/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | ARB_program.java | 100 int GL_MATRIX12_ARB = 0x88CC; field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/ARB/ |
H A D | fragment_program.py | 20 GL_MATRIX12_ARB=_C('GL_MATRIX12_ARB',0x88CC) variable
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H A D | vertex_program.py | 21 GL_MATRIX12_ARB=_C('GL_MATRIX12_ARB',0x88CC) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/ARB/ |
H A D | fragment_program.py | 20 GL_MATRIX12_ARB=_C('GL_MATRIX12_ARB',0x88CC) variable
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H A D | vertex_program.py | 21 GL_MATRIX12_ARB=_C('GL_MATRIX12_ARB',0x88CC) variable
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/ |
H A D | gl.h | 1293 #ifndef GL_MATRIX12_ARB 1294 #define GL_MATRIX12_ARB 0x88CC macro
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_vertex_program | 63 GL_MATRIX12_ARB 0x88CC
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/dports/graphics/glew-wayland/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_vertex_program | 64 GL_MATRIX12_ARB 0x88CC
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/dports/games/edge/Edge-1.35-source/lib_win32/glew-1.4/auto/extensions/ |
H A D | GL_ARB_vertex_program | 62 GL_MATRIX12_ARB 0x88CC
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/dports/graphics/opencsg/OpenCSG-1.4.2/glew/auto/extensions/gl/ |
H A D | GL_ARB_vertex_program | 64 GL_MATRIX12_ARB 0x88CC
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/dports/graphics/glew/glew-2.2.0/auto/extensions/gl/ |
H A D | GL_ARB_vertex_program | 64 GL_MATRIX12_ARB 0x88CC
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/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glew/glew-1.9.0/auto/extensions/ |
H A D | GL_ARB_vertex_program | 63 GL_MATRIX12_ARB 0x88CC
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osg/ |
H A D | VertexProgram | 87 #define GL_MATRIX12_ARB 0x88CC
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H A D | FragmentProgram | 86 #define GL_MATRIX12_ARB 0x88CC
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/ |
H A D | FragmentProgram | 86 #define GL_MATRIX12_ARB 0x88CC
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H A D | VertexProgram | 87 #define GL_MATRIX12_ARB 0x88CC
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/dports/games/egl/egl-0.3.1_9/renderer/ |
H A D | r_local.h | 117 #define GL_MATRIX12_ARB 0x88CC macro
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/dports/games/tenebrae/tenebrae_0/ |
H A D | gl_bumparb.c | 240 #define GL_MATRIX12_ARB 0x88CC macro
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/ |
H A D | gropengl.h | 488 #define GL_MATRIX12_ARB 0x88CC macro
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/dports/games/sea-defender/Sea-Defender-d628051/snoutlib/ |
H A D | gl-enums.h | 4143 #ifndef GL_MATRIX12_ARB 4144 #define GL_MATRIX12_ARB 0x88CC macro
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/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 773 #define GL_MATRIX12_ARB 0x88CC macro
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/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | glext.h | 773 #define GL_MATRIX12_ARB 0x88CC macro
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/dports/games/cake/cake_src/cake/glsetup/ |
H A D | gl_ATI_ext.h | 535 #define GL_MATRIX12_ARB 0x88CC macro
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H A D | glATI.h | 535 #define GL_MATRIX12_ARB 0x88CC macro
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/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/ |
H A D | gl_ext_defs.h | 878 #define GL_MATRIX12_ARB 0x88CC macro
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