/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_AMD_gpu_shader_half_float | 8 GL_FLOAT16_VEC4_NV 0x8FFB
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H A D | GL_NV_gpu_shader5 | 32 GL_FLOAT16_VEC4_NV 0x8FFB
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_AMD_gpu_shader_half_float | 8 GL_FLOAT16_VEC4_NV 0x8FFB
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H A D | GL_NV_gpu_shader5 | 32 GL_FLOAT16_VEC4_NV 0x8FFB
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/AMD/ |
H A D | gpu_shader_half_float.py | 26 GL_FLOAT16_VEC4_NV=_C('GL_FLOAT16_VEC4_NV',0x8FFB) variable
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/glslang/src/glslang/MachineIndependent/ |
H A D | gl_types.h | 85 #define GL_FLOAT16_VEC4_NV 0x8FFB macro
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/dports/emulators/dolphin-emu/dolphin-3152428/Externals/glslang/glslang/MachineIndependent/ |
H A D | gl_types.h | 85 #define GL_FLOAT16_VEC4_NV 0x8FFB macro
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/glslang/MachineIndependent/ |
H A D | gl_types.h | 85 #define GL_FLOAT16_VEC4_NV 0x8FFB macro
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/glslang/MachineIndependent/ |
H A D | gl_types.h | 85 #define GL_FLOAT16_VEC4_NV 0x8FFB macro
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/dports/games/retroarch/RetroArch-1.9.7/deps/glslang/glslang/glslang/MachineIndependent/ |
H A D | gl_types.h | 86 #define GL_FLOAT16_VEC4_NV 0x8FFB macro
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/glslang/glslang/MachineIndependent/ |
H A D | gl_types.h | 93 #define GL_FLOAT16_VEC4_NV 0x8FFB macro
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glslang/glslang/MachineIndependent/ |
H A D | gl_types.h | 93 #define GL_FLOAT16_VEC4_NV 0x8FFB
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/dports/devel/love/love-11.3/src/libraries/glslang/glslang/MachineIndependent/ |
H A D | gl_types.h | 86 #define GL_FLOAT16_VEC4_NV 0x8FFB macro
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/glslang/glslang/MachineIndependent/ |
H A D | gl_types.h | 93 #define GL_FLOAT16_VEC4_NV 0x8FFB macro
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/dports/graphics/waifu2x-ncnn-vulkan/waifu2x-ncnn-vulkan-20210521/src/ncnn/glslang/glslang/MachineIndependent/ |
H A D | gl_types.h | 93 #define GL_FLOAT16_VEC4_NV 0x8FFB macro
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glslang/src/glslang/MachineIndependent/ |
H A D | gl_types.h | 93 #define GL_FLOAT16_VEC4_NV 0x8FFB macro
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/dports/graphics/glslang/glslang-11.7.1/glslang/MachineIndependent/ |
H A D | gl_types.h | 93 #define GL_FLOAT16_VEC4_NV 0x8FFB macro
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/dports/benchmarks/vkpeak/vkpeak-20210430/ncnn/glslang/glslang/MachineIndependent/ |
H A D | gl_types.h | 93 #define GL_FLOAT16_VEC4_NV 0x8FFB macro
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/dports/graphics/realsr-ncnn-vulkan/realsr-ncnn-vulkan-20210210/src/ncnn/glslang/glslang/MachineIndependent/ |
H A D | gl_types.h | 93 #define GL_FLOAT16_VEC4_NV 0x8FFB macro
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_gpu_shader5 | 31 GL_FLOAT16_VEC4_NV 0x8FFB
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_NV_gpu_shader5 | 32 GL_FLOAT16_VEC4_NV 0x8FFB
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_NV_gpu_shader5 | 31 GL_FLOAT16_VEC4_NV 0x8FFB
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | NV_gpu_shader5.java | 77 int GL_FLOAT16_VEC4_NV = 0x8FFB; field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/NV/ |
H A D | gpu_shader5.py | 17 GL_FLOAT16_VEC4_NV=_C('GL_FLOAT16_VEC4_NV',0x8FFB) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES2/NV/ |
H A D | gpu_shader5.py | 17 GL_FLOAT16_VEC4_NV=_C('GL_FLOAT16_VEC4_NV',0x8FFB) variable
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