/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/plugins/renderers/opengl/graphicshelpers/ |
H A D | graphicshelperes3_1.cpp | 89 #ifndef GL_COMMAND_BARRIER_BIT 90 #define GL_COMMAND_BARRIER_BIT 0x00000040 macro 177 bits |= GL_COMMAND_BARRIER_BIT; in memoryBarrierGLBitfield()
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/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | ARB_shader_image_load_store.h | 31 #define GL_COMMAND_BARRIER_BIT 0x00000040 macro
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_shader_image_load_store.java | 69 GL_COMMAND_BARRIER_BIT = 0x00000040, field
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H A D | GL42.java | 230 GL_COMMAND_BARRIER_BIT = 0x00000040, field
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 88 if (barriers & GL_COMMAND_BARRIER_BIT) in st_MemoryBarrier()
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/dports/lang/clover/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 88 if (barriers & GL_COMMAND_BARRIER_BIT) in st_MemoryBarrier()
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/dports/graphics/libosmesa/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 88 if (barriers & GL_COMMAND_BARRIER_BIT) in st_MemoryBarrier()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 88 if (barriers & GL_COMMAND_BARRIER_BIT) in st_MemoryBarrier()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 88 if (barriers & GL_COMMAND_BARRIER_BIT) in st_MemoryBarrier()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 88 if (barriers & GL_COMMAND_BARRIER_BIT) in st_MemoryBarrier()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 88 if (barriers & GL_COMMAND_BARRIER_BIT) in st_MemoryBarrier()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 88 if (barriers & GL_COMMAND_BARRIER_BIT) in st_MemoryBarrier()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 88 if (barriers & GL_COMMAND_BARRIER_BIT) in st_MemoryBarrier()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/mesa/state_tracker/ |
H A D | st_cb_texturebarrier.c | 88 if (barriers & GL_COMMAND_BARRIER_BIT) in st_MemoryBarrier()
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_shader_image_load_store | 9 GL_COMMAND_BARRIER_BIT 0x00000040
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_shader_image_load_store | 10 GL_COMMAND_BARRIER_BIT 0x00000040
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_shader_image_load_store | 10 GL_COMMAND_BARRIER_BIT 0x00000040
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_ARB_shader_image_load_store | 10 GL_COMMAND_BARRIER_BIT 0x00000040
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_shader_image_load_store | 9 GL_COMMAND_BARRIER_BIT 0x00000040
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/mesa/main/ |
H A D | barrier.c | 53 if (barriers & GL_COMMAND_BARRIER_BIT) in memory_barrier()
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | shader_image_load_store.py | 17 GL_COMMAND_BARRIER_BIT=_C('GL_COMMAND_BARRIER_BIT',0x00000040) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | shader_image_load_store.py | 17 GL_COMMAND_BARRIER_BIT=_C('GL_COMMAND_BARRIER_BIT',0x00000040) variable
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/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/render/backends/gl/ |
H A D | qssgopengltokens_p.h | 547 #define GL_COMMAND_BARRIER_BIT 0x00000040 macro
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_4_2.py | 30 GL_COMMAND_BARRIER_BIT=_C('GL_COMMAND_BARRIER_BIT',0x00000040) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_4_2.py | 30 GL_COMMAND_BARRIER_BIT=_C('GL_COMMAND_BARRIER_BIT',0x00000040) variable
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