/dports/games/blackshadeselite/blackshadeselite/Source/ |
H A D | Fog.cpp | 38 glFogi(GL_FOG_HINT, GL_DONT_CARE); in SetFog() 60 glFogi(GL_FOG_HINT, GL_DONT_CARE); in SetFog() 78 glFogi(GL_FOG_HINT, GL_DONT_CARE); in TempFog() 90 glFogi(GL_FOG_HINT, GL_DONT_CARE); in ResetFog()
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/dports/games/tuxracer/tuxracer-0.61/src/ |
H A D | fog.c | 56 glHint( GL_FOG_HINT, GL_NICEST ); in setup_fog() 58 glHint( GL_FOG_HINT, GL_FASTEST ); in setup_fog()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/demos/ |
H A D | tunnel.c | 388 glHint(GL_FOG_HINT, GL_NICEST); in draw() 390 glHint(GL_FOG_HINT, GL_DONT_CARE); in draw() 522 glHint(GL_FOG_HINT, GL_NICEST); in main()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/demos/ |
H A D | tunnel.c | 388 glHint(GL_FOG_HINT, GL_NICEST); in draw() 390 glHint(GL_FOG_HINT, GL_DONT_CARE); in draw() 522 glHint(GL_FOG_HINT, GL_NICEST); in main()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/redbook/ |
H A D | depthcue.c | 57 glHint (GL_FOG_HINT, GL_NICEST); /* per pixel */ in myinit()
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H A D | fogcoord.c | 82 glHint (GL_FOG_HINT, GL_DONT_CARE); in init()
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H A D | fogindex.c | 74 glHint(GL_FOG_HINT, GL_NICEST); in myinit()
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H A D | fog.c | 104 glHint(GL_FOG_HINT, GL_DONT_CARE); in myinit()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/redbook/ |
H A D | depthcue.c | 57 glHint (GL_FOG_HINT, GL_NICEST); /* per pixel */ in myinit()
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H A D | fogcoord.c | 82 glHint (GL_FOG_HINT, GL_DONT_CARE); in init()
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H A D | fogindex.c | 74 glHint(GL_FOG_HINT, GL_NICEST); in myinit()
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H A D | fog.c | 104 glHint(GL_FOG_HINT, GL_DONT_CARE); in myinit()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/ |
H A D | Fog | 44 #ifndef GL_FOG_HINT 45 #define GL_FOG_HINT 0x0C54
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/ |
H A D | Fog | 44 #ifndef GL_FOG_HINT 45 #define GL_FOG_HINT 0x0C54
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/dports/games/traingame/traingame-cb6513e/src/ |
H A D | Fog.cpp | 46 glHint(GL_FOG_HINT, GL_DONT_CARE); in apply()
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/dports/games/flightgear/flightgear-2020.3.11/src/GUI/ |
H A D | gui_funcs.cxx | 344 glHint(GL_FOG_HINT, GL_NICEST); in fgHiResDump() 403 glHint ( GL_FOG_HINT, GL_FASTEST ); in fgHiResDump() 405 glHint ( GL_FOG_HINT, GL_DONT_CARE ); in fgHiResDump()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/opengl/ |
H A D | opengl-defs.h | 155 #define GL_FOG_HINT 0x0C54 macro
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/opengl/ |
H A D | opengl-defs.h | 155 #define GL_FOG_HINT 0x0C54 macro
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/dports/games/tuxkart/tuxkart-0.4.0/src/ |
H A D | gfx.cxx | 104 glHint ( GL_FOG_HINT , GL_NICEST ) ; in update()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ati_fragment_shader/ |
H A D | render-fog.c | 63 glHint(GL_FOG_HINT, GL_NICEST); in piglit_display()
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/dports/devel/vcglib/vcglib-2020.09/apps/unsupported/trackball_SDL/ |
H A D | trackball_sdl.cpp | 85 glHint(GL_FOG_HINT, GL_NICEST); in RenderFloor() 96 glHint(GL_FOG_HINT, GL_FASTEST); in RenderFloor()
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/dports/devel/vcglib/vcglib-2020.09/apps/test/trackball/ |
H A D | main.cpp | 53 glHint( GL_FOG_HINT, GL_NICEST ); in init()
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/dports/games/tux-aqfh/tux_aqfh-1.0.14/src/ |
H A D | gfx.cxx | 164 glHint ( GL_FOG_HINT , GL_NICEST ) ; in update()
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/dports/games/etracer/etr-0.8.1/src/ |
H A D | env.cpp | 98 glHint(GL_FOG_HINT, GL_NICEST); in SetupFog() 100 glHint(GL_FOG_HINT, GL_FASTEST); in SetupFog()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/main/ |
H A D | hint.c | 52 case GL_FOG_HINT: in _mesa_Hint()
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