe = GET_FRAME_ARG(1); in load_cached_model()
9959 newanim->projectile.shootframe = GET_FRAME_ARG(1); in load_cached_model()
9968 newanim->projectile.tossframe = GET_FRAME_ARG(1); in load_cached_model()
10067 newanim->landframe.frame = GET_FRAME_ARG(1); in load_cached_model()
10082 newanim->dropframe->frame = GET_FRAME_ARG(1); in load_cached_model()
11031 newanim->flipframe = GET_FRAME_ARG(1); in load_cached_model()
11061 newanim->weaponframe[0] = GET_FRAME_ARG(1); in load_cached_model()
11066 newanim->quakeframe.framestart = GET_FRAME_ARG(1); in load_cached_model()
11082 newanim->spawnframe[0] = GET_FRAME_ARG(1); in load_cached_model()
11091 newanim->summonframe[0] = GET_FRAME_ARG(1); in load_cached_model()
[all …]
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h2945 #define GET_FRAME_ARG(z) (stricmp(GET_ARG(z), "this")==0?newanim->numframes:GET_INT_ARG(z)) macro
H A Dopenbor.c10370 newanim->projectile.throwframe = GET_FRAME_ARG(1); in load_cached_model()
10382 newanim->projectile.shootframe = GET_FRAME_ARG(1); in load_cached_model()
10391 newanim->projectile.tossframe = GET_FRAME_ARG(1); in load_cached_model()
10513 newanim->landframe->frame = GET_FRAME_ARG(1); in load_cached_model()
10531 newanim->dropframe->frame = GET_FRAME_ARG(1); in load_cached_model()
11577 newanim->flipframe = GET_FRAME_ARG(1); in load_cached_model()
11603 newanim->weaponframe[0] = GET_FRAME_ARG(1); in load_cached_model()
11608 newanim->quakeframe.framestart = GET_FRAME_ARG(1); in load_cached_model()
11624 newanim->spawnframe[0] = GET_FRAME_ARG(1); in load_cached_model()
11633 newanim->summonframe[0] = GET_FRAME_ARG(1); in load_cached_model()
[all …]